Player Matchup

Anubis
Anubis
ARG1119
Anubis
Level 63
God Stats
41W - 25L
1,617 SR
Queue Stats
161W - 152L
1,578 Elo+
Party 1
King Arthur
King Arthur
FazeJarviPRO
King Arthur
Level 127
God Stats
1W - 0L
1,415 SR
Queue Stats
90W - 88L
1,490 Elo+
Solo
Anhur
Anhur
Hunger ll
Anhur
Level 69
God Stats
1W - 2L
1,179 SR
Queue Stats
151W - 190L
1,414 Elo+
Solo
Nike
Nike
cea115
Nike
Level 82
God Stats
12W - 6L
1,389 SR
Queue Stats
242W - 245L
1,495 Elo+
Solo
Ix Chel
Ix Chel
joxhbk
Ix Chel
Level 108
God Stats
88W - 91L
1,467 SR
Queue Stats
990W - 994L
1,546 Elo+
Party 1
Team Averages
Level 90
1,414 SR
1,504 Elo+

VS

Team Averages
Level 61
1,525 SR
1,499 Elo+
Izanami
Izanami
Daily_Doseage88
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
En3rgy3xtraction
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,473 Elo+
Solo
Geb
Geb
FunnyBones004
Geb
Level 105
God Stats
1W - 2L
1,508 SR
Queue Stats
101W - 94L
1,548 Elo+
Party 2
Ymir
Ymir
PaintedArcher19
Ymir
Level 10
God Stats
15W - 16L
1,580 SR
Queue Stats
25W - 23L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SleepingFruit
Morgan Le Fay
Level 147
God Stats
8W - 8L
1,536 SR
Queue Stats
193W - 210L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARG1119
Anubis
12
5 / 0 / 10
7,276
1,455
10,402
1,996
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FazeJarviPRO
King Arthur
11
0 / 1 / 6
5,686
1,137
2,906
3,345
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
Hunger ll
Anhur
12
2 / 0 / 14
6,674
1,335
5,674
3,165
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
cea115
Nike
11
6 / 1 / 8
7,881
1,576
6,819
4,934
3,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
joxhbk
Ix Chel
12
3 / 0 / 10
6,766
1,353
9,705
2,095
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

414

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,046
1,209
2,408
7,296
2,090
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
6,023
1,205
3,832
5,420
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 1
6,089
1,218
2,684
12,522
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 1
5,726
1,145
2,071
14,251
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
SleepingFruit
Morgan Le Fay
9
0 / 0 / 0
3,619
724
0
0
0

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
16
Kills
2
2
Deaths
16
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
ARG1119
Anubis
5
0
10
10
L
1
5
0
0.2
L
1
2
0
0.5
W
King Arthur
FazeJarviPRO
King Arthur
0
1
6
3
L
0
4
1
0.13
W
Anhur
Hunger ll
Anhur
2
0
14
9
L
0
5
1
0.1
L
Morgan Le Fay
SleepingFruit
Morgan Le Fay
0
0
0
0
W
Nike
cea115
Nike
6
1
8
10
W
Ix Chel
joxhbk
Ix Chel
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
10,995
15,535
Taken
39,489
7,723
Mitigated
16,017
3,811
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ARG1119
Anubis
10,402
812
0
1,100
1,996
1,070
0
547
1,449
21,662
0
L
2,408
1,701
0
70
7,296
2,090
0
4,486
2,810
0
10,667
L
3,832
247
0
246
5,420
1,435
0
1,548
3,776
0
17,261
W
King Arthur
FazeJarviPRO
King Arthur
2,906
492
0
0
3,345
1,253
0
1,278
1,394
0
8,772
L
2,684
357
78
1,936
12,522
5,734
0
5,820
6,702
9,806
0
W
Anhur
Hunger ll
Anhur
5,674
4,265
0
1,056
3,165
1,296
0
1,478
1,687
0
9,275
L
2,071
796
0
1,578
14,251
6,758
0
8,315
5,936
4,667
0
L
Morgan Le Fay
SleepingFruit
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Nike
cea115
Nike
6,819
1,744
0
227
4,934
3,379
0
1,285
3,649
0
13,023
W
Ix Chel
joxhbk
Ix Chel
9,705
1,316
1,223
205
2,095
725
0
232
1,863
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
27,503
91
Minions Killed
74
3
Camps Cleared
3
512,780
Distance Traveled
362,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,276
1,455
37
7
1
104,115
0
L
Izanami
6,046
1,209
19
4
1
83,042
0
L
Cliodhna
6,023
1,205
41
8
0
82,777
0
W
King Arthur
5,686
1,137
14
3
1
87,722
0
L
Geb
6,089
1,218
8
2
0
111,644
0
W
Anhur
6,674
1,335
11
2
1
98,919
0
L
Ymir
5,726
1,145
6
1
2
84,870
0
L
Morgan Le Fay
3,619
724
0
0
0
0
0
W
Nike
7,881
1,576
15
3
0
104,523
0
W
Ix Chel
6,766
1,353
14
3
0
117,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role