Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaUsurpator
Achilles
Level 217
God Stats
0W - 4L
1,773 SR
Queue Stats
216W - 222L
1,515 Elo+
Party 2
Chaac
Chaac
Spakkoon
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
mansn
Baron Samedi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,854 Elo+
Party 2
Team Averages
Level 129
1,555 SR
1,562 Elo+

VS

Team Averages
Level 124
1,567 SR
1,526 Elo+
Da Ji
Da Ji
FellHardFlame
Da Ji
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 50L
1,520 Elo+
Solo
Sol
Sol
LatinBoyz98
Sol
Level 145
God Stats
2W - 3L
1,297 SR
Queue Stats
152W - 171L
1,524 Elo+
Party 3
Eset
Eset
Metalgodess
Eset
Level 149
God Stats
3W - 2L
1,678 SR
Queue Stats
161W - 179L
1,544 Elo+
Party 1
Hades
Hades
ThePredator22k
Hades
Level 66
God Stats
1W - 3L
1,858 SR
Queue Stats
135W - 126L
1,499 Elo+
Party 3
Kumbhakarna
Kumbhakarna
lamboaddict
Kumbhakarna
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 180L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 4 / 5
7,753
705
9,538
9,947
4,527
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
11
1 / 5 / 4
7,405
673
4,609
11,929
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
DaUsurpator
Achilles
13
2 / 5 / 3
7,674
698
6,517
14,377
13,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Spakkoon
Chaac
15
2 / 4 / 4
7,957
723
13,596
14,085
9,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
mansn
Baron Samedi
15
2 / 5 / 5
8,266
751
8,571
11,277
8,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 11
10,158
923
16,741
13,173
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 1 / 18
9,846
895
15,343
7,189
3,603
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 8
9,323
848
7,978
6,095
3,027
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 15
8,925
811
9,525
14,207
11,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
lamboaddict
Kumbhakarna
16
4 / 2 / 17
10,200
927
6,173
16,875
21,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
8
Kills
23
23
Deaths
10
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
5
0.88
L
Athena
 
Athena
1
5
4
0.6
L
Achilles
DaUsurpator
Achilles
2
5
3
0.7
W
10
2
11
7.75
W
3
1
18
12
W
4
2
8
4
L
Chaac
Spakkoon
Chaac
2
4
4
1
W
2
3
15
3.17
W
Kumbhakarna
lamboaddict
Kumbhakarna
4
2
17
6.25
L
Baron Samedi
mansn
Baron Samedi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,831
Damage
55,760
61,615
Taken
57,539
48,154
Mitigated
47,378
15,106
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,538
4,309
1,026
1,584
9,947
4,527
0
5,511
4,125
0
20,797
L
Athena
 
Athena
4,609
494
0
329
11,929
12,438
0
6,637
4,769
8,026
0
L
Achilles
DaUsurpator
Achilles
6,517
768
0
1,806
14,377
13,520
0
8,810
5,380
0
8,268
W
16,741
3,188
1,315
1,370
13,173
7,810
868
2,861
10,015
0
22,677
W
15,343
5,245
615
1,401
7,189
3,603
4,166
1,041
6,148
40,500
0
W
7,978
785
2,041
685
6,095
3,027
1,044
1,136
4,912
21,126
0
L
Chaac
Spakkoon
Chaac
13,596
1,086
373
4,205
14,085
9,629
0
10,161
3,810
0
31,389
W
9,525
747
4,603
4,923
14,207
11,629
838
3,545
10,087
22,918
0
W
Kumbhakarna
lamboaddict
Kumbhakarna
6,173
575
1,184
2,564
16,875
21,309
570
4,140
12,253
16,196
0
L
Baron Samedi
mansn
Baron Samedi
8,571
726
2,965
2,818
11,277
8,040
0
7,394
3,843
19,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
48,452
109
Minions Killed
142
0
Camps Cleared
0
1,002,447
Distance Traveled
1,074,380
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,753
705
30
3
0
220,630
0
L
Athena
7,405
673
14
1
0
184,893
0
L
Achilles
7,674
698
7
1
0
195,936
0
W
Da Ji
10,158
923
10
1
0
224,705
0
W
Sol
9,846
895
62
6
0
212,367
0
W
Eset
9,323
848
33
3
0
217,421
0
L
Chaac
7,957
723
32
3
0
202,737
1
W
Hades
8,925
811
25
2
0
197,091
0
W
Kumbhakarna
10,200
927
12
1
0
222,796
0
L
Baron Samedi
8,266
751
26
2
0
198,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role