Player Matchup

Surtr
Surtr
AfraidYoMaMa
Surtr
Level 121
God Stats
13W - 10L
1,542 SR
Queue Stats
152W - 174L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
DTalpha
Aphrodite
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
SlinkSlaughter
Anubis
Level 89
God Stats
6W - 3L
1,715 SR
Queue Stats
132W - 152L
1,495 Elo+
Party 2
Neith
Neith
clickdaddy69
Neith
Level 63
God Stats
2W - 0L
1,260 SR
Queue Stats
164W - 164L
1,471 Elo+
Solo
Bastet
Bastet
xbeastx9
Bastet
Level 129
God Stats
4W - 2L
1,574 SR
Queue Stats
215W - 241L
1,490 Elo+
Party 2
Team Averages
Level 107
1,518 SR
1,493 Elo+

VS

Team Averages
Level 109
1,510 SR
1,547 Elo+
Kukulkan
Kukulkan
A_MadOwn
Kukulkan
Level 65
God Stats
0W - 2L
1,527 SR
Queue Stats
35W - 57L
1,497 Elo+
Solo
Fenrir
Fenrir
ForceReconDawg25
Fenrir
Level 140
God Stats
2W - 6L
1,463 SR
Queue Stats
39W - 39L
1,528 Elo+
Party 1
Olorun
Olorun
Icesia93
Olorun
Level 120
God Stats
2W - 2L
1,403 SR
Queue Stats
39W - 39L
1,528 Elo+
Party 1
Ravana
Ravana
King_Quique11
Ravana
Level 134
God Stats
2W - 1L
1,583 SR
Queue Stats
34W - 27L
1,657 Elo+
Solo
Ra
Ra
mattyeast
Ra
Level 87
God Stats
5W - 8L
1,571 SR
Queue Stats
39W - 37L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,855
616
9,671
13,290
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
DTalpha
Aphrodite
11
0 / 4 / 4
6,800
425
2,128
11,044
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 4 / 4
9,343
584
10,872
10,028
4,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 3 / 4
8,313
520
7,689
10,313
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
xbeastx9
Bastet
14
4 / 2 / 3
8,378
524
7,492
14,326
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A_MadOwn
Kukulkan
13
0 / 2 / 4
7,401
463
3,437
8,994
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 5
7,772
486
4,836
15,680
14,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Icesia93
Olorun
14
3 / 2 / 6
8,597
537
6,509
8,250
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 1 / 4
8,686
543
10,586
8,833
6,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 5
8,210
513
6,946
9,780
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
12
Kills
14
14
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A_MadOwn
Kukulkan
0
2
4
1
W
3
1
7
6.5
W
Aphrodite
DTalpha
Aphrodite
0
4
4
0.5
L
2
4
5
1.13
L
Olorun
Icesia93
Olorun
3
2
6
3
L
7
1
4
9
W
5
4
4
1.75
W
0
3
4
0.67
L
2
3
5
1.5
W
Bastet
xbeastx9
Bastet
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
32,314
59,001
Taken
51,537
27,350
Mitigated
30,521
21,615
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A_MadOwn
Kukulkan
3,437
555
318
2,747
8,994
3,075
0
1,505
7,489
46,558
0
W
9,671
3,120
0
5,241
13,290
9,762
64
3,291
9,740
1,951
68,693
W
Aphrodite
DTalpha
Aphrodite
2,128
500
1,334
5,152
11,044
3,839
393
2,991
7,886
31,192
0
L
4,836
556
0
2,021
15,680
14,093
0
4,615
11,051
0
18,314
L
Olorun
Icesia93
Olorun
6,509
3,028
450
2,104
8,250
3,791
0
772
7,138
66,490
0
L
10,586
3,047
0
1,645
8,833
6,284
0
1,477
7,301
0
64,468
W
10,872
281
0
4,363
10,028
4,823
286
3,959
5,960
74,983
0
W
7,689
2,601
0
2,266
10,313
3,582
2,934
4,141
6,069
0
63,280
L
6,946
426
1,085
2,956
9,780
3,278
0
5,978
3,790
69,357
0
W
Bastet
xbeastx9
Bastet
7,492
2,594
0
3,259
14,326
5,344
0
2,065
12,012
0
66,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
40,666
487
Minions Killed
429
0
Camps Cleared
0
1,422,642
Distance Traveled
1,514,593
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,401
463
83
5
0
253,407
0
W
Surtr
9,855
616
123
8
0
278,751
4
W
Aphrodite
6,800
425
45
3
0
238,344
3
L
Fenrir
7,772
486
14
1
0
319,125
4
L
Olorun
8,597
537
117
7
0
286,443
4
L
Ravana
8,686
543
90
6
0
335,306
3
W
Anubis
9,343
584
123
8
0
281,768
0
W
Neith
8,313
520
107
7
0
267,922
2
L
Ra
8,210
513
125
8
0
320,312
0
W
Bastet
8,378
524
89
6
0
355,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role