Player Matchup

Rama
Rama
Ardox
Rama
Level 129
God Stats
3W - 1L
1,627 SR
Queue Stats
71W - 84L
1,448 Elo+
Solo
Janus
Janus
DapperDannyBoy94
Janus
Level 136
God Stats
1W - 1L
1,490 SR
Queue Stats
48W - 47L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Itsnickzzzz_YT
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,289 Elo+
Party 1
Anubis
Anubis
SymbioticBeast
Anubis
Level 110
God Stats
6W - 4L
1,292 SR
Queue Stats
88W - 82L
1,474 Elo+
Solo
Shiva
Shiva
davy_wayvie
Shiva
Level 78
God Stats
7W - 4L
1,838 SR
Queue Stats
48W - 42L
1,401 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,405 Elo+

VS

Team Averages
Level 91
1,416 SR
1,410 Elo+
Sylvanus
Sylvanus
Food4me247
Sylvanus
Level 122
God Stats
0W - 2L
1,286 SR
Queue Stats
241W - 253L
1,424 Elo+
Solo
Cupid
Cupid
SMSQ_Ramen
Cupid
Level 106
God Stats
0W - 3L
1,298 SR
Queue Stats
284W - 288L
1,449 Elo+
Solo
Anubis
Anubis
TragiicSniipe
Anubis
Level 120
God Stats
54W - 35L
1,627 SR
Queue Stats
490W - 469L
1,301 Elo+
Solo
Ishtar
Ishtar
ikilyulikdog
Ishtar
Level 63
God Stats
116W - 154L
1,471 SR
Queue Stats
427W - 427L
1,489 Elo+
Solo
Thor
Thor
thifrose
Thor
Level 45
God Stats
4W - 7L
1,400 SR
Queue Stats
65W - 102L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ardox
Rama
11
2 / 4 / 1
6,196
477
2,495
8,171
2,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 4
7,380
568
6,067
7,608
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
4,991
384
2,088
10,591
5,377
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 2 / 0
8,254
635
4,423
6,177
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 1
7,764
597
4,886
8,730
8,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Food4me247
Sylvanus
11
0 / 4 / 1
6,017
463
4,050
10,247
5,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
12
5 / 1 / 6
7,177
552
6,536
5,602
1,684
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 5 / 4
7,081
545
10,378
9,501
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
12
2 / 2 / 0
6,673
513
5,421
7,366
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
1
0 / 0 / 0
2,569
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
13
14
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
Ardox
Rama
2
4
1
0.63
W
1
1
4
3
L
Sylvanus
Food4me247
Sylvanus
0
4
1
0.13
W
0
6
2
0.17
L
Cupid
5
1
6
8
W
7
2
0
3.5
L
6
5
4
1.6
W
1
1
1
1.5
L
Ishtar
2
2
0
1
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
26,385
41,277
Taken
32,716
21,346
Mitigated
14,576
2,548
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ardox
Rama
2,495
1,350
0
344
8,171
2,047
0
4,507
3,664
0
32,167
W
6,067
265
0
0
7,608
2,362
0
4,832
2,776
46,739
0
L
Sylvanus
Food4me247
Sylvanus
4,050
1,087
0
1,551
10,247
5,495
0
6,141
3,607
36,817
0
W
2,088
410
0
0
10,591
5,377
0
4,274
6,317
11,180
0
L
Cupid
6,536
3,771
402
1,714
5,602
1,684
711
3,114
2,247
0
35,427
W
4,423
370
0
1,300
6,177
2,725
1,096
864
5,313
58,655
0
L
10,378
563
0
2,306
9,501
4,230
476
1,995
7,396
50,061
0
W
4,886
871
0
904
8,730
8,835
448
0
8,730
0
56,338
L
Ishtar
5,421
2,844
0
855
7,366
3,167
0
651
6,054
0
43,791
L
Thor
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
29,517
351
Minions Killed
257
0
Camps Cleared
0
1,154,549
Distance Traveled
830,260
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,196
477
57
4
0
229,561
1
W
Janus
7,380
568
81
6
0
237,616
1
L
Sylvanus
6,017
463
51
4
0
191,262
0
W
Cthulhu
4,991
384
12
1
0
195,254
0
L
Cupid
7,177
552
63
5
0
245,417
1
W
Anubis
8,254
635
99
8
0
239,194
1
L
Anubis
7,081
545
75
6
0
188,008
0
W
Shiva
7,764
597
102
8
0
252,924
4
L
Ishtar
6,673
513
68
5
0
205,573
0
L
Thor
2,569
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role