Player Matchup

Mercury
Mercury
Denne14___
Mercury
Level 137
God Stats
1W - 0L
1,507 SR
Queue Stats
31W - 47L
1,320 Elo+
Party 1
Zhong Kui
Zhong Kui
MrMiniHorizen_HD
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
maximilian346
Cthulhu
Level 106
God Stats
1W - 4L
1,246 SR
Queue Stats
5W - 10L
1,273 Elo+
Party 1
Team Averages
Level 102
1,418 SR
1,306 Elo+

VS

Team Averages
Level 121
1,542 SR
1,397 Elo+
Nu Wa
Nu Wa
Chiisana_Kumo
Nu Wa
Level 85
God Stats
36W - 32L
1,473 SR
Queue Stats
273W - 331L
1,325 Elo+
Party 2
Hachiman
Hachiman
HenLu-00
Hachiman
Level 154
God Stats
8W - 7L
1,799 SR
Queue Stats
486W - 439L
1,539 Elo+
Solo
Sol
Sol
Meditrinna
Sol
Level 124
God Stats
27W - 23L
1,353 SR
Queue Stats
286W - 344L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Denne14___
Mercury
10
1 / 0 / 2
7,667
697
2,770
8,556
3,142
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
11
1 / 1 / 3
7,954
723
6,800
10,729
9,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
2 / 0 / 2
7,893
718
6,132
7,508
4,674
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,746
704
7,701
5,835
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
HenLu-00
Hachiman
11
1 / 0 / 0
7,780
707
6,191
5,186
1,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 1
7,313
665
8,826
9,628
3,438
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Mercury
Denne14___
Mercury
1
0
2
2
L
Hachiman
HenLu-00
Hachiman
1
0
0
1
L
0
3
1
0.17
W
Zhong Kui
1
1
3
2.5
W
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
22,718
26,793
Taken
20,649
17,134
Mitigated
7,639
9,046
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,701
1,530
0
895
5,835
2,237
319
3,832
2,003
34,037
0
W
Mercury
Denne14___
Mercury
2,770
546
0
1,118
8,556
3,142
0
4,937
3,523
0
25,750
L
Hachiman
HenLu-00
Hachiman
6,191
3,706
0
2,037
5,186
1,964
495
2,883
2,303
0
33,446
L
8,826
1,633
0
3,318
9,628
3,438
308
6,821
2,807
32,288
0
W
Zhong Kui
6,800
473
0
5,599
10,729
9,318
118
6,472
4,257
42,317
0
W
Cthulhu
6,132
136
164
2,165
7,508
4,674
0
5,360
2,148
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
22,839
118
Minions Killed
130
0
Camps Cleared
0
683,367
Distance Traveled
601,550
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,746
704
38
3
0
207,954
1
W
Mercury
7,667
697
40
4
0
249,001
0
L
Hachiman
7,780
707
45
4
0
204,565
0
L
Sol
7,313
665
47
4
0
189,031
1
W
Zhong Kui
7,954
723
54
5
0
214,528
0
W
Cthulhu
7,893
718
24
2
0
219,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role