Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
DeskTopDoor
Serqet
Level 129
God Stats
6W - 6L
1,558 SR
Queue Stats
473W - 427L
1,511 Elo+
Party 2
Chaac
Chaac
I Rainboy I
Chaac
Level 101
God Stats
11W - 7L
1,627 SR
Queue Stats
242W - 254L
1,481 Elo+
Party 2
Athena
Athena
SGG Eagle5746
Athena
Level 84
God Stats
2W - 7L
1,271 SR
Queue Stats
222W - 185L
1,489 Elo+
Solo
Freya
Freya
TakeOverGaming4
Freya
Level 141
God Stats
1W - 4L
1,402 SR
Queue Stats
335W - 328L
1,482 Elo+
Party 2
Team Averages
Level 111
1,472 SR
1,493 Elo+

VS

Team Averages
Level 137
1,566 SR
1,524 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Angie bimbu
Sol
Level 199
God Stats
7W - 8L
1,413 SR
Queue Stats
417W - 371L
1,513 Elo+
Party 1
Kali
Kali
HeyHardstyle
Kali
Level 141
God Stats
3W - 0L
1,768 SR
Queue Stats
107W - 91L
1,564 Elo+
Solo
Martichoras
Martichoras
Johann_820
Martichoras
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,490 Elo+
Solo
Atlas
Atlas
Keie 21
Atlas
Level 66
God Stats
4W - 5L
1,649 SR
Queue Stats
55W - 46L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
0 / 2 / 0
3,259
652
2,049
3,163
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
7
4 / 0 / 0
3,991
798
2,871
3,697
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
3,617
723
1,705
3,507
2,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 2
3,063
613
566
2,133
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,449
490
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 1 / 0
3,723
745
2,159
3,824
1,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,109
822
2,136
2,260
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 1 / 0
3,478
696
626
3,763
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Martichoras
Johann_820
Martichoras
5
0 / 1 / 0
3,234
647
442
1,784
531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Keie 21
Atlas
5
0 / 1 / 0
3,315
663
39
2,519
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Chaac
 
Chaac
0
1
0
0
W
2
0
0
2
L
Serqet
4
0
0
4
W
0
1
0
0
L
0
0
2
1
W
Martichoras
Johann_820
Martichoras
0
1
0
0
W
Atlas
Keie 21
Atlas
0
1
0
0
L
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,191
Damage
5,402
12,500
Taken
14,150
6,073
Mitigated
5,830
4,328
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,049
456
50
541
3,163
945
0
1,572
1,379
16,157
0
W
Chaac
 
Chaac
2,159
1,206
0
2,080
3,824
1,974
0
0
3,824
0
20,303
W
2,136
822
0
1,478
2,260
740
0
1,558
702
20,257
0
L
Serqet
2,871
878
0
1,255
3,697
1,150
0
396
3,261
0
22,707
W
626
327
0
878
3,763
1,199
0
491
3,272
0
18,256
L
1,705
658
0
2,031
3,507
2,755
0
0
3,507
0
17,337
W
Martichoras
Johann_820
Martichoras
442
191
0
36
1,784
531
0
334
1,294
0
18,347
W
Atlas
Keie 21
Atlas
39
39
0
718
2,519
1,386
0
232
2,287
5,122
0
L
566
322
41
410
2,133
1,223
0
24
2,109
8,802
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,379
Gold Earned
17,859
118
Minions Killed
158
0
Camps Cleared
0
399,380
Distance Traveled
492,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,259
652
35
7
0
94,484
0
W
Chaac
3,723
745
47
9
0
90,675
0
W
Sol
4,109
822
32
6
0
86,048
0
L
Serqet
3,991
798
34
7
0
125,239
0
W
Kali
3,478
696
37
7
0
113,902
0
L
Chaac
3,617
723
31
6
0
101,349
0
W
Martichoras
3,234
647
31
6
0
92,868
0
W
Atlas
3,315
663
11
2
0
109,482
1
L
Athena
3,063
613
18
4
0
77,918
0
L
Freya
2,449
490
0
0
0
390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role