Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Goomba117
Set
Level 128
God Stats
102W - 146L
1,483 SR
Queue Stats
882W - 862L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MGL Afterlife
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,525 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Real Gorilla305
Cthulhu
Level 107
God Stats
4W - 0L
1,715 SR
Queue Stats
25W - 32L
1,314 Elo+
Party 1
Fenrir
Fenrir
xlMinatolx
Fenrir
Level 89
God Stats
12W - 13L
1,507 SR
Queue Stats
116W - 133L
1,475 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,451 Elo+

VS

Team Averages
Level 50
1,526 SR
1,440 Elo+
Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alsiria
Nu Wa
Level 34
God Stats
13W - 11L
1,701 SR
Queue Stats
19W - 28L
1,319 Elo+
Solo
Chaac
Chaac
DmoSkillz
Chaac
Level 69
God Stats
8W - 4L
1,614 SR
Queue Stats
251W - 224L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
PuncakeHD
Ao Kuang
Level 23
God Stats
19W - 20L
1,435 SR
Queue Stats
98W - 89L
1,490 Elo+
Party 2
Ra
Ra
Slippy Nose
Ra
Level 39
God Stats
2W - 3L
1,382 SR
Queue Stats
4W - 9L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 0 / 5
8,382
1,048
6,121
4,446
2,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 1 / 9
9,912
1,239
13,085
9,943
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
MGL Afterlife
Ah Muzen Cab
14
4 / 4 / 7
9,426
1,178
10,952
9,858
4,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 7
9,628
1,204
10,877
10,074
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xlMinatolx
Fenrir
15
3 / 1 / 6
9,016
1,127
8,719
8,708
4,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

316

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 5 / 3
8,236
1,030
9,587
13,694
5,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Alsiria
Nu Wa
13
1 / 5 / 4
8,197
1,025
7,542
7,755
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
DmoSkillz
Chaac
14
2 / 1 / 4
8,628
1,079
9,513
12,836
17,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
PuncakeHD
Ao Kuang
13
3 / 6 / 2
8,428
1,054
8,006
10,172
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 3 / 4
8,414
1,052
4,363
8,942
3,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
19
Kills
8
8
Deaths
20
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
5
3.5
L
Hachiman
 
Hachiman
2
5
3
0.7
L
Nu Wa
Alsiria
Nu Wa
1
5
4
0.6
L
Chaac
DmoSkillz
Chaac
2
1
4
4
W
5
1
9
9.5
W
Ah Muzen Cab
MGL Afterlife
Ah Muzen Cab
4
4
7
1.88
L
Ao Kuang
PuncakeHD
Ao Kuang
3
6
2
0.67
W
6
2
7
4.75
L
0
3
4
0.67
W
Fenrir
xlMinatolx
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,754
Damage
39,011
43,029
Taken
53,399
27,869
Mitigated
37,540
5,149
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,121
530
0
0
4,446
2,258
0
949
3,497
25,431
0
L
Hachiman
 
Hachiman
9,587
6,788
0
1,031
13,694
5,865
0
4,083
9,611
0
20,024
L
Nu Wa
Alsiria
Nu Wa
7,542
2,673
0
0
7,755
4,138
0
2,589
5,166
14,707
0
L
Chaac
DmoSkillz
Chaac
9,513
1,760
0
4,031
12,836
17,972
0
5,571
7,095
0
18,937
W
13,085
6,128
0
1,086
9,943
6,787
0
4,292
5,449
0
28,835
W
Ah Muzen Cab
MGL Afterlife
Ah Muzen Cab
10,952
3,726
157
379
9,858
4,566
0
3,940
5,832
0
20,373
L
Ao Kuang
PuncakeHD
Ao Kuang
8,006
2,793
0
1,957
10,172
5,666
0
2,708
7,350
11,290
0
W
10,877
501
872
334
10,074
9,843
0
5,207
4,596
24,186
440
L
4,363
561
141
343
8,942
3,899
0
1,452
7,354
30,078
0
W
Fenrir
xlMinatolx
Fenrir
8,719
4,636
0
2,321
8,708
4,415
0
5,079
3,419
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
41,903
169
Minions Killed
137
9
Camps Cleared
3
792,542
Distance Traveled
693,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,382
1,048
41
5
2
173,251
0
L
Hachiman
8,236
1,030
29
4
2
165,963
0
L
Nu Wa
8,197
1,025
16
2
0
127,744
0
L
Chaac
8,628
1,079
22
3
0
160,785
0
W
Set
9,912
1,239
36
5
1
156,076
0
W
Ah Muzen Cab
9,426
1,178
29
4
1
140,900
0
L
Ao Kuang
8,428
1,054
5
1
1
101,266
0
W
Cthulhu
9,628
1,204
36
5
3
160,283
0
L
Ra
8,414
1,052
65
8
0
138,141
0
W
Fenrir
9,016
1,127
27
3
2
162,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role