Player Matchup

Set
Set
Calameyes
Set
Level 116
God Stats
1W - 5L
1,244 SR
Queue Stats
198W - 209L
1,438 Elo+
Solo
Odin
Odin
OG BOMB1000
Odin
Level 123
God Stats
2W - 3L
1,671 SR
Queue Stats
30W - 33L
1,657 Elo+
Party 2
Zeus
Zeus
TheLaw295
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,644 Elo+
Party 2
Fafnir
Fafnir
bootybandit453
Fafnir
Level 148
God Stats
2W - 2L
1,705 SR
Queue Stats
115W - 91L
1,597 Elo+
Solo
Nox
Nox
kamaleonpard0
Nox
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,464 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,560 Elo+

VS

Team Averages
Level 121
1,609 SR
1,513 Elo+
Ra
Ra
ForceReconDawg25
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,536 Elo+
Party 1
Artio
Artio
Ghost_Tidus
Artio
Level 148
God Stats
12W - 3L
1,624 SR
Queue Stats
89W - 87L
1,482 Elo+
Solo
Chiron
Chiron
Icesia93
Chiron
Level 120
God Stats
1W - 0L
1,636 SR
Queue Stats
12W - 10L
1,536 Elo+
Party 1
Athena
Athena
Stepphyy
Athena
Level 109
God Stats
7W - 5L
1,643 SR
Queue Stats
59W - 57L
1,534 Elo+
Solo
Chronos
Chronos
mattyeast
Chronos
Level 87
God Stats
2W - 0L
1,642 SR
Queue Stats
12W - 13L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,340
906
0
0
0
13
0 / 3 / 3
7,337
1,048
8,997
11,900
8,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
13
3 / 3 / 2
8,303
1,186
11,817
6,597
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
8,418
1,203
4,833
13,529
15,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 1 / 2
7,850
1,121
5,377
7,485
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

308

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,292
1,042
5,249
7,580
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 4
8,649
1,236
5,921
10,159
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Icesia93
Chiron
13
0 / 0 / 8
7,495
1,071
7,297
2,358
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Stepphyy
Athena
13
2 / 0 / 7
8,043
1,149
8,607
9,085
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
mattyeast
Chronos
13
3 / 1 / 3
7,734
1,105
8,697
6,856
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
5
Kills
9
9
Deaths
5
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
3
4
1
W
3
1
4
5
W
Chiron
Icesia93
Chiron
0
0
8
4
L
0
3
3
0.5
W
Athena
Stepphyy
Athena
2
0
7
5.5
L
Zeus
3
3
2
1.33
L
0
2
4
1
L
2
1
2
3
W
Chronos
mattyeast
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
35,771
39,511
Taken
36,038
30,370
Mitigated
31,188
5,740
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
5,249
206
2,394
1,636
7,580
4,354
0
4,261
3,319
13,662
0
W
5,921
396
2,838
2,682
10,159
12,654
0
6,628
3,423
10,404
934
W
Chiron
Icesia93
Chiron
7,297
2,646
922
296
2,358
1,196
0
1,279
963
0
23,381
L
8,997
729
0
11
11,900
8,835
0
8,104
3,399
0
18,202
W
Athena
Stepphyy
Athena
8,607
2,157
0
575
9,085
9,281
0
5,343
3,602
15,676
0
L
Zeus
11,817
878
0
405
6,597
2,934
0
4,591
1,799
33,866
0
L
4,833
838
92
4,993
13,529
15,096
0
8,726
4,282
9,491
0
L
5,377
307
0
239
7,485
3,505
0
4,881
2,375
20,251
0
W
Chronos
mattyeast
Chronos
8,697
1,675
0
552
6,856
3,703
0
4,472
2,308
22,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
39,213
126
Minions Killed
131
5
Camps Cleared
3
560,332
Distance Traveled
694,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,340
906
0
0
0
0
0
W
Ra
7,292
1,042
28
4
0
145,044
0
W
Artio
8,649
1,236
9
1
0
144,093
0
W
Chiron
7,495
1,071
39
6
1
119,794
0
L
Odin
7,337
1,048
15
2
0
144,199
0
W
Athena
8,043
1,149
21
3
2
144,043
0
L
Zeus
8,303
1,186
57
8
2
122,308
0
L
Fafnir
8,418
1,203
12
2
0
140,519
0
L
Nox
7,850
1,121
42
6
3
153,306
0
W
Chronos
7,734
1,105
34
5
0
141,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role