Player Matchup

Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Witherful
Fenrir
Platinum V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,791 MMR
Solo
Jing Wei
Jing Wei
Gold I
Zorá
Jing Wei
Gold I
Level 156
God Stats
2W - 3L
1,283 SR
Queue Stats
475W - 458L
1,715 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,457 SR
1,601 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,616 SR
1,722 MMR
Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Akheni
Guan Yu
Platinum IV
Level 125
God Stats
12W - 14L
1,551 SR
Queue Stats
57W - 51L
1,806 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Alonxus
Heimdallr
Diamond V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
390W - 378L
1,701 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
Luka Symp
Baba Yaga
Platinum III
Level 198
God Stats
3W - 6L
1,706 SR
Queue Stats
139W - 127L
1,807 MMR
Solo
Yemoja
Yemoja
Platinum I
MyObligation
Yemoja
Platinum I
Level 181
God Stats
20W - 10L
1,823 SR
Queue Stats
292W - 275L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
3,704
741
1,505
1,688
1,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
 
Vulcan
6
0 / 1 / 0
3,515
703
460
2,531
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,463
693
2,403
2,730
1,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
Witherful
Fenrir
5
0 / 0 / 0
3,061
612
338
2,895
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Zorá
Jing Wei
5
0 / 0 / 0
3,158
632
2,562
2,450
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AthenaRavanaThorJanus

VS

Bans
MartichorasSun WukongVamanaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
2,403
481
0
0
0
Guan Yu
Akheni
Guan Yu
6
0 / 0 / 0
3,305
661
294
3,065
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Alonxus
Heimdallr
5
0 / 0 / 0
3,024
605
1,989
4,140
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Luka Symp
Baba Yaga
7
1 / 0 / 0
4,068
814
1,874
2,043
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
5
0 / 0 / 0
3,315
663
574
3,243
1,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Vulcan
 
Vulcan
0
1
0
0
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Bakasura
 
Bakasura
0
0
0
0
L
Guan Yu
Akheni
Guan Yu
0
0
0
0
L
Heimdallr
Alonxus
Heimdallr
0
0
0
0
L
Baba Yaga
Luka Symp
Baba Yaga
1
0
0
1
L
Yemoja
0
0
0
0
W
Fenrir
Witherful
Fenrir
0
0
0
0
W
Jing Wei
Zorá
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,268
Damage
4,731
12,294
Taken
12,491
4,893
Mitigated
4,940
6,230
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,505
626
0
1,142
1,688
1,310
0
0
1,688
18,610
0
W
Vulcan
 
Vulcan
460
121
0
940
2,531
764
0
1,636
749
22,142
0
W
Cthulhu
 
Cthulhu
2,403
33
536
1,275
2,730
1,038
0
339
2,391
10,106
0
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Akheni
Guan Yu
294
42
0
874
3,065
1,621
0
1,505
1,560
0
16,730
L
Heimdallr
Alonxus
Heimdallr
1,989
1,115
0
1,391
4,140
1,435
0
1,332
2,808
0
18,508
L
Baba Yaga
Luka Symp
Baba Yaga
1,874
137
0
681
2,043
568
0
460
1,583
19,451
0
L
Yemoja
574
215
1,160
1,098
3,243
1,316
0
1,071
2,172
6,885
0
W
Fenrir
Witherful
Fenrir
338
94
0
1,058
2,895
1,163
0
92
2,803
0
11,780
W
Jing Wei
Zorá
Jing Wei
2,562
2,163
0
1,279
2,450
618
0
235
2,215
0
18,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,901
Gold Earned
16,115
154
Minions Killed
120
0
Camps Cleared
0
489,122
Distance Traveled
390,880
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,704
741
44
9
0
82,753
0
W
Vulcan
3,515
703
39
8
0
104,769
0
W
Cthulhu
3,463
693
10
2
0
110,539
3
L
Bakasura
2,403
481
0
0
0
0
0
L
Guan Yu
3,305
661
29
6
0
105,296
1
L
Heimdallr
3,024
605
40
8
0
104,220
0
L
Baba Yaga
4,068
814
43
9
0
96,437
0
L
Yemoja
3,315
663
8
2
0
84,927
0
W
Fenrir
3,061
612
20
4
0
101,997
0
W
Jing Wei
3,158
632
41
8
0
89,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role