Player Matchup

Nemesis
Nemesis
Cödy
Nemesis
Level 144
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 10L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
KhaosTheory0527
Kukulkan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,544 Elo+
Party 2
Yu Huang
Yu Huang
NoFace2Face
Yu Huang
Level 35
God Stats
0W - 1L
1,265 SR
Queue Stats
30W - 31L
1,362 Elo+
Solo
Sylvanus
Sylvanus
SGT Nutball
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,544 Elo+
Party 2
Izanami
Izanami
WaffleDefender8
Izanami
Level 63
God Stats
1W - 2L
1,596 SR
Queue Stats
1W - 3L
1,544 Elo+
Party 2
Team Averages
Level 102
1,515 SR
1,520 Elo+

VS

Team Averages
Level 170
1,587 SR
1,489 Elo+
Artio
Artio
 
Artio
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jakka Ken
Agni
Level 141
God Stats
30W - 26L
1,550 SR
Queue Stats
293W - 307L
1,440 Elo+
Party 1
Martichoras
Martichoras
P1TCHBLACK5I
Martichoras
Level 160
God Stats
14W - 12L
1,661 SR
Queue Stats
189W - 193L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
RISK T0 WIN
Sun Wukong
Level 183
God Stats
12W - 10L
1,722 SR
Queue Stats
321W - 347L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cödy
Nemesis
13
0 / 5 / 1
6,967
697
3,961
10,477
4,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
15
1 / 3 / 0
8,418
842
5,446
6,980
3,203
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
NoFace2Face
Yu Huang
13
0 / 5 / 1
6,886
689
5,636
8,600
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SGT Nutball
Sylvanus
13
0 / 3 / 2
6,841
684
4,220
11,163
10,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 6 / 1
6,939
694
5,568
9,845
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 0 / 13
8,224
822
4,037
8,663
8,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
 
Ravana
13
2 / 0 / 8
7,992
799
4,760
8,610
6,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
17
11 / 1 / 4
9,501
950
9,725
7,440
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
P1TCHBLACK5I
Martichoras
16
2 / 0 / 7
8,609
861
8,467
6,138
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RISK T0 WIN
Sun Wukong
16
7 / 1 / 10
8,894
889
10,886
14,517
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
2
Kills
22
22
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
13
6.5
W
Ravana
 
Ravana
2
0
8
6
L
Nemesis
Cödy
Nemesis
0
5
1
0.1
W
Agni
11
1
4
13
L
Kukulkan
1
3
0
0.33
L
Yu Huang
NoFace2Face
Yu Huang
0
5
1
0.1
W
Martichoras
P1TCHBLACK5I
Martichoras
2
0
7
5.5
W
Sun Wukong
RISK T0 WIN
Sun Wukong
7
1
10
12
L
Sylvanus
SGT Nutball
Sylvanus
0
3
2
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
37,875
47,065
Taken
45,368
25,650
Mitigated
32,556
4,263
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,037
535
2,379
2,595
8,663
8,366
87
3,405
5,258
9,631
570
W
Ravana
 
Ravana
4,760
1,118
0
2,984
8,610
6,875
0
3,294
5,316
0
25,910
L
Nemesis
Cödy
Nemesis
3,961
258
0
1,271
10,477
4,500
0
5,240
4,948
0
16,138
W
Agni
9,725
744
0
1,310
7,440
3,209
1,221
2,048
5,392
35,370
0
L
Kukulkan
5,446
685
0
0
6,980
3,203
0
1,307
5,403
33,753
0
L
Yu Huang
NoFace2Face
Yu Huang
5,636
495
0
0
8,600
3,544
0
1,978
6,434
22,216
0
W
Martichoras
P1TCHBLACK5I
Martichoras
8,467
1,693
0
1,287
6,138
2,520
1,582
3,207
2,931
0
45,068
W
Sun Wukong
RISK T0 WIN
Sun Wukong
10,886
1,757
0
4,071
14,517
11,586
200
3,361
11,084
312
24,982
L
Sylvanus
SGT Nutball
Sylvanus
4,220
691
1,190
1,264
11,163
10,290
0
3,676
7,116
17,750
0
L
5,568
3,705
0
538
9,845
4,113
0
1,330
8,340
0
18,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
43,220
192
Minions Killed
254
0
Camps Cleared
0
963,955
Distance Traveled
1,106,439
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,224
822
17
2
0
242,334
0
W
Ravana
7,992
799
38
4
0
226,209
0
L
Nemesis
6,967
697
29
3
0
204,404
0
W
Agni
9,501
950
70
7
0
215,782
0
L
Kukulkan
8,418
842
78
8
0
200,365
0
L
Yu Huang
6,886
689
29
3
0
190,566
0
W
Martichoras
8,609
861
94
9
0
187,212
5
W
Sun Wukong
8,894
889
35
4
0
234,902
0
L
Sylvanus
6,841
684
27
3
0
184,220
0
L
Izanami
6,939
694
29
3
0
184,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role