Player Matchup

Guan Yu
Guan Yu
Arlong
Guan Yu
Level 120
God Stats
3W - 2L
1,630 SR
Queue Stats
357W - 339L
1,560 Elo+
Solo
Ganesha
Ganesha
Moustafa3
Ganesha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,558 Elo+
Solo
Fenrir
Fenrir
Rushy96
Fenrir
Level 42
God Stats
1W - 6L
1,198 SR
Queue Stats
49W - 62L
1,383 Elo+
Solo
Medusa
Medusa
Tohmin
Medusa
Level 77
God Stats
3W - 7L
1,371 SR
Queue Stats
28W - 30L
1,447 Elo+
Party 1
Poseidon
Poseidon
antigmas
Poseidon
Level 80
God Stats
3W - 2L
1,803 SR
Queue Stats
12W - 13L
1,384 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,466 Elo+

VS

Team Averages
Level 65
1,584 SR
1,431 Elo+
Jing Wei
Jing Wei
Bladematy
Jing Wei
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,429 Elo+
Solo
Sol
Sol
Khenara
Sol
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 32L
1,240 Elo+
Party 2
Ymir
Ymir
Orangevictor
Ymir
Level 65
God Stats
2W - 0L
1,686 SR
Queue Stats
48W - 47L
1,431 Elo+
Party 2
King Arthur
King Arthur
ggggiop
King Arthur
Level 83
God Stats
3W - 4L
1,499 SR
Queue Stats
339W - 328L
1,435 Elo+
Solo
Loki
Loki
Öregúr
Loki
Level 125
God Stats
4W - 1L
1,737 SR
Queue Stats
90W - 69L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arlong
Guan Yu
17
1 / 1 / 1
9,918
551
10,623
17,891
22,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Moustafa3
Ganesha
11
0 / 6 / 5
7,825
435
7,920
21,693
18,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Rushy96
Fenrir
13
0 / 5 / 2
7,956
442
6,443
18,699
8,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Tohmin
Medusa
11
3 / 4 / 0
7,764
431
6,447
9,683
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
antigmas
Poseidon
14
4 / 3 / 2
8,925
496
14,274
13,280
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bladematy
Jing Wei
17
7 / 1 / 4
10,883
605
11,276
11,688
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
14
2 / 4 / 7
8,456
470
9,586
10,767
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 13
9,646
536
9,487
14,902
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
ggggiop
King Arthur
17
1 / 2 / 0
10,282
571
10,675
19,252
19,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
6 / 1 / 5
9,444
525
11,600
13,148
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
18
19
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arlong
Guan Yu
1
1
1
1.5
W
Jing Wei
Bladematy
Jing Wei
7
1
4
9
W
Sol
2
4
7
1.38
L
Ganesha
Moustafa3
Ganesha
0
6
5
0.42
W
2
0
13
8.5
L
Fenrir
Rushy96
Fenrir
0
5
2
0.2
L
Medusa
Tohmin
Medusa
3
4
0
0.75
L
Poseidon
antigmas
Poseidon
4
3
2
1.67
W
King Arthur
ggggiop
King Arthur
1
2
0
0.5
W
Loki
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,707
Damage
52,624
81,246
Taken
69,757
58,325
Mitigated
51,466
14,240
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arlong
Guan Yu
10,623
396
238
7,013
17,891
22,903
0
101
17,790
244
82,678
W
Jing Wei
Bladematy
Jing Wei
11,276
9,418
0
4,806
11,688
5,253
3,563
4,649
7,039
0
96,630
W
Sol
9,586
2,024
0
3,405
10,767
4,520
888
6,330
4,437
41,728
0
L
Ganesha
Moustafa3
Ganesha
7,920
574
0
3,470
21,693
18,115
23
5,628
16,065
27,193
0
W
9,487
2,063
0
2,408
14,902
16,593
403
5,395
9,174
28,763
0
L
Fenrir
Rushy96
Fenrir
6,443
1,440
0
1,465
18,699
8,902
0
4,307
14,392
0
82,609
L
Medusa
Tohmin
Medusa
6,447
2,752
0
2,054
9,683
3,298
104
2,497
7,177
0
26,674
L
Poseidon
antigmas
Poseidon
14,274
1,363
0
0
13,280
5,107
164
6,857
6,423
64,782
0
W
King Arthur
ggggiop
King Arthur
10,675
573
0
1,454
19,252
19,166
0
1,453
17,799
0
92,094
W
Loki
11,600
3,552
0
4,117
13,148
5,934
0
4,577
8,571
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
48,711
415
Minions Killed
489
0
Camps Cleared
0
1,675,515
Distance Traveled
1,663,799
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,918
551
134
7
0
360,999
3
W
Jing Wei
10,883
605
167
9
0
330,718
0
W
Sol
8,456
470
75
4
0
295,543
1
L
Ganesha
7,825
435
13
1
0
348,877
0
W
Ymir
9,646
536
23
1
0
351,854
0
L
Fenrir
7,956
442
116
6
0
359,840
6
L
Medusa
7,764
431
50
3
0
246,103
6
L
Poseidon
8,925
496
102
6
0
359,696
2
W
King Arthur
10,282
571
144
8
0
326,919
5
W
Loki
9,444
525
80
4
0
358,765
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role