Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Frihk
Fafnir
Level 139
God Stats
2W - 0L
1,713 SR
Queue Stats
120W - 96L
1,743 Elo+
Party 1
Fenrir
Fenrir
KillScene
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
ruxstable
Janus
Level 105
God Stats
3W - 0L
1,629 SR
Queue Stats
19W - 3L
1,853 Elo+
Party 1
Team Averages
Level 127
1,568 SR
1,619 Elo+

VS

Team Averages
Level 154
1,539 SR
1,543 Elo+
Cthulhu
Cthulhu
CMP Nate
Cthulhu
Level 175
God Stats
0W - 1L
1,711 SR
Queue Stats
26W - 24L
1,665 Elo+
Solo
Persephone
Persephone
CthulhuGam1n
Persephone
Level 157
God Stats
0W - 1L
1,446 SR
Queue Stats
43W - 77L
1,391 Elo+
Party 2
Hou Yi
Hou Yi
DA1MP
Hou Yi
Level 124
God Stats
0W - 3L
1,121 SR
Queue Stats
46W - 47L
1,536 Elo+
Solo
Awilix
Awilix
Sadgirl exe
Awilix
Level 157
God Stats
32W - 34L
1,474 SR
Queue Stats
230W - 283L
1,514 Elo+
Party 2
Fenrir
Fenrir
Zreci
Fenrir
Level 156
God Stats
5W - 4L
1,943 SR
Queue Stats
280W - 238L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 2 / 1
6,646
665
6,614
5,904
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
 
Achilles
11
0 / 0 / 1
6,032
603
6,203
8,204
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Frihk
Fafnir
10
1 / 1 / 4
6,118
612
3,786
8,093
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
KillScene
Fenrir
10
3 / 0 / 6
5,834
583
6,906
7,518
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
ruxstable
Janus
12
6 / 0 / 2
6,933
693
7,937
4,460
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CMP Nate
Cthulhu
8
0 / 2 / 1
5,199
520
5,196
11,868
6,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
CthulhuGam1n
Persephone
9
0 / 4 / 0
5,483
548
2,159
6,614
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DA1MP
Hou Yi
9
0 / 3 / 2
5,334
533
2,220
6,925
2,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
10
3 / 3 / 0
5,632
563
4,935
8,892
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Zreci
Fenrir
10
0 / 1 / 0
5,475
548
3,416
9,976
4,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
1
1.75
W
Achilles
 
Achilles
0
0
1
0.5
L
Cthulhu
CMP Nate
Cthulhu
0
2
1
0.25
L
Persephone
CthulhuGam1n
Persephone
0
4
0
0
L
Hou Yi
DA1MP
Hou Yi
0
3
2
0.33
W
Fafnir
Frihk
Fafnir
1
1
4
3
W
Fenrir
KillScene
Fenrir
3
0
6
6
L
Awilix
3
3
0
1
L
Fenrir
Zreci
Fenrir
0
1
0
0
W
Janus
ruxstable
Janus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,446
Damage
17,926
34,179
Taken
44,275
21,861
Mitigated
18,897
9,878
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,614
2,037
0
1,372
5,904
2,060
0
564
5,340
48,287
0
W
Achilles
 
Achilles
6,203
1,417
0
3,288
8,204
9,053
0
755
7,449
0
39,767
L
Cthulhu
CMP Nate
Cthulhu
5,196
688
74
3,327
11,868
6,385
0
4,520
7,190
24,603
0
L
Persephone
CthulhuGam1n
Persephone
2,159
129
0
687
6,614
1,928
0
3,720
2,716
39,536
0
L
Hou Yi
DA1MP
Hou Yi
2,220
1,576
0
2,790
6,925
2,485
0
4,805
2,120
0
32,772
W
Fafnir
Frihk
Fafnir
3,786
1,143
0
1,436
8,093
6,000
0
828
7,265
38,534
0
W
Fenrir
KillScene
Fenrir
6,906
3,659
0
3,450
7,518
2,994
0
2,821
4,697
0
32,878
L
Awilix
4,935
2,408
0
1,440
8,892
3,161
0
4,921
3,853
0
35,170
L
Fenrir
Zreci
Fenrir
3,416
1,139
0
5,064
9,976
4,938
0
0
9,155
0
34,835
W
Janus
ruxstable
Janus
7,937
683
0
332
4,460
1,754
0
2,387
2,073
53,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,563
Gold Earned
27,123
346
Minions Killed
288
0
Camps Cleared
0
1,065,715
Distance Traveled
1,045,918
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,646
665
83
8
0
216,188
2
W
Achilles
6,032
603
59
6
0
200,553
2
L
Cthulhu
5,199
520
16
2
0
212,876
4
L
Persephone
5,483
548
87
9
0
212,043
2
L
Hou Yi
5,334
533
64
6
0
197,029
4
W
Fafnir
6,118
612
65
7
0
200,428
0
W
Fenrir
5,834
583
51
5
0
228,485
0
L
Awilix
5,632
563
58
6
0
230,943
0
L
Fenrir
5,475
548
63
6
0
193,027
0
W
Janus
6,933
693
88
9
0
220,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role