Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Frihk
Fafnir
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 96L
1,735 Elo+
Party 1
Bellona
Bellona
MaTr1Xx
Bellona
Level 96
God Stats
8W - 6L
1,500 SR
Queue Stats
402W - 370L
1,490 Elo+
Solo
Loki
Loki
MugJeezus
Loki
Level 85
God Stats
2W - 2L
1,706 SR
Queue Stats
80W - 73L
1,451 Elo+
Solo
Janus
Janus
ruxstable
Janus
Level 105
God Stats
3W - 0L
1,596 SR
Queue Stats
19W - 3L
1,842 Elo+
Party 1
Team Averages
Level 116
1,560 SR
1,603 Elo+

VS

Team Averages
Level 127
1,476 SR
1,490 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bellmont17
Ne Zha
Level 127
God Stats
0W - 1L
1,314 SR
Queue Stats
142W - 151L
1,467 Elo+
Solo
Ares
Ares
cara de arabe
Ares
Level 117
God Stats
1W - 6L
1,490 SR
Queue Stats
155W - 135L
1,476 Elo+
Solo
Poseidon
Poseidon
zzXBlackOutXzz
Poseidon
Level 158
God Stats
52W - 46L
1,573 SR
Queue Stats
374W - 364L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
5 / 3 / 3
6,542
727
10,046
9,800
4,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Frihk
Fafnir
8
3 / 3 / 3
5,751
639
4,845
8,612
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MaTr1Xx
Bellona
9
1 / 1 / 2
5,755
639
2,694
5,682
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Loki
8
0 / 1 / 3
4,788
532
2,074
5,890
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
ruxstable
Janus
10
2 / 0 / 0
5,761
640
2,805
3,332
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
2 / 5 / 2
4,913
546
5,252
8,516
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
 
Ravana
7
1 / 0 / 0
4,512
501
3,557
3,430
1,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Bellmont17
Ne Zha
7
1 / 3 / 1
4,643
516
2,536
9,832
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 5
4,839
538
2,604
7,751
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
10
1 / 1 / 1
5,256
584
3,813
4,033
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
5
8
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
3
3
2.17
L
Apollo
 
Apollo
2
5
2
0.6
L
Ravana
 
Ravana
1
0
0
1
L
Ne Zha
Bellmont17
Ne Zha
1
3
1
0.5
W
Fafnir
Frihk
Fafnir
3
3
3
1.5
W
Bellona
MaTr1Xx
Bellona
1
1
2
2
W
Loki
0
1
3
1.5
L
0
2
5
1.25
W
Janus
ruxstable
Janus
2
0
0
2
L
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
17,762
33,316
Taken
33,562
18,205
Mitigated
12,842
9,908
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,046
7,418
0
2,896
9,800
4,022
260
1,741
7,994
0
45,831
L
Apollo
 
Apollo
5,252
3,237
0
1,938
8,516
2,989
0
1,376
7,136
0
29,482
L
Ravana
 
Ravana
3,557
1,071
0
1,646
3,430
1,446
0
228
3,174
0
20,309
L
Ne Zha
Bellmont17
Ne Zha
2,536
1,325
0
1,544
9,832
2,939
0
1,442
8,312
0
25,237
W
Fafnir
Frihk
Fafnir
4,845
1,520
0
2,767
8,612
7,401
3
2,101
6,416
12,598
0
W
Bellona
MaTr1Xx
Bellona
2,694
1,371
0
2,226
5,682
3,947
395
155
5,017
0
35,430
W
Loki
2,074
254
243
986
5,890
1,716
0
1,192
4,629
0
28,204
L
2,604
257
0
2,180
7,751
4,077
0
2,362
5,211
9,589
0
W
Janus
ruxstable
Janus
2,805
425
0
790
3,332
1,119
0
1,023
2,288
41,968
0
L
Poseidon
3,813
637
0
980
4,033
1,391
0
2,318
1,683
37,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
24,163
273
Minions Killed
211
0
Camps Cleared
0
948,643
Distance Traveled
859,779
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,542
727
74
8
0
179,229
0
L
Apollo
4,913
546
41
5
0
197,471
1
L
Ravana
4,512
501
35
4
0
100,959
0
L
Ne Zha
4,643
516
41
5
0
195,695
0
W
Fafnir
5,751
639
12
1
0
172,552
1
W
Bellona
5,755
639
63
7
0
184,485
2
W
Loki
4,788
532
43
5
0
210,381
0
L
Ares
4,839
538
16
2
0
185,799
2
W
Janus
5,761
640
81
9
0
201,996
0
L
Poseidon
5,256
584
78
9
0
179,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role