Player Matchup

Baba Yaga
Baba Yaga
Black dog955
Baba Yaga
Level 64
God Stats
1W - 1L
1,730 SR
Queue Stats
54W - 45L
1,511 Elo+
Party 1
Cerberus
Cerberus
TrapGodTate
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,454 Elo+
Party 1
Vamana
Vamana
WyleECoyote
Vamana
Level 155
God Stats
12W - 10L
1,708 SR
Queue Stats
625W - 619L
1,464 Elo+
Solo
Merlin
Merlin
champurrada2k
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,431 Elo+
Solo
Raijin
Raijin
xSasou
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 189L
1,476 Elo+
Solo
Team Averages
Level 67
1,588 SR
1,467 Elo+

VS

Team Averages
Level 121
1,505 SR
1,502 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Creesher
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Athena
Athena
SETBOOK
Athena
Level 200
God Stats
2W - 0L
1,500 SR
Queue Stats
309W - 324L
1,454 Elo+
Solo
Zeus
Zeus
TheSilverWing08
Zeus
Level 107
God Stats
2W - 2L
1,309 SR
Queue Stats
109W - 116L
1,468 Elo+
Solo
Shiva
Shiva
hihobyeho
Shiva
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 9L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Black dog955
Baba Yaga
15
1 / 3 / 7
7,395
740
7,262
7,578
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TrapGodTate
Cerberus
14
2 / 6 / 4
8,189
819
5,184
16,716
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
14
5 / 6 / 1
7,746
775
12,734
16,819
14,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 5
7,558
756
6,781
8,461
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
xSasou
Raijin
9
0 / 7 / 1
6,305
631
3,287
7,990
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 2 / 13
8,914
891
5,832
12,878
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Creesher
Persephone
17
4 / 0 / 18
9,353
935
13,437
7,108
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
SETBOOK
Athena
15
5 / 2 / 16
8,627
863
3,833
10,909
11,555
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 2 / 11
9,044
904
9,732
7,798
3,705
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
hihobyeho
Shiva
16
10 / 4 / 12
9,710
971
18,333
12,571
8,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
9
Kills
28
28
Deaths
10
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
13
5.25
L
Baba Yaga
Black dog955
Baba Yaga
1
3
7
1.5
W
Persephone
Creesher
Persephone
4
0
18
13
W
Athena
SETBOOK
Athena
5
2
16
6.5
W
5
2
11
5.25
L
Cerberus
TrapGodTate
Cerberus
2
6
4
0.67
L
Vamana
5
6
1
0.92
L
1
6
5
0.58
W
Shiva
hihobyeho
Shiva
10
4
12
4
L
Raijin
xSasou
Raijin
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,248
Damage
51,167
57,564
Taken
51,264
40,565
Mitigated
44,959
10,520
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,832
982
543
3,106
12,878
17,923
184
5,109
7,661
10,857
0
L
Baba Yaga
Black dog955
Baba Yaga
7,262
341
228
1,212
7,578
4,446
0
3,940
3,573
12,871
0
W
Persephone
Creesher
Persephone
13,437
888
1,589
3,126
7,108
3,710
643
4,546
2,562
38,478
0
W
Athena
SETBOOK
Athena
3,833
1,012
1,711
2,546
10,909
11,555
27
3,617
7,136
7,245
0
W
9,732
1,835
1,261
1,688
7,798
3,705
123
3,103
4,633
20,227
0
L
Cerberus
TrapGodTate
Cerberus
5,184
164
142
4,286
16,716
15,333
0
10,703
5,772
8,685
319
L
Vamana
12,734
8,045
1,181
2,937
16,819
14,344
0
8,894
7,619
0
21,530
L
6,781
253
110
424
8,461
3,551
0
4,570
3,891
20,062
0
W
Shiva
hihobyeho
Shiva
18,333
4,024
3,141
2,142
12,571
8,066
60
5,789
6,732
0
25,565
L
Raijin
xSasou
Raijin
3,287
566
0
0
7,990
2,891
0
4,603
3,346
7,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
45,648
80
Minions Killed
123
0
Camps Cleared
0
828,662
Distance Traveled
1,005,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,914
891
8
1
0
187,477
0
L
Baba Yaga
7,395
740
15
2
0
160,560
0
W
Persephone
9,353
935
50
5
0
219,544
0
W
Athena
8,627
863
12
1
0
193,188
0
W
Zeus
9,044
904
34
3
0
199,992
0
L
Cerberus
8,189
819
17
2
0
188,690
0
L
Vamana
7,746
775
15
2
0
192,595
0
L
Merlin
7,558
756
20
2
0
175,318
0
W
Shiva
9,710
971
19
2
0
205,431
0
L
Raijin
6,305
631
13
1
0
111,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role