Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CeceFlameHeart
Aphrodite
Level 162
God Stats
403W - 113L
1,840 SR
Queue Stats
570W - 218L
1,753 Elo+
Party 1
Set
Set
Frihk
Set
Level 139
God Stats
4W - 0L
1,743 SR
Queue Stats
120W - 96L
1,724 Elo+
Party 1
Sobek
Sobek
puxun
Sobek
Level 159
God Stats
3W - 2L
1,856 SR
Queue Stats
375W - 157L
1,764 Elo+
Party 1
The Morrigan
The Morrigan
ruxstable
The Morrigan
Level 105
God Stats
2W - 1L
1,592 SR
Queue Stats
19W - 3L
1,828 Elo+
Party 1
Team Averages
Level 144
1,706 SR
1,714 Elo+

VS

Team Averages
Level 143
1,548 SR
1,551 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
HeraMIDD
Artemis
Level 137
God Stats
24W - 20L
1,542 SR
Queue Stats
1,067W - 1,018L
1,587 Elo+
Solo
Da Ji
Da Ji
Ironstick
Da Ji
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 167L
1,568 Elo+
Solo
Hera
Hera
nonskimper
Hera
Level 143
God Stats
5W - 5L
1,697 SR
Queue Stats
134W - 142L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
6 / 1 / 1
6,905
628
8,103
9,471
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
CeceFlameHeart
Aphrodite
11
2 / 0 / 4
6,806
619
2,048
5,771
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
Frihk
Set
13
5 / 1 / 1
6,887
626
8,646
10,485
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
puxun
Sobek
11
2 / 4 / 2
6,343
577
5,750
11,464
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
ruxstable
The Morrigan
11
2 / 1 / 3
6,230
566
4,728
3,780
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 3 / 3
6,373
579
5,271
9,329
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
 
Bacchus
10
1 / 2 / 2
6,140
558
2,779
8,032
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
HeraMIDD
Artemis
10
0 / 5 / 1
5,339
485
4,820
9,121
2,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Ironstick
Da Ji
10
2 / 3 / 2
6,104
555
4,981
10,355
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 0
6,241
567
2,883
7,117
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
6
7
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
1
6.5
L
Chang'e
 
Chang'e
2
3
3
1.17
L
Bacchus
 
Bacchus
1
2
2
1
W
Aphrodite
CeceFlameHeart
Aphrodite
2
0
4
4
W
Set
Frihk
Set
5
1
1
5.5
L
Artemis
HeraMIDD
Artemis
0
5
1
0.1
L
Da Ji
Ironstick
Da Ji
2
3
2
1
L
1
4
0
0.25
W
Sobek
puxun
Sobek
2
4
2
0.75
W
The Morrigan
ruxstable
The Morrigan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
20,734
40,971
Taken
43,954
23,150
Mitigated
21,398
16,054
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,103
4,153
0
2,377
9,471
3,889
100
375
9,096
0
53,343
L
Chang'e
 
Chang'e
5,271
783
760
3,867
9,329
5,507
526
4,400
3,926
33,108
0
L
Bacchus
 
Bacchus
2,779
126
217
2,124
8,032
6,943
161
1,842
6,142
15,369
0
W
Aphrodite
CeceFlameHeart
Aphrodite
2,048
760
2,824
3,732
5,771
3,658
0
1,505
4,266
14,415
0
W
Set
Frihk
Set
8,646
3,727
0
1,985
10,485
5,694
0
2,060
8,425
0
61,839
L
Artemis
HeraMIDD
Artemis
4,820
1,748
0
2,556
9,121
2,956
0
680
8,441
0
32,012
L
Da Ji
Ironstick
Da Ji
4,981
2,192
0
785
10,355
3,701
74
1,734
8,621
0
36,694
L
2,883
758
0
885
7,117
2,291
0
1,444
5,673
54,527
0
W
Sobek
puxun
Sobek
5,750
397
0
4,202
11,464
8,395
0
5,342
6,122
36,202
0
W
The Morrigan
ruxstable
The Morrigan
4,728
1,139
0
934
3,780
1,514
0
2,365
1,393
51,784
1,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
30,197
348
Minions Killed
292
0
Camps Cleared
0
1,094,714
Distance Traveled
1,036,251
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,905
628
87
8
0
201,000
2
L
Chang'e
6,373
579
57
5
0
194,145
0
L
Bacchus
6,140
558
24
2
0
224,066
0
W
Aphrodite
6,806
619
21
2
0
233,611
5
W
Set
6,887
626
90
8
0
227,395
3
L
Artemis
5,339
485
47
4
0
189,353
3
L
Da Ji
6,104
555
69
6
0
229,277
0
L
Hera
6,241
567
95
9
0
199,410
1
W
Sobek
6,343
577
60
5
0
208,591
1
W
The Morrigan
6,230
566
90
8
0
224,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role