Player Matchup

Serqet
Serqet
CashierDon
Serqet
Level 108
God Stats
0W - 3L
1,267 SR
Queue Stats
71W - 97L
1,443 Elo+
Party 2
Amaterasu
Amaterasu
FedLoki
Amaterasu
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 320L
1,451 Elo+
Party 2
Bacchus
Bacchus
JadenIsHim
Bacchus
Level 125
God Stats
0W - 2L
1,312 SR
Queue Stats
148W - 171L
1,435 Elo+
Party 2
Anhur
Anhur
am13ros1a
Anhur
Level 66
God Stats
1W - 4L
1,285 SR
Queue Stats
54W - 64L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
joshuanextdoor_
Zhong Kui
Level 128
God Stats
2W - 3L
1,240 SR
Queue Stats
225W - 244L
1,437 Elo+
Party 2
Team Averages
Level 113
1,321 SR
1,444 Elo+

VS

Team Averages
Level 115
1,492 SR
1,472 Elo+
Bastet
Bastet
CrimsonPhenix43
Bastet
Level 95
God Stats
4W - 6L
1,304 SR
Queue Stats
110W - 101L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LILBIGTROUBLE69
Cu Chulainn
Level 149
God Stats
11W - 7L
1,567 SR
Queue Stats
154W - 184L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
LeandroCarlos1
Sylvanus
Level 156
God Stats
3W - 2L
1,543 SR
Queue Stats
114W - 113L
1,438 Elo+
Solo
Neith
Neith
SuperDuperAj
Neith
Level 67
God Stats
7W - 6L
1,600 SR
Queue Stats
56W - 80L
1,457 Elo+
Party 1
Janus
Janus
falconfawk
Janus
Level 108
God Stats
2W - 2L
1,447 SR
Queue Stats
267W - 262L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CashierDon
Serqet
6
0 / 0 / 0
3,383
677
178
2,912
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
FedLoki
Amaterasu
2
0 / 0 / 0
2,621
524
0
546
247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JadenIsHim
Bacchus
5
0 / 0 / 0
3,370
674
605
3,741
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
am13ros1a
Anhur
5
0 / 2 / 0
3,037
607
1,240
2,823
705
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
joshuanextdoor_
Zhong Kui
6
0 / 0 / 0
3,500
700
1,619
2,094
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,647
729
932
3,786
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
LILBIGTROUBLE69
Cu Chulainn
6
1 / 0 / 1
4,006
801
1,838
3,153
1,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
7
0 / 0 / 0
4,000
800
0
1,128
456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 0 / 1
3,610
722
2,279
2,100
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
6
0 / 0 / 0
3,551
710
1,106
2,157
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
CashierDon
Serqet
0
0
0
0
W
0
0
0
0
L
Amaterasu
FedLoki
Amaterasu
0
0
0
0
L
Bacchus
JadenIsHim
Bacchus
0
0
0
0
W
Cu Chulainn
LILBIGTROUBLE69
Cu Chulainn
1
0
1
1.5
W
Sylvanus
0
0
0
0
W
1
0
1
1.5
L
Anhur
am13ros1a
Anhur
0
2
0
0
W
Janus
0
0
0
0
L
Zhong Kui
joshuanextdoor_
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,642
Damage
6,155
12,116
Taken
12,324
5,482
Mitigated
4,317
3,673
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
CashierDon
Serqet
178
129
0
776
2,912
822
0
310
2,538
0
13,665
W
932
156
0
1,223
3,786
1,203
0
357
3,383
0
23,777
L
Amaterasu
FedLoki
Amaterasu
0
0
0
68
546
247
0
0
546
0
1,105
L
Bacchus
JadenIsHim
Bacchus
605
172
100
1,394
3,741
2,250
0
0
3,663
8,673
0
W
Cu Chulainn
LILBIGTROUBLE69
Cu Chulainn
1,838
379
0
1,554
3,153
1,532
0
488
2,665
0
15,542
W
Sylvanus
0
0
0
907
1,128
456
0
0
1,128
23,296
0
W
2,279
1,331
0
430
2,100
523
0
166
1,934
0
16,212
L
Anhur
am13ros1a
Anhur
1,240
1,078
0
579
2,823
705
0
0
2,823
0
13,493
W
Janus
1,106
108
0
741
2,157
603
0
1,096
941
18,161
0
L
Zhong Kui
joshuanextdoor_
Zhong Kui
1,619
266
0
756
2,094
1,458
0
594
1,362
18,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,911
Gold Earned
18,814
122
Minions Killed
162
0
Camps Cleared
0
478,975
Distance Traveled
512,621
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,383
677
35
7
0
133,079
0
W
Bastet
3,647
729
43
9
0
126,904
0
L
Amaterasu
2,621
524
5
1
0
21,496
0
L
Bacchus
3,370
674
16
3
0
109,913
1
W
Cu Chulainn
4,006
801
22
4
0
121,826
3
W
Sylvanus
4,000
800
36
7
0
56,672
0
W
Neith
3,610
722
29
6
0
102,350
0
L
Anhur
3,037
607
28
6
0
98,709
0
W
Janus
3,551
710
32
6
0
104,869
0
L
Zhong Kui
3,500
700
38
8
0
115,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role