Player Matchup

Merlin
Merlin
Gold V
AlPrinceOfWales
Merlin
Gold V
Level 144
God Stats
43W - 37L
1,566 SR
Queue Stats
114W - 103L
1,335 MMR
Party 2
Tyr
Tyr
Silver II
dext100
Tyr
Silver II
Level 96
God Stats
7W - 8L
1,471 SR
Queue Stats
68W - 70L
1,170 MMR
Party 2
Neith
Neith
Gold V
frothy_SMURF
Neith
Gold V
Level 63
God Stats
2W - 5L
1,493 SR
Queue Stats
17W - 17L
1,498 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,510 SR
1,335 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,442 SR
1,307 MMR
Ah Puch
Ah Puch
Silver I
CAiiiiiiyO
Ah Puch
Silver I
Level 208
God Stats
2W - 2L
1,271 SR
Queue Stats
150W - 119L
1,310 MMR
Party 1
Charybdis
Charybdis
Silver I
NeonCZD
Charybdis
Silver I
Level 49
God Stats
1W - 1L
1,642 SR
Queue Stats
161W - 183L
1,302 MMR
Solo
Sylvanus
Sylvanus
Silver I
SweetCandy115
Sylvanus
Silver I
Level 216
God Stats
1W - 2L
1,412 SR
Queue Stats
178W - 153L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
11,548
642
10,899
9,188
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
13
0 / 1 / 1
10,673
593
7,772
18,639
23,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 0
11,429
635
17,504
16,274
7,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasHeraVamanaAgniNe Zha

VS

Bans
Ix ChelHerculesBacchusChironHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CAiiiiiiyO
Ah Puch
16
2 / 0 / 1
12,876
715
17,474
11,472
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NeonCZD
Charybdis
15
1 / 1 / 2
12,709
706
15,516
15,903
9,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
SweetCandy115
Sylvanus
14
0 / 0 / 3
11,649
647
4,914
22,368
29,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
3
3
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Ah Puch
CAiiiiiiyO
Ah Puch
2
0
1
2.5
W
Charybdis
NeonCZD
Charybdis
1
1
2
2
W
Sylvanus
SweetCandy115
Sylvanus
0
0
3
1.5
L
Tyr
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
37,904
44,101
Taken
49,743
34,289
Mitigated
45,326
6,002
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,899
311
220
1,181
9,188
3,649
0
6,110
3,072
71,812
0
W
Ah Puch
CAiiiiiiyO
Ah Puch
17,474
314
705
4,359
11,472
6,502
315
1,295
10,177
78,131
0
W
Charybdis
NeonCZD
Charybdis
15,516
10,439
0
5,261
15,903
9,574
2,456
4,058
11,757
0
89,821
W
Sylvanus
SweetCandy115
Sylvanus
4,914
1,201
6,485
7,080
22,368
29,250
623
6,141
16,095
19,927
0
L
Tyr
7,772
1,182
0
2,455
18,639
23,610
0
8,484
10,099
0
19,150
L
17,504
7,606
0
2,146
16,274
7,030
0
8,032
8,158
0
56,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
37,234
227
Minions Killed
234
0
Camps Cleared
0
909,557
Distance Traveled
978,247
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,548
642
124
7
0
298,354
8
W
Ah Puch
12,876
715
80
4
0
340,431
1
W
Charybdis
12,709
706
123
7
0
316,622
0
W
Sylvanus
11,649
647
31
2
0
321,194
1
L
Tyr
10,673
593
14
1
0
337,337
0
L
Neith
11,429
635
89
5
0
273,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role