Player Matchup

Sol
Sol
CB DA LEGEND
Sol
Level 149
God Stats
233W - 166L
1,648 SR
Queue Stats
309W - 283L
1,578 Elo+
Solo
Achilles
Achilles
CashierDon
Achilles
Level 108
God Stats
3W - 4L
1,710 SR
Queue Stats
71W - 97L
1,448 Elo+
Party 2
Fenrir
Fenrir
JadenIsHim
Fenrir
Level 125
God Stats
6W - 10L
1,552 SR
Queue Stats
148W - 171L
1,439 Elo+
Party 2
Bacchus
Bacchus
am13ros1a
Bacchus
Level 66
God Stats
5W - 6L
1,733 SR
Queue Stats
54W - 64L
1,456 Elo+
Party 2
The Morrigan
The Morrigan
joshuanextdoor_
The Morrigan
Level 128
God Stats
20W - 30L
1,496 SR
Queue Stats
225W - 244L
1,442 Elo+
Party 2
Team Averages
Level 115
1,628 SR
1,473 Elo+

VS

Team Averages
Level 130
1,654 SR
1,502 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Copium101
Sun Wukong
Level 125
God Stats
7W - 3L
1,932 SR
Queue Stats
366W - 337L
1,520 Elo+
Solo
Nox
Nox
I-Miggy-
Nox
Level 125
God Stats
8W - 3L
1,672 SR
Queue Stats
214W - 214L
1,452 Elo+
Party 1
Ra
Ra
StarLiner49
Ra
Level 158
God Stats
9W - 1L
1,666 SR
Queue Stats
295W - 263L
1,553 Elo+
Solo
Ravana
Ravana
ipro_click12
Ravana
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 164L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,458
587
4,723
5,908
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
CashierDon
Achilles
12
3 / 0 / 1
6,663
606
3,520
7,894
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fenrir
JadenIsHim
Fenrir
9
0 / 6 / 2
5,308
483
4,341
10,838
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
am13ros1a
Bacchus
9
0 / 2 / 4
5,725
520
4,164
7,047
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
joshuanextdoor_
The Morrigan
10
1 / 1 / 1
5,543
504
2,417
5,385
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 0 / 3
5,749
523
4,251
6,515
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Copium101
Sun Wukong
11
4 / 2 / 1
6,760
615
6,477
9,126
5,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 2 / 1
5,354
487
1,764
6,803
3,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 2
6,154
559
5,030
4,828
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
11
5 / 1 / 0
6,441
586
4,909
5,302
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
10
10
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
3
1.5
L
1
1
0
1
L
Achilles
CashierDon
Achilles
3
0
1
3.5
W
Sun Wukong
Copium101
Sun Wukong
4
2
1
2.25
W
1
2
1
0.75
L
Fenrir
JadenIsHim
Fenrir
0
6
2
0.17
W
0
0
2
1
L
Bacchus
am13ros1a
Bacchus
0
2
4
1
W
Ravana
5
1
0
5
L
The Morrigan
joshuanextdoor_
The Morrigan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,165
Damage
22,431
37,072
Taken
32,574
17,087
Mitigated
16,341
7,633
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,251
1,134
0
1,568
6,515
2,391
432
4,156
2,359
0
43,069
L
4,723
2,539
0
2,498
5,908
1,798
1,146
652
5,256
57,726
0
L
Achilles
CashierDon
Achilles
3,520
1,750
0
1,191
7,894
3,234
0
963
6,931
0
41,839
W
Sun Wukong
Copium101
Sun Wukong
6,477
1,790
0
3,192
9,126
5,948
0
331
8,795
0
43,598
W
1,764
247
796
1,775
6,803
3,858
0
3,720
3,083
17,338
0
L
Fenrir
JadenIsHim
Fenrir
4,341
1,902
0
1,871
10,838
3,999
0
958
9,721
0
26,257
W
5,030
879
360
2,474
4,828
1,814
0
1,564
3,264
52,142
0
L
Bacchus
am13ros1a
Bacchus
4,164
828
0
1,908
7,047
6,200
45
2,070
4,977
14,160
0
W
Ravana
4,909
1,280
0
1,037
5,302
2,330
0
1,117
4,185
0
46,694
L
The Morrigan
joshuanextdoor_
The Morrigan
2,417
518
0
165
5,385
1,856
0
2,300
3,085
35,733
2,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
30,458
308
Minions Killed
313
0
Camps Cleared
0
1,119,560
Distance Traveled
1,109,160
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,749
523
65
6
0
207,941
2
L
Sol
6,458
587
99
9
0
201,161
6
L
Achilles
6,663
606
66
6
0
265,644
0
W
Sun Wukong
6,760
615
56
5
0
218,846
4
W
Nox
5,354
487
17
2
0
219,335
5
L
Fenrir
5,308
483
50
5
0
218,369
1
W
Ra
6,154
559
98
9
0
223,463
1
L
Bacchus
5,725
520
22
2
0
230,111
1
W
Ravana
6,441
586
77
7
0
239,575
1
L
The Morrigan
5,543
504
71
6
0
204,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role