Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IBangMen
Hercules
Level 3
God Stats
7W - 7L
1,530 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Zeus
Zeus
TJBtheClone
Zeus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,285 Elo+
Party 4
Hou Yi
Hou Yi
YungClap
Hou Yi
Level 85
God Stats
15W - 3L
1,870 SR
Queue Stats
17W - 3L
1,886 Elo+
Party 4
Da Ji
Da Ji
Zihiras
Da Ji
Level 152
God Stats
12W - 9L
1,629 SR
Queue Stats
171W - 199L
1,482 Elo+
Party 1
Team Averages
Level 71
1,606 SR
1,531 Elo+

VS

Team Averages
Level 120
1,563 SR
1,505 Elo+
Sun Wukong
Sun Wukong
Bleby
Sun Wukong
Level 164
God Stats
7W - 6L
1,653 SR
Queue Stats
380W - 370L
1,560 Elo+
Solo
Artemis
Artemis
K1ZIkaza
Artemis
Level 139
God Stats
0W - 1L
1,371 SR
Queue Stats
19W - 18L
1,502 Elo+
Party 2
Eset
Eset
Masterwind1234
Eset
Level 127
God Stats
1W - 2L
1,719 SR
Queue Stats
51W - 78L
1,462 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TajGame13
Kumbhakarna
Level 128
God Stats
1W - 1L
1,593 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
To_dope09
Jing Wei
Level 42
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 1 / 6
9,318
518
7,223
13,691
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
IBangMen
Hercules
13
6 / 3 / 2
8,148
453
11,146
16,829
14,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 1
8,096
450
4,577
7,727
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
YungClap
Hou Yi
15
4 / 4 / 2
9,152
508
13,744
13,472
5,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Zihiras
Da Ji
16
5 / 3 / 1
9,850
547
6,715
16,765
7,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bleby
Sun Wukong
15
6 / 1 / 2
9,543
530
8,876
16,583
11,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
K1ZIkaza
Artemis
14
1 / 5 / 3
8,432
468
4,968
13,018
4,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 2
9,552
531
12,272
10,298
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
TajGame13
Kumbhakarna
12
0 / 1 / 5
6,839
380
2,970
10,180
6,552
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
To_dope09
Jing Wei
13
1 / 10 / 2
8,163
454
7,646
16,483
5,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
19
Kills
15
16
Deaths
19
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
6
6
L
Sun Wukong
Bleby
Sun Wukong
6
1
2
7
W
Hercules
IBangMen
Hercules
6
3
2
2.33
L
Artemis
K1ZIkaza
Artemis
1
5
3
0.5
L
7
2
2
4
W
1
5
1
0.3
L
Kumbhakarna
TajGame13
Kumbhakarna
0
1
5
2.5
L
Jing Wei
To_dope09
Jing Wei
1
10
2
0.2
W
Hou Yi
YungClap
Hou Yi
4
4
2
1.25
W
Da Ji
Zihiras
Da Ji
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,405
Damage
36,732
68,484
Taken
66,562
38,490
Mitigated
33,553
18,683
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,223
2,339
0
5,780
13,691
8,405
286
2,461
11,230
0
66,197
L
Sun Wukong
Bleby
Sun Wukong
8,876
1,679
0
6,474
16,583
11,622
0
1,747
14,836
0
79,131
W
Hercules
IBangMen
Hercules
11,146
5,953
0
6,379
16,829
14,601
454
4,694
12,135
0
37,421
L
Artemis
K1ZIkaza
Artemis
4,968
1,566
0
3,331
13,018
4,923
1,583
0
13,018
0
60,908
L
12,272
534
35
1,899
10,298
4,688
0
1,640
8,638
71,415
0
W
4,577
890
0
0
7,727
2,234
0
4,592
3,135
36,146
0
L
Kumbhakarna
TajGame13
Kumbhakarna
2,970
61
0
2,450
10,180
6,552
489
1,029
9,151
23,348
0
L
Jing Wei
To_dope09
Jing Wei
7,646
5,416
0
2,253
16,483
5,768
725
298
16,185
0
48,330
W
Hou Yi
YungClap
Hou Yi
13,744
8,638
0
5,097
13,472
5,321
817
3,007
10,465
0
69,873
W
Da Ji
Zihiras
Da Ji
6,715
1,727
0
1,427
16,765
7,929
17
840
15,925
0
85,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
42,529
405
Minions Killed
433
0
Camps Cleared
0
1,677,760
Distance Traveled
1,715,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,318
518
82
5
0
415,765
4
L
Sun Wukong
9,543
530
124
7
0
364,067
0
W
Hercules
8,148
453
39
2
0
349,134
0
L
Artemis
8,432
468
106
6
0
284,624
2
L
Eset
9,552
531
110
6
0
373,068
0
W
Zeus
8,096
450
66
4
0
229,488
0
L
Kumbhakarna
6,839
380
25
1
0
388,109
0
L
Jing Wei
8,163
454
68
4
0
305,572
0
W
Hou Yi
9,152
508
96
5
0
324,645
0
W
Da Ji
9,850
547
122
7
0
358,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role