Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BiSCT22
King Arthur
Level 107
God Stats
0W - 1L
1,520 SR
Queue Stats
17W - 22L
1,389 Elo+
Party 1
Skadi
Skadi
SK0RCHO
Skadi
Level 125
God Stats
28W - 17L
1,449 SR
Queue Stats
769W - 777L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxCosmicMaidenxX
Morgan Le Fay
Level 143
God Stats
4W - 2L
1,669 SR
Queue Stats
22W - 19L
1,486 Elo+
Party 1
Pele
Pele
aqecp
Pele
Level 62
God Stats
4W - 4L
1,554 SR
Queue Stats
43W - 71L
1,339 Elo+
Solo
Team Averages
Level 105
1,538 SR
1,414 Elo+

VS

Team Averages
Level 82
1,442 SR
1,419 Elo+
Ravana
Ravana
Cpl Caulk7
Ravana
Level 85
God Stats
4W - 1L
1,438 SR
Queue Stats
34W - 34L
1,413 Elo+
Solo
Ra
Ra
Tianshi07
Ra
Level 123
God Stats
14W - 24L
1,377 SR
Queue Stats
679W - 714L
1,468 Elo+
Solo
Artemis
Artemis
WoooPig69
Artemis
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,353 Elo+
Solo
Atlas
Atlas
lMysticll
Atlas
Level 62
God Stats
9W - 7L
1,471 SR
Queue Stats
112W - 97L
1,423 Elo+
Solo
Ix Chel
Ix Chel
thvnderfxk
Ix Chel
Level 66
God Stats
24W - 36L
1,424 SR
Queue Stats
348W - 374L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
5,330
444
1,291
4,553
1,279
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BiSCT22
King Arthur
9
0 / 2 / 2
5,630
469
3,923
10,411
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
SK0RCHO
Skadi
3
0 / 0 / 0
4,022
335
86
1,383
303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
XxCosmicMaidenxX
Morgan Le Fay
10
0 / 4 / 2
5,773
481
4,940
7,243
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
aqecp
Pele
14
7 / 0 / 0
7,934
661
7,170
10,883
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cpl Caulk7
Ravana
11
3 / 1 / 2
6,789
566
4,068
6,088
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 1
7,748
646
5,135
7,209
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
WoooPig69
Artemis
10
2 / 2 / 0
6,355
530
3,963
4,800
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
lMysticll
Atlas
9
0 / 1 / 2
6,037
503
1,750
9,758
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
thvnderfxk
Ix Chel
10
1 / 2 / 1
6,316
526
2,671
6,045
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
7
7
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
King Arthur
BiSCT22
King Arthur
0
2
2
0.5
W
Ravana
Cpl Caulk7
Ravana
3
1
2
4
L
Skadi
SK0RCHO
Skadi
0
0
0
0
W
1
1
1
1.5
W
Artemis
WoooPig69
Artemis
2
2
0
1
L
Morgan Le Fay
XxCosmicMaidenxX
Morgan Le Fay
0
4
2
0.25
L
Pele
aqecp
Pele
7
0
0
7
W
Atlas
lMysticll
Atlas
0
1
2
1
W
Ix Chel
thvnderfxk
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
17,587
34,473
Taken
33,900
14,518
Mitigated
16,694
5,223
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,291
929
0
1,147
4,553
1,279
664
884
3,669
0
25,300
L
King Arthur
BiSCT22
King Arthur
3,923
673
0
1,489
10,411
6,178
0
4,588
5,823
254
32,717
W
Ravana
Cpl Caulk7
Ravana
4,068
1,551
0
1,686
6,088
2,754
67
2,329
3,611
0
48,673
L
Skadi
SK0RCHO
Skadi
86
86
0
250
1,383
303
0
280
1,103
0
2,993
W
5,135
816
412
4,803
7,209
2,936
123
0
7,209
60,601
0
W
Artemis
WoooPig69
Artemis
3,963
1,789
0
1,503
4,800
1,355
586
239
4,549
0
33,209
L
Morgan Le Fay
XxCosmicMaidenxX
Morgan Le Fay
4,940
624
0
1,247
7,243
2,419
0
1,910
5,333
33,406
0
L
Pele
aqecp
Pele
7,170
2,006
0
1,090
10,883
4,339
0
1,892
8,898
0
66,943
W
Atlas
lMysticll
Atlas
1,750
766
83
2,440
9,758
7,534
337
23
9,735
19,785
0
W
Ix Chel
thvnderfxk
Ix Chel
2,671
302
316
1,414
6,045
2,115
725
2,076
3,761
36,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
33,245
269
Minions Killed
316
0
Camps Cleared
0
973,974
Distance Traveled
1,163,272
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,330
444
40
3
0
215,480
7
L
King Arthur
5,630
469
46
4
0
223,330
1
W
Ravana
6,789
566
70
6
0
265,406
0
L
Skadi
4,022
335
9
1
0
63,993
0
W
Ra
7,748
646
114
10
0
235,830
2
W
Artemis
6,355
530
42
4
0
192,417
0
L
Morgan Le Fay
5,773
481
56
5
0
172,476
1
L
Pele
7,934
661
118
10
0
298,695
0
W
Atlas
6,037
503
26
2
0
257,453
0
W
Ix Chel
6,316
526
64
5
0
212,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role