Player Matchup

Cupid
Cupid
 
Cupid
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Pelmenator007
Cerberus
Level 11
God Stats
8W - 3L
1,242 SR
Queue Stats
37W - 38L
1,161 Elo+
Party 1
Merlin
Merlin
Viikeil
Merlin
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,117 Elo+
Party 1
Team Averages
Level 51
1,414 SR
1,259 Elo+

VS

Team Averages
Level 68
1,518 SR
1,427 Elo+
Tiamat
Tiamat
Mi_Nine
Tiamat
Level 49
God Stats
14W - 13L
1,467 SR
Queue Stats
198W - 187L
1,462 Elo+
Party 2
Anubis
Anubis
Stormh3rald
Anubis
Level 13
God Stats
16W - 9L
1,585 SR
Queue Stats
27W - 25L
1,438 Elo+
Party 2
Fenrir
Fenrir
Tajwan1234
Fenrir
Level 142
God Stats
27W - 24L
1,501 SR
Queue Stats
215W - 249L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
6 / 1 / 5
9,320
932
10,171
8,181
2,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Pelmenator007
Cerberus
12
3 / 3 / 8
8,784
878
4,347
11,922
10,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Viikeil
Merlin
12
4 / 1 / 6
8,997
900
6,934
5,524
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mi_Nine
Tiamat
11
1 / 3 / 2
7,161
716
5,948
8,198
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
1 / 5 / 3
7,622
762
8,083
8,541
4,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tajwan1234
Fenrir
10
3 / 5 / 2
7,816
782
4,933
8,693
3,651
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
5
8.5
L
Tiamat
Mi_Nine
Tiamat
1
3
2
0.67
W
Cerberus
Pelmenator007
Cerberus
3
3
8
2.33
L
Anubis
1
5
3
0.5
L
Fenrir
Tajwan1234
Fenrir
3
5
2
0.8
W
Merlin
Viikeil
Merlin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
18,964
25,627
Taken
25,432
14,851
Mitigated
12,334
6,044
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,171
5,895
280
2,456
8,181
2,811
2,148
3,934
4,247
0
33,960
L
Tiamat
Mi_Nine
Tiamat
5,948
238
0
617
8,198
4,619
0
3,713
4,457
21,160
0
W
Cerberus
Pelmenator007
Cerberus
4,347
497
0
1,899
11,922
10,015
257
7,201
4,676
13,054
0
L
Anubis
8,083
228
114
519
8,541
4,064
60
4,589
3,861
36,476
0
L
Fenrir
Tajwan1234
Fenrir
4,933
545
0
274
8,693
3,651
0
3,089
5,504
0
8,968
W
Merlin
Viikeil
Merlin
6,934
585
0
1,409
5,524
2,025
628
3,232
2,292
40,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
22,599
108
Minions Killed
92
0
Camps Cleared
0
554,208
Distance Traveled
499,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,320
932
42
4
0
178,934
0
L
Tiamat
7,161
716
15
2
0
184,346
0
W
Cerberus
8,784
878
12
1
0
198,562
0
L
Anubis
7,622
762
67
7
0
155,973
0
L
Fenrir
7,816
782
10
1
0
159,210
0
W
Merlin
8,997
900
54
5
0
176,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role