Player Matchup

Hera
Hera
DREAMxxxCATCHER
Hera
Level 108
God Stats
6W - 12L
1,475 SR
Queue Stats
272W - 254L
1,425 Elo+
Party 4
Thanatos
Thanatos
ESP-_-Snifator
Thanatos
Level 107
God Stats
3W - 2L
1,704 SR
Queue Stats
321W - 333L
1,384 Elo+
Solo
Raijin
Raijin
XxEvoKIller92xX
Raijin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
blazeup08
Janus
Level 104
God Stats
1W - 2L
1,251 SR
Queue Stats
202W - 185L
1,414 Elo+
Party 4
Sylvanus
Sylvanus
immortale98
Sylvanus
Level 148
God Stats
4W - 2L
1,794 SR
Queue Stats
242W - 241L
1,518 Elo+
Party 2
Team Averages
Level 108
1,545 SR
1,448 Elo+

VS

Team Averages
Level 99
1,561 SR
1,413 Elo+
Scylla
Scylla
Barosangeles
Scylla
Level 83
God Stats
3W - 1L
1,629 SR
Queue Stats
213W - 221L
1,450 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fretti
Morgan Le Fay
Level 68
God Stats
10W - 9L
1,467 SR
Queue Stats
276W - 289L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
Gadjin
Cernunnos
Level 144
God Stats
10W - 5L
1,703 SR
Queue Stats
271W - 283L
1,455 Elo+
Party 3
Sol
Sol
Sergey1991
Sol
Level 102
God Stats
25W - 21L
1,631 SR
Queue Stats
379W - 365L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
Spaun064
Sylvanus
Level 99
God Stats
3W - 3L
1,375 SR
Queue Stats
374W - 348L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,662
697
2,782
4,170
1,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
17
9 / 5 / 3
10,204
928
10,610
12,988
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 10
7,930
721
9,461
9,400
4,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
blazeup08
Janus
16
1 / 6 / 7
8,556
778
9,658
11,704
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
immortale98
Sylvanus
15
3 / 4 / 9
9,097
827
4,931
17,115
20,327
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 2 / 12
10,089
917
11,195
9,282
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Fretti
Morgan Le Fay
16
6 / 4 / 9
10,109
919
8,889
10,744
5,438
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Gadjin
Cernunnos
16
3 / 2 / 10
9,299
845
7,205
8,706
3,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 11
10,364
942
17,107
12,472
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Spaun064
Sylvanus
16
3 / 4 / 12
10,056
914
5,618
14,911
14,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
13
Kills
23
23
Deaths
15
32
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
12
5
L
0
2
3
0.75
L
Thanatos
9
5
3
2.1
W
Morgan Le Fay
Fretti
Morgan Le Fay
6
4
9
2.63
W
Cernunnos
Gadjin
Cernunnos
3
2
10
4
W
7
3
11
4.17
W
Sylvanus
Spaun064
Sylvanus
3
4
12
2.25
L
0
6
10
0.83
L
Janus
blazeup08
Janus
1
6
7
0.75
L
Sylvanus
immortale98
Sylvanus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
50,014
55,377
Taken
56,115
38,236
Mitigated
32,047
19,793
Healing
21,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,195
558
999
3,370
9,282
3,584
966
6,051
3,053
24,443
0
L
2,782
580
1,215
601
4,170
1,934
574
3,359
811
7,979
0
L
Thanatos
10,610
1,352
879
6,831
12,988
6,323
384
8,652
4,262
0
18,089
W
Morgan Le Fay
Fretti
Morgan Le Fay
8,889
1,073
388
688
10,744
5,438
1,146
5,986
4,572
19,533
0
W
Cernunnos
Gadjin
Cernunnos
7,205
2,490
846
2,123
8,706
3,263
1,740
2,642
5,874
0
23,538
W
17,107
4,602
655
5,290
12,472
5,443
2,779
5,155
7,144
43,427
0
W
Sylvanus
Spaun064
Sylvanus
5,618
1,088
3,388
3,312
14,911
14,319
418
6,452
8,147
10,666
0
L
9,461
543
0
0
9,400
4,089
0
6,777
2,551
22,269
0
L
Janus
blazeup08
Janus
9,658
409
323
417
11,704
5,563
627
9,590
2,090
22,855
0
L
Sylvanus
immortale98
Sylvanus
4,931
636
4,211
5,316
17,115
20,327
137
13,390
2,836
8,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
49,917
108
Minions Killed
158
0
Camps Cleared
0
808,029
Distance Traveled
1,015,273
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,089
917
35
3
0
238,918
0
L
Hera
7,662
697
18
2
0
105,797
0
L
Thanatos
10,204
928
18
2
0
197,887
0
W
Morgan Le Fay
10,109
919
25
2
0
198,933
0
W
Cernunnos
9,299
845
26
2
0
187,353
0
W
Sol
10,364
942
53
5
0
209,204
0
W
Sylvanus
10,056
914
19
2
0
180,865
0
L
Raijin
7,930
721
17
2
0
149,697
0
L
Janus
8,556
778
44
4
0
179,892
2
L
Sylvanus
9,097
827
11
1
0
174,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role