Player Matchup

Hades
Hades
Marti129129
Hades
Level 84
God Stats
94W - 58L
1,743 SR
Queue Stats
150W - 142L
1,470 Elo+
Party 1
Fenrir
Fenrir
Salohcin34
Fenrir
Level 147
God Stats
2W - 3L
1,456 SR
Queue Stats
212W - 209L
1,442 Elo+
Party 3
Cernunnos
Cernunnos
Syntek1337
Cernunnos
Level 149
God Stats
14W - 5L
1,732 SR
Queue Stats
244W - 246L
1,450 Elo+
Party 3
Tsukuyomi
Tsukuyomi
garyw1989
Tsukuyomi
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
173W - 152L
1,454 Elo+
Solo
Chaac
Chaac
marc10149
Chaac
Level 86
God Stats
3W - 2L
1,677 SR
Queue Stats
123W - 119L
1,473 Elo+
Party 1
Team Averages
Level 106
1,622 SR
1,458 Elo+

VS

Team Averages
Level 106
1,508 SR
1,445 Elo+
Skadi
Skadi
ChAKaLiLSaLvAJe-
Skadi
Level 109
God Stats
7W - 9L
1,428 SR
Queue Stats
81W - 93L
1,461 Elo+
Solo
Agni
Agni
IIIl-RIP-KD-lIII
Agni
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 111L
1,458 Elo+
Party 2
Nemesis
Nemesis
Lafa_Blackeagel
Nemesis
Level 126
God Stats
1W - 6L
1,431 SR
Queue Stats
94W - 131L
1,425 Elo+
Solo
Cerberus
Cerberus
albertalbs
Cerberus
Level 40
God Stats
23W - 21L
1,518 SR
Queue Stats
91W - 90L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
androsova333
Cthulhu
Level 153
God Stats
2W - 1L
1,663 SR
Queue Stats
200W - 187L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,900
608
5,109
5,816
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Salohcin34
Fenrir
13
2 / 2 / 4
7,796
600
3,849
12,391
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Syntek1337
Cernunnos
12
3 / 0 / 2
7,116
547
8,369
4,990
1,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
garyw1989
Tsukuyomi
11
1 / 2 / 1
6,234
480
2,723
8,059
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
marc10149
Chaac
13
0 / 1 / 1
7,152
550
3,314
8,493
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,365
413
4,198
7,022
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 0
6,293
484
4,991
6,855
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
6,804
523
2,733
8,785
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
albertalbs
Cerberus
9
0 / 3 / 2
5,886
453
1,995
9,962
5,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
androsova333
Cthulhu
13
1 / 1 / 0
7,479
575
5,651
7,362
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
2
0
0.5
L
3
0
0
3
W
2
0
0
2
W
Fenrir
Salohcin34
Fenrir
2
2
4
2
W
Cernunnos
Syntek1337
Cernunnos
3
0
2
4
L
Cerberus
albertalbs
Cerberus
0
3
2
0.33
L
Cthulhu
androsova333
Cthulhu
1
1
0
1
W
Tsukuyomi
garyw1989
Tsukuyomi
1
2
1
0.75
W
Chaac
marc10149
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
19,568
39,749
Taken
39,986
19,470
Mitigated
18,587
12,249
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,198
1,131
78
633
7,022
1,970
0
0
7,022
0
36,187
L
4,991
156
0
518
6,855
2,460
0
4,376
2,479
47,701
0
L
2,733
1,240
0
1,535
8,785
3,216
0
923
7,862
0
54,988
W
5,109
244
0
3,620
5,816
2,838
585
3,546
2,270
56,818
0
W
Fenrir
Salohcin34
Fenrir
3,849
940
0
1,587
12,391
5,449
0
2,249
10,102
0
58,946
W
Cernunnos
Syntek1337
Cernunnos
8,369
4,165
0
2,670
4,990
1,894
450
429
4,561
0
57,361
L
Cerberus
albertalbs
Cerberus
1,995
94
1,082
2,329
9,962
5,833
0
0
9,962
16,119
0
L
Cthulhu
androsova333
Cthulhu
5,651
603
0
3,272
7,362
5,108
0
0
7,362
50,416
0
W
Tsukuyomi
garyw1989
Tsukuyomi
2,723
616
57
2,335
8,059
2,628
266
1,550
6,509
0
30,237
W
Chaac
marc10149
Chaac
3,314
295
0
1,980
8,493
6,661
0
4,457
3,639
0
46,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
31,827
440
Minions Killed
367
0
Camps Cleared
0
1,288,539
Distance Traveled
1,203,934
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,365
413
54
4
0
197,543
1
L
Agni
6,293
484
87
7
0
253,659
5
L
Nemesis
6,804
523
79
6
0
289,052
0
W
Hades
7,900
608
107
8
0
225,691
1
W
Fenrir
7,796
600
99
8
0
301,016
0
W
Cernunnos
7,116
547
85
7
0
241,219
4
L
Cerberus
5,886
453
25
2
0
236,987
0
L
Cthulhu
7,479
575
122
9
0
226,693
6
W
Tsukuyomi
6,234
480
51
4
0
276,239
0
W
Chaac
7,152
550
98
8
0
244,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role