Player Matchup

Janus
Janus
 
Janus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Deception_King
Maui
Level 174
God Stats
47W - 47L
1,468 SR
Queue Stats
713W - 634L
1,569 Elo+
Solo
Fenrir
Fenrir
Flippy1717
Fenrir
Level 146
God Stats
2W - 1L
1,570 SR
Queue Stats
83W - 66L
1,629 Elo+
Solo
Cupid
Cupid
egato343
Cupid
Level 150
God Stats
1W - 1L
1,228 SR
Queue Stats
82W - 75L
1,539 Elo+
Solo
King Arthur
King Arthur
kingcooper1234
King Arthur
Level 129
God Stats
42W - 29L
1,645 SR
Queue Stats
418W - 356L
1,563 Elo+
Solo
Team Averages
Level 156
1,482 SR
1,560 Elo+

VS

Team Averages
Level 139
1,512 SR
1,584 Elo+
Baron Samedi
Baron Samedi
BigJobe
Baron Samedi
Level 122
God Stats
37W - 30L
1,606 SR
Queue Stats
203W - 176L
1,556 Elo+
Party 1
Tyr
Tyr
DJCrispy4
Tyr
Level 171
God Stats
62W - 54L
1,583 SR
Queue Stats
247W - 229L
1,557 Elo+
Solo
Vulcan
Vulcan
Mxrshell
Vulcan
Level 121
God Stats
30W - 25L
1,627 SR
Queue Stats
205W - 180L
1,579 Elo+
Party 1
Fenrir
Fenrir
StgImHIM
Fenrir
Level 158
God Stats
0W - 3L
1,333 SR
Queue Stats
95W - 99L
1,668 Elo+
Solo
Anhur
Anhur
UnbrokenGlass
Anhur
Level 124
God Stats
14W - 10L
1,410 SR
Queue Stats
272W - 244L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 0 / 7
9,046
905
13,193
3,882
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 15
8,044
804
3,399
8,433
8,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Flippy1717
Fenrir
14
5 / 1 / 13
8,244
824
6,732
12,239
10,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
egato343
Cupid
14
2 / 2 / 10
7,701
770
3,936
8,005
3,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
kingcooper1234
King Arthur
14
2 / 0 / 13
7,852
785
8,285
9,701
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigJobe
Baron Samedi
13
1 / 3 / 1
7,098
710
4,263
4,686
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 2
6,765
677
5,311
12,243
7,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Mxrshell
Vulcan
14
1 / 3 / 1
7,297
730
10,318
5,977
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
StgImHIM
Fenrir
12
0 / 5 / 2
6,875
688
1,519
9,945
6,588
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 3 / 2
7,420
742
1,574
7,279
2,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
19
Kills
3
3
Deaths
19
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
0
7
12.5
L
Baron Samedi
BigJobe
Baron Samedi
1
3
1
0.5
L
1
5
2
0.4
W
1
0
15
8.5
W
Fenrir
Flippy1717
Fenrir
5
1
13
11.5
L
Vulcan
Mxrshell
Vulcan
1
3
1
0.5
L
Fenrir
StgImHIM
Fenrir
0
5
2
0.2
L
0
3
2
0.33
W
Cupid
egato343
Cupid
2
2
10
3.5
W
King Arthur
kingcooper1234
King Arthur
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,545
Damage
22,985
42,260
Taken
40,130
29,679
Mitigated
21,208
10,124
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,193
884
0
1,164
3,882
1,691
281
1,447
2,377
48,721
0
L
Baron Samedi
BigJobe
Baron Samedi
4,263
146
363
318
4,686
2,398
276
1,935
2,751
17,735
0
L
5,311
693
0
1,553
12,243
7,014
0
5,962
6,281
0
11,620
W
3,399
375
1,663
2,750
8,433
8,260
108
2,638
5,485
10,081
0
W
Fenrir
Flippy1717
Fenrir
6,732
1,720
0
1,255
12,239
10,441
483
3,661
8,422
0
18,441
L
Vulcan
Mxrshell
Vulcan
10,318
3,448
0
350
5,977
2,472
0
3,126
2,851
36,444
0
L
Fenrir
StgImHIM
Fenrir
1,519
236
0
1,124
9,945
6,588
0
3,230
6,715
0
9,321
L
1,574
1,574
0
1,072
7,279
2,736
0
2,509
4,770
0
29,906
W
Cupid
egato343
Cupid
3,936
2,286
330
2,218
8,005
3,296
664
1,164
6,807
0
33,946
W
King Arthur
kingcooper1234
King Arthur
8,285
518
0
744
9,701
5,991
239
5,268
4,231
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
35,455
236
Minions Killed
205
0
Camps Cleared
0
1,050,079
Distance Traveled
907,552
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,046
905
88
9
0
222,257
0
L
Baron Samedi
7,098
710
41
4
0
168,240
0
L
Tyr
6,765
677
18
2
0
180,536
0
W
Maui
8,044
804
14
1
0
214,669
1
W
Fenrir
8,244
824
15
2
0
196,763
0
L
Vulcan
7,297
730
65
7
0
222,230
0
L
Fenrir
6,875
688
11
1
0
179,702
4
L
Anhur
7,420
742
70
7
0
156,844
0
W
Cupid
7,701
770
64
6
0
195,949
0
W
King Arthur
7,852
785
55
6
0
220,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role