Player Matchup

Nemesis
Nemesis
AciidRaindrops
Nemesis
Level 128
God Stats
13W - 11L
1,518 SR
Queue Stats
322W - 286L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Mayonnaise3581
Sylvanus
Level 79
God Stats
22W - 22L
1,513 SR
Queue Stats
76W - 92L
1,420 Elo+
Party 2
Nox
Nox
Skopybomb
Nox
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 81L
1,550 Elo+
Solo
Cthulhu
Cthulhu
TeamMagnus
Cthulhu
Level 141
God Stats
11W - 10L
1,639 SR
Queue Stats
494W - 442L
1,460 Elo+
Solo
Olorun
Olorun
markiekool
Olorun
Level 22
God Stats
2W - 5L
1,190 SR
Queue Stats
15W - 22L
1,400 Elo+
Party 2
Team Averages
Level 86
1,472 SR
1,459 Elo+

VS

Team Averages
Level 126
1,450 SR
1,419 Elo+
Cthulhu
Cthulhu
Azmatgoel7
Cthulhu
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 22L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Jamez5998
Nu Wa
Level 149
God Stats
18W - 16L
1,541 SR
Queue Stats
423W - 426L
1,488 Elo+
Solo
Hades
Hades
XeonMoi
Hades
Level 109
God Stats
8W - 12L
1,532 SR
Queue Stats
107W - 93L
1,489 Elo+
Solo
Fenrir
Fenrir
XxMr_N0G4MExX
Fenrir
Level 120
God Stats
4W - 7L
1,082 SR
Queue Stats
118W - 127L
1,397 Elo+
Party 1
Sol
Sol
XxMrs_N0L1FExX
Sol
Level 125
God Stats
9W - 16L
1,595 SR
Queue Stats
209W - 198L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,874
734
2,239
5,517
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
7
3 / 1 / 0
5,496
687
1,160
6,208
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 3
5,811
726
3,094
2,672
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TeamMagnus
Cthulhu
10
0 / 0 / 0
5,608
701
2,360
5,458
3,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
markiekool
Olorun
8
1 / 0 / 2
5,317
665
1,051
4,229
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azmatgoel7
Cthulhu
8
0 / 0 / 0
4,330
541
2,531
4,915
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Jamez5998
Nu Wa
1
0 / 0 / 0
3,102
388
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hades
XeonMoi
Hades
6
1 / 1 / 0
4,093
512
979
1,941
457
7
0 / 3 / 0
4,348
544
3,435
7,819
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 2 / 0
4,343
543
1,123
4,792
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Cthulhu
Azmatgoel7
Cthulhu
0
0
0
0
L
Nu Wa
Jamez5998
Nu Wa
0
0
0
0
W
Sylvanus
3
1
0
3
W
1
0
3
2.5
W
Cthulhu
TeamMagnus
Cthulhu
0
0
0
0
L
Hades
XeonMoi
Hades
1
1
0
1
L
0
3
0
0
L
0
2
0
0
W
Olorun
markiekool
Olorun
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,904
Damage
8,068
24,084
Taken
19,467
12,084
Mitigated
7,143
8,661
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,239
913
0
1,007
5,517
1,960
448
31
5,486
0
49,943
L
Cthulhu
Azmatgoel7
Cthulhu
2,531
417
0
2,136
4,915
2,679
0
2,649
2,266
23,089
0
L
Nu Wa
Jamez5998
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
1,160
255
1,239
2,303
6,208
4,014
1,527
1,354
4,802
15,509
0
W
3,094
584
0
397
2,672
1,004
214
287
2,385
35,308
0
W
Cthulhu
TeamMagnus
Cthulhu
2,360
394
0
2,086
5,458
3,643
0
1,225
3,888
35,732
0
L
Hades
XeonMoi
Hades
979
155
67
234
1,941
457
16
1,054
819
7,386
0
L
3,435
1,729
0
1,586
7,819
2,797
0
2,067
5,648
0
25,912
L
1,123
104
0
1,722
4,792
1,210
0
1,723
3,069
24,666
0
W
Olorun
markiekool
Olorun
1,051
719
60
1,569
4,229
1,463
3,115
1,403
2,712
27,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
20,216
301
Minions Killed
126
0
Camps Cleared
0
846,775
Distance Traveled
635,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,874
734
88
11
0
201,399
0
L
Cthulhu
4,330
541
30
4
0
152,187
0
L
Nu Wa
3,102
388
0
0
0
0
0
W
Sylvanus
5,496
687
25
3
0
138,188
0
W
Nox
5,811
726
70
9
0
187,497
0
W
Cthulhu
5,608
701
62
8
0
170,957
1
L
Hades
4,093
512
10
1
0
143,098
0
L
Fenrir
4,348
544
45
6
0
195,256
0
L
Sol
4,343
543
41
5
0
145,114
0
W
Olorun
5,317
665
56
7
0
148,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role