Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Biohazard-T102
Cliodhna
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 185L
1,491 Elo+
Solo
Chang'e
Chang'e
DTalpha
Chang'e
Level 132
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 3L
1,751 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,548 Elo+

VS

Team Averages
Level 121
1,348 SR
1,413 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Flex Finesser
Chernobog
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 187L
1,401 Elo+
Party 2
Osiris
Osiris
OffTheSenzu9458
Osiris
Level 154
God Stats
1W - 1L
1,337 SR
Queue Stats
56W - 101L
1,425 Elo+
Party 2
Thor
Thor
Reishi
Thor
Level 144
God Stats
6W - 15L
1,182 SR
Queue Stats
223W - 334L
1,416 Elo+
Party 2
Ymir
Ymir
WATS UR FLAVA
Ymir
Level 66
God Stats
6W - 13L
1,219 SR
Queue Stats
48W - 80L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 0 / 0
6,369
637
5,347
7,006
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
 
Heimdallr
8
1 / 5 / 0
4,868
487
3,696
8,202
3,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
7
0 / 3 / 1
4,655
466
3,888
9,179
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
9
0 / 5 / 1
5,368
537
3,735
9,460
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DTalpha
Chang'e
10
1 / 3 / 1
5,757
576
3,515
6,823
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 4
6,986
699
7,202
7,114
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Flex Finesser
Chernobog
9
4 / 1 / 4
5,912
591
6,494
6,110
1,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,871
587
1,876
6,349
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Reishi
Thor
12
6 / 2 / 3
7,091
709
4,077
7,338
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 7
5,729
573
4,900
7,330
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
0
0
2
L
Heimdallr
 
Heimdallr
1
5
0
0.2
L
Atlas
 
Atlas
0
3
1
0.17
W
Ra
 
Ra
4
1
4
6
L
Cliodhna
0
5
1
0.1
L
Chang'e
DTalpha
Chang'e
1
3
1
0.5
W
Chernobog
Flex Finesser
Chernobog
4
1
4
6
W
0
0
0
0
W
Thor
Reishi
Thor
6
2
3
3.75
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
24,549
40,670
Taken
34,241
20,231
Mitigated
16,194
10,584
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,347
819
0
1,470
7,006
4,661
0
1,264
5,581
0
36,140
L
Heimdallr
 
Heimdallr
3,696
1,999
0
1,960
8,202
3,290
0
2,818
5,299
0
29,337
L
Atlas
 
Atlas
3,888
1,639
0
2,587
9,179
6,884
0
2,883
6,262
12,064
0
W
Ra
 
Ra
7,202
470
180
2,180
7,114
2,753
0
2,189
4,921
53,676
0
L
Cliodhna
3,735
266
0
2,332
9,460
3,237
0
2,530
6,552
0
37,362
L
Chang'e
DTalpha
Chang'e
3,515
439
240
1,995
6,823
2,159
176
2,082
4,477
40,120
0
W
Chernobog
Flex Finesser
Chernobog
6,494
3,762
0
1,343
6,110
1,886
0
1,505
4,589
0
32,014
W
1,876
507
0
2,152
6,349
4,037
586
0
6,349
0
40,886
W
Thor
Reishi
Thor
4,077
1,512
0
290
7,338
2,845
0
1,358
5,852
0
50,731
W
4,900
1,105
0
2,236
7,330
4,673
0
2,416
4,902
11,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
31,589
265
Minions Killed
328
0
Camps Cleared
0
1,023,944
Distance Traveled
1,084,281
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,369
637
61
6
0
224,952
0
L
Heimdallr
4,868
487
58
6
0
192,875
0
L
Atlas
4,655
466
16
2
0
197,467
2
W
Ra
6,986
699
105
11
0
219,758
1
L
Cliodhna
5,368
537
63
6
0
228,922
1
L
Chang'e
5,757
576
67
7
0
179,728
1
W
Chernobog
5,912
591
48
5
0
231,612
0
W
Osiris
5,871
587
81
8
0
207,228
2
W
Thor
7,091
709
76
8
0
226,995
0
W
Ymir
5,729
573
18
2
0
198,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role