Player Matchup

Loki
Loki
ACEMANIX
Loki
Level 74
God Stats
9W - 11L
1,698 SR
Queue Stats
273W - 274L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
Bryflo1
Kukulkan
Level 69
God Stats
9W - 6L
1,579 SR
Queue Stats
92W - 98L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Goated LaRue
Danzaburou
Level 37
God Stats
2W - 4L
1,297 SR
Queue Stats
25W - 26L
1,393 Elo+
Solo
Yemoja
Yemoja
LordSlaughter42
Yemoja
Level 40
God Stats
35W - 40L
1,390 SR
Queue Stats
208W - 220L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSchmeat76
Gilgamesh
Level 38
God Stats
1W - 2L
1,259 SR
Queue Stats
22W - 33L
1,285 Elo+
Solo
Team Averages
Level 52
1,445 SR
1,361 Elo+

VS

Team Averages
Level 52
1,526 SR
1,421 Elo+
Zeus
Zeus
KasaiStar
Zeus
Level 65
God Stats
3W - 2L
1,700 SR
Queue Stats
66W - 69L
1,377 Elo+
Party 1
Horus
Horus
Obstruxtion
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TiyvonTiger
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
YumeTensei
Nemesis
Level 98
God Stats
7W - 10L
1,477 SR
Queue Stats
90W - 103L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
xRLx4759
Cernunnos
Level 48
God Stats
22W - 14L
1,453 SR
Queue Stats
71W - 65L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 0 / 3
10,508
500
7,641
13,058
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Bryflo1
Kukulkan
18
4 / 0 / 4
10,888
518
11,092
10,920
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Goated LaRue
Danzaburou
17
5 / 1 / 2
11,235
535
12,809
18,084
7,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 2
9,336
445
3,931
10,299
8,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
TheSchmeat76
Gilgamesh
13
4 / 2 / 4
9,302
443
6,554
13,241
8,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 7 / 0
9,112
434
8,583
14,718
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 2
8,196
390
5,908
21,182
15,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Guan Yu
TiyvonTiger
Guan Yu
12
0 / 7 / 1
7,849
374
2,395
12,938
6,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
YumeTensei
Nemesis
13
2 / 1 / 0
8,448
402
9,298
13,239
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
xRLx4759
Cernunnos
14
1 / 2 / 1
8,703
414
7,786
11,477
5,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
3
4
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
6
0
3
7.5
W
Kukulkan
Bryflo1
Kukulkan
4
0
4
6
W
Danzaburou
Goated LaRue
Danzaburou
5
1
2
6
L
Zeus
0
7
0
0
W
2
1
2
3
L
0
5
2
0.2
W
Gilgamesh
TheSchmeat76
Gilgamesh
4
2
4
3
L
Guan Yu
TiyvonTiger
Guan Yu
0
7
1
0.07
L
Nemesis
YumeTensei
Nemesis
2
1
0
2
L
Cernunnos
xRLx4759
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,027
Damage
33,970
65,602
Taken
73,554
36,027
Mitigated
38,342
29,522
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,641
1,732
0
4,435
13,058
6,222
381
2,334
10,655
0
75,473
W
Kukulkan
Bryflo1
Kukulkan
11,092
1,832
67
5,950
10,920
5,220
992
3,687
7,107
81,353
0
W
Danzaburou
Goated LaRue
Danzaburou
12,809
8,096
0
9,708
18,084
7,877
6,751
2,040
16,044
0
95,591
L
Zeus
8,583
1,083
0
1,120
14,718
5,890
126
5,638
8,717
68,902
0
W
3,931
1,035
3,265
2,312
10,299
8,256
360
1,653
8,646
30,202
0
L
5,908
3,110
541
6,274
21,182
15,726
486
3,265
17,805
0
45,471
W
Gilgamesh
TheSchmeat76
Gilgamesh
6,554
2,332
0
3,785
13,241
8,452
0
969
12,169
0
38,385
L
Guan Yu
TiyvonTiger
Guan Yu
2,395
956
332
1,999
12,938
6,544
371
522
12,416
0
30,475
L
Nemesis
YumeTensei
Nemesis
9,298
5,162
0
499
13,239
5,140
959
2,888
10,239
0
60,796
L
Cernunnos
xRLx4759
Cernunnos
7,786
3,612
0
5,313
11,477
5,042
1,423
2,262
9,062
0
67,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,269
Gold Earned
42,308
449
Minions Killed
415
0
Camps Cleared
0
1,917,991
Distance Traveled
1,864,819
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,508
500
103
5
0
410,636
5
W
Kukulkan
10,888
518
125
6
0
391,084
0
W
Danzaburou
11,235
535
133
6
0
363,744
0
L
Zeus
9,112
434
113
5
0
309,049
0
W
Yemoja
9,336
445
41
2
0
353,970
5
L
Horus
8,196
390
64
3
0
397,691
0
W
Gilgamesh
9,302
443
47
2
0
398,557
0
L
Guan Yu
7,849
374
49
2
0
383,790
0
L
Nemesis
8,448
402
91
4
0
451,066
1
L
Cernunnos
8,703
414
98
5
0
323,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role