Player Matchup

Hera
Hera
Avatar-ZacK
Hera
Level 148
God Stats
30W - 23L
1,585 SR
Queue Stats
751W - 774L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Beyond_Hollow
Cthulhu
Level 86
God Stats
7W - 12L
1,006 SR
Queue Stats
33W - 42L
1,384 Elo+
Solo
Chaac
Chaac
Goldnokiseki
Chaac
Level 58
God Stats
14W - 27L
1,347 SR
Queue Stats
333W - 352L
1,429 Elo+
Solo
Team Averages
Level 97
1,312 SR
1,435 Elo+

VS

Team Averages
Level 87
1,263 SR
1,364 Elo+
Shiva
Shiva
BigBrownChris
Shiva
Level 127
God Stats
0W - 3L
1,183 SR
Queue Stats
28W - 34L
1,472 Elo+
Party 1
Merlin
Merlin
FutureActz
Merlin
Level 69
God Stats
1W - 4L
1,432 SR
Queue Stats
35W - 40L
1,465 Elo+
Party 1
Ravana
Ravana
ZaZoUg_44
Ravana
Level 66
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 6L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
9,924
827
8,038
4,463
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
12
2 / 1 / 4
8,921
743
9,783
13,168
10,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 1 / 6
9,566
797
11,864
15,573
11,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
8,412
701
8,435
15,011
13,881
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
FutureActz
Merlin
11
0 / 4 / 3
8,277
690
7,486
8,200
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
ZaZoUg_44
Ravana
10
1 / 5 / 1
8,012
668
5,963
9,648
6,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
3
3
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Cthulhu
2
1
4
4
L
2
1
1
2.5
L
Merlin
FutureActz
Merlin
0
4
3
0.38
W
3
1
6
6
L
Ravana
ZaZoUg_44
Ravana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
21,884
33,204
Taken
32,859
23,213
Mitigated
23,755
11,915
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,038
2,127
0
340
4,463
1,536
333
1,168
3,295
52,431
0
W
Cthulhu
9,783
997
788
2,731
13,168
10,636
30
4,038
9,130
32,904
0
L
8,435
774
810
4,518
15,011
13,881
0
9,505
5,399
0
18,206
L
Merlin
FutureActz
Merlin
7,486
101
0
294
8,200
3,625
0
4,573
3,602
43,753
0
W
11,864
2,132
368
7,688
15,573
11,041
0
3,160
12,413
2,294
27,130
L
Ravana
ZaZoUg_44
Ravana
5,963
1,692
0
875
9,648
6,249
0
5,092
4,553
0
21,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
24,701
148
Minions Killed
102
0
Camps Cleared
0
717,167
Distance Traveled
658,780
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,924
827
80
7
0
214,241
3
W
Cthulhu
8,921
743
27
2
0
244,403
2
L
Shiva
8,412
701
11
1
0
247,539
0
L
Merlin
8,277
690
74
6
0
194,319
0
W
Chaac
9,566
797
41
3
0
258,523
0
L
Ravana
8,012
668
17
1
0
216,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role