Player Matchup

Yemoja
Yemoja
Arktos2000
Yemoja
Level 104
God Stats
1W - 0L
1,249 SR
Queue Stats
111W - 117L
1,392 Elo+
Party 1
Ix Chel
Ix Chel
Hytachie
Ix Chel
Level 125
God Stats
13W - 17L
1,462 SR
Queue Stats
94W - 102L
1,415 Elo+
Party 2
Hercules
Hercules
The8InnerGates
Hercules
Level 89
God Stats
11W - 6L
1,942 SR
Queue Stats
43W - 58L
1,374 Elo+
Party 2
Fenrir
Fenrir
TheButcher68580
Fenrir
Level 120
God Stats
2W - 3L
1,396 SR
Queue Stats
140W - 144L
1,457 Elo+
Party 1
Artemis
Artemis
XvonXrivaX
Artemis
Level 97
God Stats
13W - 10L
1,439 SR
Queue Stats
140W - 162L
1,397 Elo+
Party 1
Team Averages
Level 107
1,498 SR
1,407 Elo+

VS

Team Averages
Level 119
1,473 SR
1,459 Elo+
Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArticSnowFox93
Merlin
Level 143
God Stats
140W - 155L
1,369 SR
Queue Stats
424W - 413L
1,505 Elo+
Solo
Awilix
Awilix
Khemora
Awilix
Level 82
God Stats
1W - 2L
1,284 SR
Queue Stats
79W - 87L
1,394 Elo+
Solo
Vamana
Vamana
ibanovisu
Vamana
Level 128
God Stats
8W - 6L
1,714 SR
Queue Stats
291W - 304L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arktos2000
Yemoja
5
0 / 0 / 2
3,801
543
526
2,842
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Hytachie
Ix Chel
8
0 / 0 / 2
4,415
631
1,184
3,456
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
8
2 / 0 / 2
4,907
701
2,964
5,188
4,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
6 / 0 / 0
4,763
680
3,669
4,165
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
XvonXrivaX
Artemis
6
0 / 0 / 2
3,553
508
1,879
3,682
1,078
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 1 / 0
4,296
614
1,618
4,558
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
 
Izanami
6
0 / 1 / 0
4,062
580
3,496
4,308
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,201
600
1,915
3,161
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Khemora
Awilix
3
0 / 1 / 0
3,297
471
280
2,116
541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
ibanovisu
Vamana
8
0 / 3 / 0
4,378
625
2,373
4,921
2,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
L
Izanami
 
Izanami
0
1
0
0
W
Yemoja
Arktos2000
Yemoja
0
0
2
1
L
0
2
0
0
W
Ix Chel
Hytachie
Ix Chel
0
0
2
1
L
Awilix
Khemora
Awilix
0
1
0
0
W
Hercules
2
0
2
3
W
6
0
0
6
W
Artemis
XvonXrivaX
Artemis
0
0
2
1
L
Vamana
ibanovisu
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,222
Damage
9,682
19,333
Taken
19,064
9,524
Mitigated
9,901
6,972
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,618
914
0
1,448
4,558
4,409
225
262
4,296
9,527
0
L
Izanami
 
Izanami
3,496
2,766
25
1,096
4,308
1,207
556
235
4,073
0
32,339
W
Yemoja
Arktos2000
Yemoja
526
348
827
843
2,842
1,412
0
548
2,294
7,442
0
L
1,915
132
0
729
3,161
969
0
1,296
1,865
24,944
0
W
Ix Chel
Hytachie
Ix Chel
1,184
39
119
1,261
3,456
1,150
16
1,809
1,647
27,549
0
L
Awilix
Khemora
Awilix
280
70
0
245
2,116
541
0
29
2,087
0
5,377
W
Hercules
2,964
1,025
0
1,986
5,188
4,532
0
98
5,090
0
20,726
W
3,669
833
0
525
4,165
1,352
0
355
3,810
0
16,086
W
Artemis
XvonXrivaX
Artemis
1,879
889
0
1,411
3,682
1,078
0
850
2,832
0
16,194
L
Vamana
ibanovisu
Vamana
2,373
871
0
601
4,921
2,775
0
0
4,921
0
24,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,439
Gold Earned
20,234
145
Minions Killed
158
0
Camps Cleared
0
692,430
Distance Traveled
570,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,296
614
15
2
0
142,858
0
L
Izanami
4,062
580
50
7
0
122,263
0
W
Yemoja
3,801
543
12
2
0
107,836
0
L
Merlin
4,201
600
38
5
0
111,330
0
W
Ix Chel
4,415
631
50
7
0
133,581
0
L
Awilix
3,297
471
12
2
0
55,514
0
W
Hercules
4,907
701
41
6
0
151,709
0
W
Fenrir
4,763
680
16
2
0
167,300
0
W
Artemis
3,553
508
26
4
0
132,004
0
L
Vamana
4,378
625
43
6
0
138,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role