Player Matchup

Charybdis
Charybdis
BIgsense
Charybdis
Level 26
God Stats
0W - 1L
1,123 SR
Queue Stats
6W - 10L
1,543 Elo+
Party 1
Hades
Hades
Finalsmilie2k
Hades
Level 88
God Stats
4W - 1L
1,783 SR
Queue Stats
53W - 55L
1,453 Elo+
Party 1
Atlas
Atlas
Messerjekkt
Atlas
Level 29
God Stats
3W - 5L
1,542 SR
Queue Stats
45W - 47L
1,432 Elo+
Party 1
Team Averages
Level 48
1,483 SR
1,476 Elo+

VS

Team Averages
Level 54
1,631 SR
1,504 Elo+
Scylla
Scylla
Jacobix9
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,615 Elo+
Solo
Nike
Nike
Migjen74
Nike
Level 30
God Stats
10W - 8L
1,619 SR
Queue Stats
60W - 73L
1,433 Elo+
Party 2
Serqet
Serqet
TheLord162
Serqet
Level 42
God Stats
3W - 0L
1,774 SR
Queue Stats
80W - 78L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIgsense
Charybdis
13
4 / 7 / 3
11,208
701
9,754
13,769
4,579
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 2
11,377
711
11,006
17,469
10,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 8
10,530
658
6,993
17,382
18,067
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jacobix9
Scylla
16
4 / 1 / 10
12,547
784
14,860
8,103
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
14
2 / 6 / 12
11,645
728
10,161
19,116
12,979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
TheLord162
Serqet
16
10 / 1 / 4
13,306
832
17,676
12,522
7,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
16
16
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BIgsense
Charybdis
4
7
3
0.79
L
3
6
2
0.67
W
Scylla
Jacobix9
Scylla
4
1
10
9
L
0
3
8
1.33
W
Nike
2
6
12
1.33
W
Serqet
TheLord162
Serqet
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
42,697
48,620
Taken
39,741
32,936
Mitigated
23,950
9,888
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BIgsense
Charybdis
9,754
4,662
313
890
13,769
4,579
0
3,413
9,637
0
39,515
L
11,006
825
1,296
5,014
17,469
10,290
0
5,693
11,277
66,299
0
W
Scylla
Jacobix9
Scylla
14,860
666
0
651
8,103
3,619
1,141
4,155
3,916
63,914
0
L
6,993
2,404
613
1,762
17,382
18,067
0
6,200
10,744
20,077
0
W
Nike
10,161
1,486
0
4,214
19,116
12,979
571
8,703
10,413
0
32,861
W
Serqet
TheLord162
Serqet
17,676
4,043
0
3,846
12,522
7,352
1,227
5,643
6,879
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
37,498
173
Minions Killed
161
0
Camps Cleared
0
792,955
Distance Traveled
881,208
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,208
701
47
3
0
254,656
0
L
Hades
11,377
711
108
7
0
249,990
2
W
Scylla
12,547
784
73
5
0
279,681
0
L
Atlas
10,530
658
18
1
0
288,309
0
W
Nike
11,645
728
35
2
0
292,403
0
W
Serqet
13,306
832
53
3
0
309,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role