Player Matchup

Artio
Artio
InZantic
Artio
Level 157
God Stats
1W - 2L
1,578 SR
Queue Stats
579W - 534L
1,577 Elo+
Party 2
Lancelot
Lancelot
SLlIIIIIN
Lancelot
Level 147
God Stats
8W - 7L
1,607 SR
Queue Stats
394W - 359L
1,575 Elo+
Party 2
Bakasura
Bakasura
Vexuri
Bakasura
Level 209
God Stats
2W - 2L
1,545 SR
Queue Stats
99W - 65L
1,580 Elo+
Party 1
Cupid
Cupid
Zxeero
Cupid
Level 159
God Stats
2W - 1L
1,829 SR
Queue Stats
70W - 43L
1,587 Elo+
Party 1
Scylla
Scylla
l-_LuChInOdDaUs_
Scylla
Level 158
God Stats
4W - 14L
1,402 SR
Queue Stats
278W - 262L
1,555 Elo+
Party 1
Team Averages
Level 166
1,592 SR
1,575 Elo+

VS

Team Averages
Level 144
1,610 SR
1,563 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
ASDRU4K
Surtr
Level 145
God Stats
15W - 12L
1,689 SR
Queue Stats
422W - 444L
1,557 Elo+
Party 3
Medusa
Medusa
Clownsss
Medusa
Level 98
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 2L
1,690 Elo+
Solo
Thor
Thor
Sanroso15
Thor
Level 146
God Stats
569W - 534L
1,619 SR
Queue Stats
717W - 737L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
InZantic
Artio
7
0 / 4 / 2
4,909
545
3,512
10,068
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
SLlIIIIIN
Lancelot
7
0 / 6 / 2
4,352
484
2,827
8,756
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Vexuri
Bakasura
9
0 / 3 / 3
5,233
581
6,330
11,418
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Zxeero
Cupid
8
0 / 3 / 0
4,684
520
2,314
6,172
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,325
592
2,469
3,487
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 0 / 1
5,935
659
5,045
5,098
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
 
Cthulhu
9
1 / 2 / 6
5,739
638
5,559
8,933
4,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
ASDRU4K
Surtr
11
7 / 1 / 1
7,157
795
7,882
8,451
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Clownsss
Medusa
11
2 / 0 / 2
6,054
673
4,426
4,487
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
11
4 / 0 / 5
6,304
700
4,103
6,784
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
2
Kills
16
16
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
1
2.5
W
Cthulhu
 
Cthulhu
1
2
6
2
W
Surtr
ASDRU4K
Surtr
7
1
1
7.5
W
Medusa
Clownsss
Medusa
2
0
2
3
L
Artio
InZantic
Artio
0
4
2
0.25
L
Lancelot
SLlIIIIIN
Lancelot
0
6
2
0.17
W
Thor
4
0
5
6.5
L
Bakasura
Vexuri
Bakasura
0
3
3
0.5
L
Cupid
Zxeero
Cupid
0
3
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
27,015
39,901
Taken
33,753
19,567
Mitigated
14,818
9,749
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,045
192
0
2,280
5,098
1,510
728
1,739
3,152
51,281
0
W
Cthulhu
 
Cthulhu
5,559
1,004
1,209
1,687
8,933
4,796
27
2,132
6,433
18,896
0
W
Surtr
ASDRU4K
Surtr
7,882
3,294
0
2,323
8,451
4,663
33
986
6,773
546
45,424
W
Medusa
Clownsss
Medusa
4,426
1,914
0
824
4,487
1,485
0
862
3,460
0
43,430
L
Artio
InZantic
Artio
3,512
642
395
2,765
10,068
8,024
0
4,190
5,798
15,424
0
L
Lancelot
SLlIIIIIN
Lancelot
2,827
621
0
844
8,756
3,707
0
489
8,267
0
19,965
W
Thor
4,103
1,603
0
2,850
6,784
2,364
0
150
6,004
0
38,858
L
Bakasura
Vexuri
Bakasura
6,330
3,855
0
3,223
11,418
4,631
12
1,782
9,600
0
39,713
L
Cupid
Zxeero
Cupid
2,314
1,362
26
1,871
6,172
2,075
0
1,547
4,625
0
28,444
L
2,469
197
0
625
3,487
1,130
378
2,583
792
28,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
31,189
253
Minions Killed
337
0
Camps Cleared
0
979,599
Distance Traveled
981,952
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,935
659
82
9
0
183,183
2
W
Cthulhu
5,739
638
27
3
0
207,784
0
W
Surtr
7,157
795
73
8
0
198,100
0
W
Medusa
6,054
673
80
9
0
189,795
0
L
Artio
4,909
545
14
2
0
195,863
0
L
Lancelot
4,352
484
27
3
0
208,324
0
W
Thor
6,304
700
75
8
0
203,090
1
L
Bakasura
5,233
581
86
10
0
225,403
0
L
Cupid
4,684
520
54
6
0
188,184
0
L
Scylla
5,325
592
72
8
0
161,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role