Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Alegxt
Vamana
Level 91
God Stats
25W - 29L
1,505 SR
Queue Stats
72W - 124L
1,382 Elo+
Party 1
Horus
Horus
ForsakenHorizon9
Horus
Level 127
God Stats
14W - 7L
1,634 SR
Queue Stats
156W - 156L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
MachineGunGibro_
Baron Samedi
Level 85
God Stats
7W - 6L
1,598 SR
Queue Stats
74W - 130L
1,361 Elo+
Party 1
Anubis
Anubis
ValerioBale11
Anubis
Level 61
God Stats
45W - 67L
1,504 SR
Queue Stats
48W - 76L
1,383 Elo+
Party 1
Team Averages
Level 87
1,548 SR
1,415 Elo+

VS

Team Averages
Level 86
1,569 SR
1,434 Elo+
Aphrodite
Aphrodite
LaLiLuLeo
Aphrodite
Level 111
God Stats
47W - 50L
1,503 SR
Queue Stats
661W - 743L
1,501 Elo+
Party 2
King Arthur
King Arthur
SayianHun
King Arthur
Level 156
God Stats
8W - 10L
1,372 SR
Queue Stats
286W - 279L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Sweet-Ez59
Nu Wa
Level 51
God Stats
21W - 18L
1,575 SR
Queue Stats
254W - 322L
1,458 Elo+
Party 2
Artemis
Artemis
itsWareeZ--
Artemis
Level 30
God Stats
5W - 2L
1,904 SR
Queue Stats
82W - 132L
1,366 Elo+
Party 2
Tsukuyomi
Tsukuyomi
scorpioncraft17
Tsukuyomi
Level 82
God Stats
3W - 5L
1,489 SR
Queue Stats
95W - 106L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 2
7,593
584
7,259
9,995
4,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Alegxt
Vamana
12
0 / 1 / 2
7,051
542
4,351
11,980
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 2
7,186
553
4,703
8,406
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
MachineGunGibro_
Baron Samedi
11
1 / 3 / 1
6,717
517
6,036
9,628
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 2
6,688
514
3,282
4,371
1,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LaLiLuLeo
Aphrodite
10
0 / 0 / 2
6,243
480
2,615
7,340
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SayianHun
King Arthur
13
2 / 1 / 1
7,700
592
8,931
12,726
9,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
12
1 / 0 / 2
6,421
494
5,548
3,805
1,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
itsWareeZ--
Artemis
10
0 / 1 / 0
5,461
420
4,634
7,380
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
scorpioncraft17
Tsukuyomi
11
3 / 2 / 0
6,629
510
7,154
9,874
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
4
Kills
6
6
Deaths
4
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
2
3
W
Vamana
Alegxt
Vamana
0
1
2
1
W
1
1
2
2
L
Aphrodite
LaLiLuLeo
Aphrodite
0
0
2
1
W
Baron Samedi
MachineGunGibro_
Baron Samedi
1
3
1
0.5
L
King Arthur
SayianHun
King Arthur
2
1
1
2.5
L
Nu Wa
1
0
2
2
W
0
0
2
1
L
Artemis
itsWareeZ--
Artemis
0
1
0
0
L
Tsukuyomi
scorpioncraft17
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,631
Damage
28,882
44,380
Taken
41,125
23,274
Mitigated
20,757
15,877
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,259
4,955
0
4,900
9,995
4,568
3,392
1,930
7,724
0
70,158
W
Vamana
Alegxt
Vamana
4,351
2,184
64
1,815
11,980
5,588
265
1,445
10,391
0
63,173
W
4,703
2,272
923
3,540
8,406
6,607
48
2,027
6,132
0
17,869
L
Aphrodite
LaLiLuLeo
Aphrodite
2,615
336
3,434
5,467
7,340
3,691
0
1,840
5,458
34,828
0
W
Baron Samedi
MachineGunGibro_
Baron Samedi
6,036
680
214
2,306
9,628
4,549
495
839
8,693
35,423
0
L
King Arthur
SayianHun
King Arthur
8,931
510
0
1,475
12,726
9,658
0
4,434
7,572
0
58,532
L
Nu Wa
5,548
658
0
450
3,805
1,341
0
681
3,084
38,578
0
W
3,282
117
0
2,115
4,371
1,962
326
1,174
3,061
52,725
0
L
Artemis
itsWareeZ--
Artemis
4,634
1,758
0
987
7,380
2,219
175
0
7,380
0
26,914
L
Tsukuyomi
scorpioncraft17
Tsukuyomi
7,154
2,623
0
1,099
9,874
3,848
0
1,407
8,271
0
48,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
32,454
362
Minions Killed
348
0
Camps Cleared
0
1,260,707
Distance Traveled
1,279,332
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,593
584
98
8
0
219,551
0
W
Vamana
7,051
542
102
8
0
291,609
0
W
Horus
7,186
553
26
2
0
278,654
4
L
Aphrodite
6,243
480
51
4
0
231,835
2
W
Baron Samedi
6,717
517
52
4
0
230,514
0
L
King Arthur
7,700
592
98
8
0
250,342
0
L
Nu Wa
6,421
494
84
6
0
250,774
2
W
Anubis
6,688
514
84
6
0
240,379
0
L
Artemis
5,461
420
46
4
0
239,541
0
L
Tsukuyomi
6,629
510
69
5
0
306,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role