Player Matchup

Odin
Odin
Ace ofspades486
Odin
Level 118
God Stats
1W - 1L
1,651 SR
Queue Stats
18W - 20L
1,600 Elo+
Party 1
Ares
Ares
Hoffer99
Ares
Level 89
God Stats
1W - 0L
1,264 SR
Queue Stats
15W - 10L
1,611 Elo+
Party 1
Cupid
Cupid
Joe_DxmolationK
Cupid
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 73L
1,428 Elo+
Solo
Kukulkan
Kukulkan
LordVortexEP
Kukulkan
Level 109
God Stats
3W - 0L
1,669 SR
Queue Stats
10W - 5L
1,673 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ispycash
Tsukuyomi
Level 114
God Stats
4W - 1L
1,686 SR
Queue Stats
13W - 9L
1,643 Elo+
Party 1
Team Averages
Level 99
1,554 SR
1,591 Elo+

VS

Team Averages
Level 78
1,579 SR
1,411 Elo+
Thanatos
Thanatos
BlackNoir11
Thanatos
Level 88
God Stats
4W - 2L
1,715 SR
Queue Stats
65W - 68L
1,453 Elo+
Party 3
Bacchus
Bacchus
Killua9974
Bacchus
Level 127
God Stats
1W - 5L
1,383 SR
Queue Stats
173W - 174L
1,525 Elo+
Party 3
Poseidon
Poseidon
Skinny_ShhMeat11
Poseidon
Level 67
God Stats
7W - 6L
1,704 SR
Queue Stats
111W - 93L
1,464 Elo+
Solo
Achilles
Achilles
Tatogs
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,333 Elo+
Party 2
Olorun
Olorun
rodrox2412
Olorun
Level 22
God Stats
0W - 2L
1,591 SR
Queue Stats
2W - 13L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 4
11,793
621
13,978
15,035
11,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
13
0 / 1 / 6
8,820
464
6,791
14,716
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 3
10,624
559
7,486
12,657
6,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
LordVortexEP
Kukulkan
16
1 / 3 / 2
10,065
530
7,221
9,426
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ispycash
Tsukuyomi
17
9 / 2 / 6
11,424
601
12,612
15,905
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackNoir11
Thanatos
14
7 / 11 / 0
9,430
496
10,594
23,309
9,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Killua9974
Bacchus
13
0 / 3 / 2
8,157
429
8,752
15,634
17,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 2
10,266
540
11,531
14,343
6,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Tatogs
Achilles
14
0 / 6 / 1
8,426
443
5,479
12,009
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
rodrox2412
Olorun
1
0 / 0 / 0
4,308
227
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
24
Kills
9
9
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Thanatos
BlackNoir11
Thanatos
7
11
0
0.64
W
Ares
0
1
6
3
W
6
1
3
7.5
L
Bacchus
Killua9974
Bacchus
0
3
2
0.33
W
Kukulkan
LordVortexEP
Kukulkan
1
3
2
0.67
L
2
4
2
0.75
L
Achilles
Tatogs
Achilles
0
6
1
0.08
W
Tsukuyomi
ispycash
Tsukuyomi
9
2
6
6
L
Olorun
rodrox2412
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,088
Damage
36,356
67,739
Taken
65,295
44,581
Mitigated
41,306
17,051
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,978
4,565
0
2,573
15,035
11,588
938
1,710
12,492
0
88,752
L
Thanatos
BlackNoir11
Thanatos
10,594
3,025
0
7,162
23,309
9,966
0
2,107
21,202
0
59,554
W
Ares
6,791
807
0
1,171
14,716
16,060
811
4,254
10,276
35,748
0
W
7,486
4,790
754
6,386
12,657
6,583
141
5,563
7,052
0
73,904
L
Bacchus
Killua9974
Bacchus
8,752
1,071
0
3,509
15,634
17,013
0
2,919
12,690
40,255
0
W
Kukulkan
LordVortexEP
Kukulkan
7,221
443
0
500
9,426
3,771
228
6,554
2,376
76,219
0
L
11,531
1,176
0
3,250
14,343
6,196
140
8,591
5,752
87,804
0
L
Achilles
Tatogs
Achilles
5,479
1,989
0
1,537
12,009
8,131
297
449
11,405
0
46,172
W
Tsukuyomi
ispycash
Tsukuyomi
12,612
4,292
0
5,667
15,905
6,579
2,204
2,458
13,260
0
74,698
L
Olorun
rodrox2412
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
40,587
523
Minions Killed
401
0
Camps Cleared
0
1,727,707
Distance Traveled
1,341,989
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,793
621
129
7
0
320,901
0
L
Thanatos
9,430
496
90
5
0
363,458
0
W
Ares
8,820
464
29
2
0
381,939
0
W
Cupid
10,624
559
132
7
0
362,666
0
L
Bacchus
8,157
429
53
3
0
328,152
1
W
Kukulkan
10,065
530
131
7
0
297,475
0
L
Poseidon
10,266
540
159
8
0
367,199
0
L
Achilles
8,426
443
99
5
0
283,180
1
W
Tsukuyomi
11,424
601
102
5
0
364,726
0
L
Olorun
4,308
227
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role