Player Matchup

Loki
Loki
BIGREDVXR
Loki
Level 75
God Stats
9W - 7L
1,621 SR
Queue Stats
494W - 479L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Churchbells9912
Morgan Le Fay
Level 85
God Stats
1W - 3L
1,183 SR
Queue Stats
239W - 269L
1,454 Elo+
Party 1
Surtr
Surtr
HitWoMan1995
Surtr
Level 48
God Stats
9W - 15L
1,416 SR
Queue Stats
140W - 184L
1,488 Elo+
Party 1
Yemoja
Yemoja
VividerTiara616
Yemoja
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 217L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
lafliadominguez
Cernunnos
Level 154
God Stats
20W - 21L
1,585 SR
Queue Stats
266W - 275L
1,413 Elo+
Solo
Team Averages
Level 93
1,461 SR
1,453 Elo+

VS

Team Averages
Level 98
1,481 SR
1,499 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ChanceN1995
Scylla
Level 126
God Stats
9W - 13L
1,407 SR
Queue Stats
182W - 175L
1,505 Elo+
Solo
Da Ji
Da Ji
CpnKrystalBreath
Da Ji
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2
Achilles
Achilles
ItsYoHomieBB
Achilles
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
138W - 112L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 5 / 2
6,146
473
4,877
11,781
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Churchbells9912
Morgan Le Fay
11
3 / 3 / 0
6,355
489
5,973
8,665
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 0
5,737
441
4,899
10,522
7,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 2
5,802
446
2,208
10,665
6,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
lafliadominguez
Cernunnos
11
0 / 1 / 0
5,750
442
2,606
7,550
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 0
7,337
564
5,555
7,113
2,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
 
Cthulhu
10
0 / 0 / 3
5,807
447
4,015
7,983
5,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
12
3 / 0 / 3
7,308
562
10,069
6,109
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 4
6,646
511
3,916
8,253
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
ItsYoHomieBB
Achilles
14
5 / 0 / 1
8,510
655
7,918
11,162
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
0
4
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Loki
1
5
2
0.4
W
Scylla
3
0
3
4.5
L
Morgan Le Fay
Churchbells9912
Morgan Le Fay
3
3
0
1
W
3
4
4
1.25
L
0
4
0
0
W
Achilles
ItsYoHomieBB
Achilles
5
0
1
5.5
L
0
2
2
0.5
L
Cernunnos
lafliadominguez
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
31,473
49,183
Taken
40,620
24,433
Mitigated
21,693
11,048
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,555
2,231
251
2,620
7,113
2,590
4,383
1,243
5,778
0
47,984
W
Cthulhu
 
Cthulhu
4,015
37
672
1,289
7,983
5,389
185
1,854
6,129
21,221
0
L
Loki
4,877
923
0
834
11,781
4,201
0
2,559
8,994
0
45,663
W
Scylla
10,069
438
0
917
6,109
2,232
79
3,376
2,733
44,568
0
L
Morgan Le Fay
Churchbells9912
Morgan Le Fay
5,973
1,185
0
1,690
8,665
3,275
0
3,651
4,627
50,149
0
W
3,916
629
177
340
8,253
3,055
0
1,046
7,207
0
19,847
L
4,899
1,377
0
1,248
10,522
7,711
15
741
9,018
1,255
34,744
W
Achilles
ItsYoHomieBB
Achilles
7,918
970
0
3,376
11,162
8,427
50
924
10,238
0
60,107
L
2,208
356
1,880
2,057
10,665
6,791
0
5,782
4,662
16,673
0
L
Cernunnos
lafliadominguez
Cernunnos
2,606
695
165
3,174
7,550
2,455
15
828
6,722
0
39,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
35,608
291
Minions Killed
331
0
Camps Cleared
0
1,220,913
Distance Traveled
1,287,050
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,337
564
77
6
0
233,015
0
W
Cthulhu
5,807
447
24
2
0
274,164
0
L
Loki
6,146
473
78
6
0
252,344
0
W
Scylla
7,308
562
86
7
0
259,597
0
L
Morgan Le Fay
6,355
489
78
6
0
253,950
2
W
Da Ji
6,646
511
29
2
0
271,794
0
L
Surtr
5,737
441
47
4
0
250,797
4
W
Achilles
8,510
655
115
9
0
248,480
0
L
Yemoja
5,802
446
16
1
0
235,636
4
L
Cernunnos
5,750
442
72
6
0
228,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role