Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
IIBeeZy
Cliodhna
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
MEEP8828
Gilgamesh
Bronze V
Level 158
God Stats
3W - 3L
1,582 SR
Queue Stats
121W - 117L
1,368 MMR
Party 1
Freya
Freya
Platinum V
lMotionz x
Freya
Platinum V
Level 156
God Stats
4W - 2L
1,794 SR
Queue Stats
401W - 395L
1,501 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
xIrvinx
Zhong Kui
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,674 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,575 SR
1,508 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,522 SR
1,511 MMR
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
CRUPII
Janus
Gold III
Level 161
God Stats
9W - 8L
1,531 SR
Queue Stats
253W - 249L
1,474 MMR
Solo
Geb
Geb
Gold IV
ItsJustLugar
Geb
Gold IV
Level 127
God Stats
11W - 6L
1,717 SR
Queue Stats
344W - 346L
1,298 MMR
Party 2
Vamana
Vamana
Platinum II
NoQuarterRL
Vamana
Platinum II
Level 129
God Stats
9W - 6L
1,661 SR
Queue Stats
519W - 507L
1,755 MMR
Party 2
Serqet
Serqet
Gold II
PhAnT0M000
Serqet
Gold II
Level 124
God Stats
6W - 4L
1,200 SR
Queue Stats
179W - 181L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 0
5,038
458
1,416
7,854
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
IIBeeZy
Cliodhna
7
0 / 4 / 1
4,809
437
1,515
9,134
2,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MEEP8828
Gilgamesh
11
2 / 1 / 1
5,850
532
3,921
9,860
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
5
0 / 2 / 0
4,102
373
2,805
4,008
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
xIrvinx
Zhong Kui
12
1 / 0 / 0
6,347
577
4,494
6,573
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangSusanoMercuryAchilles

VS

Bans
ThanatosAphroditeBacchusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 0 / 2
6,952
632
5,928
6,398
2,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
CRUPII
Janus
13
2 / 1 / 0
7,115
647
3,963
5,023
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 1
6,081
553
2,915
7,380
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
12
2 / 2 / 0
7,321
666
6,863
8,228
6,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
PhAnT0M000
Serqet
11
2 / 1 / 4
6,880
625
4,146
7,617
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
Hachiman
 
Hachiman
3
0
2
4
W
Janus
CRUPII
Janus
2
1
0
2
L
Cliodhna
IIBeeZy
Cliodhna
0
4
1
0.13
W
0
0
1
0.5
L
Gilgamesh
MEEP8828
Gilgamesh
2
1
1
2.5
W
Vamana
2
2
0
1
W
Serqet
PhAnT0M000
Serqet
2
1
4
4
L
Freya
0
2
0
0
L
Zhong Kui
xIrvinx
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
23,815
37,429
Taken
34,646
23,547
Mitigated
18,534
10,997
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,416
252
0
1,790
7,854
5,184
0
1,567
6,267
17,096
0
W
Hachiman
 
Hachiman
5,928
3,784
0
4,076
6,398
2,132
690
1,691
4,503
0
52,307
W
Janus
CRUPII
Janus
3,963
192
0
750
5,023
1,988
0
2,042
2,981
68,562
0
L
Cliodhna
IIBeeZy
Cliodhna
1,515
123
0
884
9,134
2,626
0
615
8,237
0
24,880
W
2,915
490
0
2,547
7,380
4,985
0
3,615
3,555
10,341
0
L
Gilgamesh
MEEP8828
Gilgamesh
3,921
655
0
3,559
9,860
8,588
0
0
9,698
0
28,481
W
Vamana
6,863
3,242
0
1,219
8,228
6,194
135
0
7,609
0
55,055
W
Serqet
PhAnT0M000
Serqet
4,146
950
0
578
7,617
3,235
0
1,311
6,249
0
44,977
L
Freya
2,805
1,015
0
1,403
4,008
1,377
0
1,032
2,976
12,261
0
L
Zhong Kui
xIrvinx
Zhong Kui
4,494
636
0
3,361
6,573
5,772
0
3,644
2,617
49,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
34,349
235
Minions Killed
397
0
Camps Cleared
0
1,069,396
Distance Traveled
1,142,275
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,038
458
20
2
0
202,457
5
W
Hachiman
6,952
632
85
8
0
198,271
3
W
Janus
7,115
647
134
12
0
253,421
0
L
Cliodhna
4,809
437
42
4
0
221,832
0
W
Geb
6,081
553
12
1
0
242,585
3
L
Gilgamesh
5,850
532
52
5
0
238,654
0
W
Vamana
7,321
666
91
8
0
194,354
0
W
Serqet
6,880
625
75
7
0
253,644
0
L
Freya
4,102
373
29
3
0
192,475
1
L
Zhong Kui
6,347
577
92
8
0
213,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role