Player Matchup

Cthulhu
Cthulhu
Golden_God_Goku
Cthulhu
Level 233
God Stats
3W - 5L
1,421 SR
Queue Stats
34W - 43L
1,228 Elo+
Solo
Sylvanus
Sylvanus
Jainerrr
Sylvanus
Level 124
God Stats
0W - 2L
1,308 SR
Queue Stats
5W - 8L
1,489 Elo+
Solo
Arachne
Arachne
Smite4Switch
Arachne
Level 146
God Stats
2W - 17L
1,235 SR
Queue Stats
100W - 133L
1,363 Elo+
Solo
Hera
Hera
knavishman50
Hera
Level 147
God Stats
2W - 11L
1,276 SR
Queue Stats
345W - 355L
1,540 Elo+
Solo
Hachiman
Hachiman
vitaumpa
Hachiman
Level 54
God Stats
26W - 21L
1,566 SR
Queue Stats
163W - 155L
1,463 Elo+
Solo
Team Averages
Level 141
1,361 SR
1,417 Elo+

VS

Team Averages
Level 106
1,429 SR
1,523 Elo+
Bacchus
Bacchus
BigDJ14
Bacchus
Level 99
God Stats
18W - 22L
1,483 SR
Queue Stats
468W - 434L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Granuja25
Kumbhakarna
Level 165
God Stats
1W - 1L
1,308 SR
Queue Stats
99W - 102L
1,506 Elo+
Solo
Hun Batz
Hun Batz
NEO XPLICIT
Hun Batz
Level 112
God Stats
5W - 1L
1,604 SR
Queue Stats
721W - 658L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
The goat2837
Hou Yi
Level 62
God Stats
6W - 5L
1,251 SR
Queue Stats
393W - 385L
1,495 Elo+
Party 1
Ra
Ra
v Macrocosm v
Ra
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 21L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,173
514
5,412
9,088
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Jainerrr
Sylvanus
11
1 / 2 / 0
6,457
538
4,426
9,039
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Smite4Switch
Arachne
1
0 / 0 / 0
2,605
217
0
0
0
11
0 / 3 / 0
5,549
462
1,823
4,314
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
vitaumpa
Hachiman
10
1 / 2 / 0
5,751
479
3,626
8,358
3,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDJ14
Bacchus
12
1 / 1 / 1
7,101
592
3,611
8,183
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
Granuja25
Kumbhakarna
10
2 / 0 / 3
6,417
535
3,224
6,630
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
NEO XPLICIT
Hun Batz
13
2 / 0 / 5
7,420
618
4,021
8,087
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
10
1 / 2 / 1
6,182
515
4,250
8,811
3,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 0 / 0
7,516
626
1,030
2,979
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
8
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigDJ14
Bacchus
1
1
1
1.5
L
1
2
1
0.75
W
Kumbhakarna
Granuja25
Kumbhakarna
2
0
3
3.5
L
Sylvanus
Jainerrr
Sylvanus
1
2
0
0.5
W
Hun Batz
NEO XPLICIT
Hun Batz
2
0
5
4.5
L
Arachne
Smite4Switch
Arachne
0
0
0
0
W
Hou Yi
1
2
1
0.75
L
0
3
0
0
W
2
0
0
2
L
Hachiman
vitaumpa
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
16,136
30,799
Taken
34,690
15,667
Mitigated
21,269
10,667
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigDJ14
Bacchus
3,611
124
0
2,748
8,183
8,060
0
3,916
4,267
38,897
0
L
5,412
628
287
2,179
9,088
6,665
0
1,521
7,463
33,763
0
W
Kumbhakarna
Granuja25
Kumbhakarna
3,224
586
0
2,779
6,630
4,933
224
1,961
4,609
16,491
0
L
Sylvanus
Jainerrr
Sylvanus
4,426
1,994
0
5,205
9,039
4,209
0
3,200
5,288
36,631
0
W
Hun Batz
NEO XPLICIT
Hun Batz
4,021
1,813
0
660
8,087
3,255
0
757
7,330
0
56,967
L
Arachne
Smite4Switch
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
4,250
2,607
0
2,782
8,811
3,714
646
3,583
5,228
0
39,308
L
1,823
597
0
320
4,314
1,570
0
1,283
3,022
36,669
0
W
1,030
65
797
1,674
2,979
1,307
678
1,390
1,589
59,588
0
L
Hachiman
vitaumpa
Hachiman
3,626
2,271
0
2,676
8,358
3,223
0
1,444
6,914
0
35,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
34,636
229
Minions Killed
364
0
Camps Cleared
0
785,153
Distance Traveled
1,118,111
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,101
592
70
6
0
184,727
2
L
Cthulhu
6,173
514
51
4
0
233,382
0
W
Kumbhakarna
6,417
535
27
2
0
201,717
0
L
Sylvanus
6,457
538
63
5
0
158,940
2
W
Hun Batz
7,420
618
98
8
0
268,922
0
L
Arachne
2,605
217
0
0
0
0
0
W
Hou Yi
6,182
515
58
5
0
217,114
0
L
Hera
5,549
462
50
4
0
197,785
0
W
Ra
7,516
626
111
9
0
245,631
0
L
Hachiman
5,751
479
65
5
0
195,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role