Player Matchup

Nike
Nike
Bacardi68
Nike
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,409 Elo+
Party 2
King Arthur
King Arthur
Coolyo12
King Arthur
Level 107
God Stats
0W - 2L
1,300 SR
Queue Stats
53W - 49L
1,532 Elo+
Solo
Xing Tian
Xing Tian
FumetsuNoKami
Xing Tian
Level 67
God Stats
0W - 4L
1,220 SR
Queue Stats
196W - 205L
1,575 Elo+
Solo
He Bo
He Bo
TheBlitzGames
He Bo
Level 123
God Stats
3W - 2L
1,684 SR
Queue Stats
95W - 95L
1,518 Elo+
Party 2
Cupid
Cupid
Windthum
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,488 Elo+
Party 2
Team Averages
Level 92
1,441 SR
1,504 Elo+

VS

Team Averages
Level 100
1,571 SR
1,382 Elo+
Raijin
Raijin
DopeChops
Raijin
Level 118
God Stats
2W - 1L
1,533 SR
Queue Stats
81W - 138L
1,439 Elo+
Solo
Rama
Rama
HolyEnvy
Rama
Level 128
God Stats
6W - 3L
1,821 SR
Queue Stats
86W - 65L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
Kurakara
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 57L
1,557 Elo+
Party 1
Discordia
Discordia
Serchi
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,166 Elo+
Solo
Cupid
Cupid
Soraffe
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 4 / 0
7,667
767
6,732
15,718
10,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Coolyo12
King Arthur
15
2 / 5 / 5
7,766
777
7,844
17,338
16,225
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
FumetsuNoKami
Xing Tian
15
3 / 5 / 6
8,620
862
8,058
16,213
19,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
6,268
627
2,915
5,467
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Windthum
Cupid
13
0 / 2 / 4
6,648
665
3,373
11,696
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DopeChops
Raijin
14
2 / 1 / 15
8,301
830
9,901
8,044
3,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
16
5 / 2 / 10
9,172
917
7,777
8,834
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Kurakara
Heimdallr
17
10 / 2 / 8
9,731
973
25,978
8,735
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Serchi
Discordia
15
3 / 1 / 12
8,531
853
11,961
4,623
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Soraffe
Cupid
12
0 / 3 / 13
7,420
742
5,768
7,892
2,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
8
Kills
20
20
Deaths
9
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nike
2
4
0
0.5
L
King Arthur
Coolyo12
King Arthur
2
5
5
0.9
W
Raijin
DopeChops
Raijin
2
1
15
9.5
L
Xing Tian
FumetsuNoKami
Xing Tian
3
5
6
1.2
W
Rama
5
2
10
5
W
Heimdallr
Kurakara
Heimdallr
10
2
8
7
W
Discordia
Serchi
Discordia
3
1
12
9
W
Cupid
Soraffe
Cupid
0
3
13
2.17
L
1
4
0
0.25
L
Cupid
Windthum
Cupid
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
61,385
66,432
Taken
38,128
54,465
Mitigated
17,544
17,410
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
6,732
388
252
3,552
15,718
10,798
0
4,531
11,027
0
15,142
L
King Arthur
Coolyo12
King Arthur
7,844
319
280
1,943
17,338
16,225
0
6,227
10,478
0
11,307
W
Raijin
DopeChops
Raijin
9,901
2,046
738
1,765
8,044
3,553
263
2,509
5,266
20,190
0
L
Xing Tian
FumetsuNoKami
Xing Tian
8,058
284
268
1,267
16,213
19,627
0
4,499
11,164
17,552
282
W
Rama
7,777
6,298
2,009
2,881
8,834
4,008
304
4,032
4,480
0
20,217
W
Heimdallr
Kurakara
Heimdallr
25,978
10,662
717
2,022
8,735
5,072
718
887
7,831
0
36,548
W
Discordia
Serchi
Discordia
11,961
166
671
1,027
4,623
1,928
231
1,079
3,394
22,191
0
W
Cupid
Soraffe
Cupid
5,768
2,061
2,011
1,307
7,892
2,983
415
2,086
5,771
0
10,343
L
2,915
0
0
0
5,467
1,935
0
2,084
3,383
6,983
0
L
Cupid
Windthum
Cupid
3,373
1,127
4,153
5,695
11,696
5,880
0
4,627
7,069
0
15,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
43,155
82
Minions Killed
118
0
Camps Cleared
0
957,900
Distance Traveled
907,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,667
767
21
2
0
228,404
0
L
King Arthur
7,766
777
10
1
0
227,714
0
W
Raijin
8,301
830
25
3
0
170,632
0
L
Xing Tian
8,620
862
18
2
0
183,905
0
W
Rama
9,172
917
29
3
0
178,972
0
W
Heimdallr
9,731
973
21
2
0
161,824
0
W
Discordia
8,531
853
28
3
0
201,771
0
W
Cupid
7,420
742
15
2
0
194,445
0
L
He Bo
6,268
627
13
1
0
110,923
0
L
Cupid
6,648
665
20
2
0
206,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role