Player Matchup

Danzaburou
Danzaburou
BurnHotCheeto
Danzaburou
Level 108
God Stats
16W - 8L
1,678 SR
Queue Stats
64W - 52L
1,573 Elo+
Party 1
Susano
Susano
LUCASMARIO3333
Susano
Level 120
God Stats
1W - 2L
1,320 SR
Queue Stats
66W - 53L
1,572 Elo+
Party 1
Vulcan
Vulcan
NATSUDRAGNNELL
Vulcan
Level 157
God Stats
52W - 41L
1,557 SR
Queue Stats
233W - 212L
1,558 Elo+
Solo
Tyr
Tyr
TheSnoodles
Tyr
Level 128
God Stats
11W - 11L
1,509 SR
Queue Stats
79W - 71L
1,499 Elo+
Party 3
Anubis
Anubis
thechumbles
Anubis
Level 137
God Stats
8W - 3L
1,598 SR
Queue Stats
69W - 56L
1,546 Elo+
Party 3
Team Averages
Level 130
1,532 SR
1,550 Elo+

VS

Team Averages
Level 82
1,536 SR
1,420 Elo+
Chang'e
Chang'e
KAWAIC
Chang'e
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,297 Elo+
Party 2
Thor
Thor
Koemiko
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,352 Elo+
Party 2
Erlang Shen
Erlang Shen
NycTrojan
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,436 Elo+
Party 4
Ymir
Ymir
ZuesIsGood786
Ymir
Level 21
God Stats
1W - 2L
1,613 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 4
Jing Wei
Jing Wei
hraicore
Jing Wei
Level 124
God Stats
38W - 32L
1,567 SR
Queue Stats
63W - 59L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurnHotCheeto
Danzaburou
15
3 / 0 / 8
8,443
844
8,399
5,181
2,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 2
7,202
720
2,189
4,540
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 5
7,798
780
9,700
3,651
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 9
7,968
797
10,001
11,042
9,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
17
7 / 0 / 3
9,175
918
7,363
5,380
2,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KAWAIC
Chang'e
14
0 / 2 / 1
7,072
707
6,775
7,771
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Koemiko
Thor
12
0 / 3 / 0
6,632
663
2,546
7,631
3,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Erlang Shen
NycTrojan
Erlang Shen
13
0 / 3 / 2
7,014
701
4,485
13,090
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 1
7,273
727
3,699
9,936
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
hraicore
Jing Wei
14
1 / 1 / 1
7,474
747
4,055
6,653
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
12
Kills
2
2
Deaths
12
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BurnHotCheeto
Danzaburou
3
0
8
7
L
Chang'e
KAWAIC
Chang'e
0
2
1
0.25
L
Thor
Koemiko
Thor
0
3
0
0
W
0
1
2
1
W
1
1
5
3.5
L
Erlang Shen
NycTrojan
Erlang Shen
0
3
2
0.33
W
1
0
9
5.5
L
1
3
1
0.5
L
Jing Wei
hraicore
Jing Wei
1
1
1
1.5
W
Anubis
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,652
Damage
21,560
29,794
Taken
45,081
17,808
Mitigated
23,026
7,556
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BurnHotCheeto
Danzaburou
8,399
4,362
0
1,180
5,181
2,255
599
1,299
3,540
0
21,204
L
Chang'e
KAWAIC
Chang'e
6,775
194
1,644
3,291
7,771
3,184
0
2,728
5,043
26,770
0
L
Thor
Koemiko
Thor
2,546
344
0
723
7,631
3,714
0
2,896
4,600
0
10,799
W
2,189
316
0
1,196
4,540
1,846
586
1,151
3,365
0
14,120
W
9,700
4,085
0
0
3,651
1,572
0
1,931
1,704
38,970
0
L
Erlang Shen
NycTrojan
Erlang Shen
4,485
1,852
0
2,420
13,090
8,641
0
4,287
8,803
0
17,343
W
10,001
814
0
2,381
11,042
9,272
237
5,260
5,660
0
22,939
L
3,699
913
0
1,236
9,936
5,132
0
4,178
5,693
25,112
0
L
Jing Wei
hraicore
Jing Wei
4,055
2,426
0
1,925
6,653
2,355
0
3,132
3,521
0
28,992
W
Anubis
7,363
369
0
2,799
5,380
2,863
737
685
4,573
41,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
35,465
235
Minions Killed
209
0
Camps Cleared
0
1,167,423
Distance Traveled
972,745
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,443
844
44
4
0
222,756
0
L
Chang'e
7,072
707
43
4
0
206,897
0
L
Thor
6,632
663
15
2
0
167,306
0
W
Susano
7,202
720
33
3
0
239,806
7
W
Vulcan
7,798
780
52
5
0
232,312
2
L
Erlang Shen
7,014
701
35
4
0
215,691
0
W
Tyr
7,968
797
41
4
0
241,826
0
L
Ymir
7,273
727
45
5
0
195,403
0
L
Jing Wei
7,474
747
71
7
0
187,448
0
W
Anubis
9,175
918
65
7
0
230,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role