Player Matchup

Merlin
Merlin
FoxSinBan35
Merlin
Level 127
God Stats
24W - 13L
1,737 SR
Queue Stats
149W - 139L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
HenloJide
Guan Yu
Level 123
God Stats
84W - 53L
1,696 SR
Queue Stats
448W - 428L
1,478 Elo+
Party 1
Neith
Neith
reelfrostyy
Neith
Level 93
God Stats
25W - 17L
1,581 SR
Queue Stats
436W - 413L
1,469 Elo+
Party 1
Team Averages
Level 114
1,671 SR
1,497 Elo+

VS

Team Averages
Level 116
1,648 SR
1,503 Elo+
Vulcan
Vulcan
Mr Bright7246
Vulcan
Level 100
God Stats
1W - 3L
1,602 SR
Queue Stats
119W - 130L
1,436 Elo+
Party 2
Horus
Horus
TheOnlyKoolGuy
Horus
Level 119
God Stats
1W - 1L
1,814 SR
Queue Stats
45W - 35L
1,556 Elo+
Solo
The Morrigan
The Morrigan
TuskedPaprika6
The Morrigan
Level 129
God Stats
89W - 91L
1,527 SR
Queue Stats
199W - 218L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 3 / 5
13,121
820
14,459
8,684
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Guan Yu
HenloJide
Guan Yu
15
3 / 4 / 10
12,173
761
9,491
17,238
19,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 8
12,138
759
8,608
15,129
5,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
10,643
665
13,646
12,178
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 7
10,730
671
7,051
15,902
16,617
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
TuskedPaprika6
The Morrigan
16
8 / 5 / 3
12,719
795
11,772
11,068
4,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
15
Kills
11
11
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
3
5
3.5
W
Guan Yu
HenloJide
Guan Yu
3
4
10
2
L
2
7
5
0.64
L
1
3
7
1.5
L
The Morrigan
TuskedPaprika6
The Morrigan
8
5
3
1.9
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
32,469
41,051
Taken
39,148
28,939
Mitigated
26,134
4,249
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,459
1,062
0
0
8,684
3,589
686
6,021
2,663
72,501
0
W
Guan Yu
HenloJide
Guan Yu
9,491
526
598
1,173
17,238
19,479
274
10,509
6,205
0
36,764
L
13,646
7,887
0
472
12,178
5,228
0
4,396
7,777
49,293
0
L
7,051
2,511
2,065
5,266
15,902
16,617
0
6,294
9,227
2,876
25,815
L
The Morrigan
TuskedPaprika6
The Morrigan
11,772
1,888
0
384
11,068
4,289
139
4,354
6,610
57,788
2,556
W
8,608
2,262
0
2,478
15,129
5,871
1,444
10,726
4,263
0
44,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
34,092
199
Minions Killed
173
0
Camps Cleared
0
828,222
Distance Traveled
805,350
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,121
820
93
6
0
263,342
3
W
Guan Yu
12,173
761
52
3
0
307,073
2
L
Vulcan
10,643
665
50
3
0
281,397
3
L
Horus
10,730
671
19
1
0
287,144
0
L
The Morrigan
12,719
795
104
7
0
236,809
4
W
Neith
12,138
759
54
3
0
257,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role