Player Matchup

Scylla
Scylla
FunCreature2572
Scylla
Level 69
God Stats
10W - 8L
1,576 SR
Queue Stats
205W - 180L
1,436 Elo+
Solo
Surtr
Surtr
PavezUrWay
Surtr
Level 46
God Stats
8W - 9L
1,366 SR
Queue Stats
310W - 336L
1,455 Elo+
Solo
Susano
Susano
TheDomin8tor69
Susano
Level 67
God Stats
1W - 4L
1,292 SR
Queue Stats
60W - 62L
1,331 Elo+
Solo
Maui
Maui
TvD1nN3r
Maui
Level 108
God Stats
14W - 16L
1,302 SR
Queue Stats
23W - 34L
1,261 Elo+
Party 2
Cupid
Cupid
iamjak
Cupid
Level 86
God Stats
16W - 14L
1,510 SR
Queue Stats
130W - 127L
1,432 Elo+
Party 2
Team Averages
Level 75
1,409 SR
1,383 Elo+

VS

Team Averages
Level 61
1,474 SR
1,413 Elo+
Skadi
Skadi
Derrick-Ryuu
Skadi
Level 82
God Stats
0W - 2L
1,272 SR
Queue Stats
63W - 67L
1,414 Elo+
Party 1
Ix Chel
Ix Chel
TNMGrowth-
Ix Chel
Level 116
God Stats
0W - 3L
1,227 SR
Queue Stats
151W - 164L
1,460 Elo+
Party 3
Anubis
Anubis
Tristin03_10
Anubis
Level 58
God Stats
4W - 7L
1,586 SR
Queue Stats
64W - 50L
1,483 Elo+
Solo
Ishtar
Ishtar
davidthebesteva
Ishtar
Level 34
God Stats
9W - 3L
1,785 SR
Queue Stats
63W - 70L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
ltsWright_
Sun Wukong
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
9,409
523
7,570
5,005
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
16
0 / 1 / 0
10,086
560
6,203
11,500
8,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 2 / 2
10,620
590
6,531
17,254
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
14
3 / 1 / 8
9,383
521
3,172
13,447
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
iamjak
Cupid
15
3 / 0 / 3
9,250
514
8,974
10,694
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,198
455
3,463
12,529
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
TNMGrowth-
Ix Chel
11
0 / 4 / 1
6,669
371
8,957
10,117
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
3 / 3 / 1
8,798
489
7,593
10,643
5,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
7,754
431
3,942
9,254
4,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ltsWright_
Sun Wukong
14
0 / 0 / 0
7,805
434
2,653
8,837
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
2
0
3
3.5
W
Surtr
0
1
0
0
L
Ix Chel
TNMGrowth-
Ix Chel
0
4
1
0.13
W
4
2
2
2.5
L
Anubis
3
3
1
1.17
W
Maui
3
1
8
7
L
1
4
1
0.38
W
Cupid
iamjak
Cupid
3
0
3
4.5
L
Sun Wukong
ltsWright_
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
26,608
57,900
Taken
51,380
37,521
Mitigated
24,444
16,143
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,463
1,857
0
651
12,529
4,460
0
2,140
10,389
0
77,784
W
7,570
217
0
750
5,005
2,277
780
2,700
2,206
62,930
0
W
Surtr
6,203
1,271
0
1,714
11,500
8,927
387
866
10,634
2,584
80,173
L
Ix Chel
TNMGrowth-
Ix Chel
8,957
1,181
400
1,338
10,117
3,463
0
3,021
7,072
35,980
0
W
6,531
1,608
0
3,197
17,254
7,678
0
3,275
13,951
0
108,581
L
Anubis
7,593
70
0
4,560
10,643
5,542
112
5,023
5,620
71,421
0
W
Maui
3,172
1,071
0
3,992
13,447
13,750
414
5,229
8,026
26,527
0
L
3,942
2,452
0
1,613
9,254
4,034
300
1,132
8,122
0
41,686
W
Cupid
iamjak
Cupid
8,974
5,635
142
6,348
10,694
4,889
2,811
4,489
6,205
0
83,039
L
Sun Wukong
ltsWright_
Sun Wukong
2,653
302
0
1,228
8,837
6,945
0
480
8,357
0
54,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
39,224
555
Minions Killed
463
0
Camps Cleared
0
1,718,130
Distance Traveled
1,671,280
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,198
455
119
7
0
372,538
2
W
Scylla
9,409
523
110
6
0
354,231
0
W
Surtr
10,086
560
126
7
0
309,321
0
L
Ix Chel
6,669
371
47
3
0
321,213
6
W
Susano
10,620
590
150
8
0
398,695
3
L
Anubis
8,798
489
128
7
0
321,536
2
W
Maui
9,383
521
32
2
0
338,623
5
L
Ishtar
7,754
431
65
4
0
304,507
2
W
Cupid
9,250
514
137
8
0
317,260
1
L
Sun Wukong
7,805
434
104
6
0
351,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role