Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IWantNikesThighs
Baron Samedi
Level 86
God Stats
4W - 7L
1,487 SR
Queue Stats
196W - 173L
1,538 Elo+
Solo
Thanatos
Thanatos
JRob73
Thanatos
Level 11
God Stats
0W - 2L
1,183 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 2
Medusa
Medusa
Nisiar62
Medusa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 2
Hades
Hades
Starpain19
Hades
Level 78
God Stats
2W - 3L
1,525 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 2
Team Averages
Level 58
1,439 SR
1,583 Elo+

VS

Team Averages
Level 105
1,557 SR
1,509 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DaReaperr
Anubis
Level 69
God Stats
3W - 3L
1,638 SR
Queue Stats
285W - 279L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Foxgod98
Sylvanus
Level 67
God Stats
14W - 11L
1,538 SR
Queue Stats
31W - 27L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
IFFVI
Sun Wukong
Level 123
God Stats
13W - 11L
1,650 SR
Queue Stats
264W - 242L
1,512 Elo+
Solo
Set
Set
blackshinob23
Set
Level 156
God Stats
6W - 6L
1,457 SR
Queue Stats
332W - 392L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 4 / 4
6,232
567
4,414
9,781
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Baron Samedi
IWantNikesThighs
Baron Samedi
12
3 / 4 / 2
6,933
630
4,332
7,928
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
JRob73
Thanatos
9
0 / 5 / 0
4,701
427
2,715
6,512
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Nisiar62
Medusa
9
2 / 4 / 4
5,418
493
7,725
7,972
2,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Hades
9
2 / 2 / 4
6,032
548
8,366
9,992
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 2 / 4
5,529
503
7,011
10,389
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
DaReaperr
Anubis
12
10 / 3 / 1
7,879
716
9,417
8,819
4,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Foxgod98
Sylvanus
9
1 / 2 / 6
6,059
551
4,174
8,702
6,316
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
IFFVI
Sun Wukong
13
5 / 0 / 1
8,084
735
5,740
7,555
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 4
6,132
557
2,346
8,339
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
19
19
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
4
1
W
Xbalanque
 
Xbalanque
0
2
4
1
W
Anubis
DaReaperr
Anubis
10
3
1
3.5
W
Sylvanus
Foxgod98
Sylvanus
1
2
6
2
W
Sun Wukong
IFFVI
Sun Wukong
5
0
1
5.5
L
Baron Samedi
IWantNikesThighs
Baron Samedi
3
4
2
1
L
Thanatos
JRob73
Thanatos
0
5
0
0
L
Medusa
Nisiar62
Medusa
2
4
4
1
L
Hades
2
2
4
2
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
28,688
42,185
Taken
43,804
16,352
Mitigated
22,847
13,600
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,414
2,233
0
903
9,781
3,090
0
3,105
6,676
0
44,253
W
Xbalanque
 
Xbalanque
7,011
1,522
0
2,854
10,389
3,724
0
2,918
7,471
0
39,632
W
Anubis
DaReaperr
Anubis
9,417
958
0
3,285
8,819
4,386
0
3,317
5,502
54,722
0
W
Sylvanus
Foxgod98
Sylvanus
4,174
1,218
1,561
2,710
8,702
6,316
0
3,958
4,742
21,515
0
W
Sun Wukong
IFFVI
Sun Wukong
5,740
1,236
0
2,670
7,555
5,241
0
885
6,670
0
60,139
L
Baron Samedi
IWantNikesThighs
Baron Samedi
4,332
128
150
1,511
7,928
2,811
0
4,228
3,700
46,285
0
L
Thanatos
JRob73
Thanatos
2,715
898
0
2,958
6,512
2,386
0
225
6,287
0
19,665
L
Medusa
Nisiar62
Medusa
7,725
3,885
0
2,378
7,972
2,724
288
1,942
5,848
0
28,972
L
Hades
8,366
903
143
5,557
9,992
5,341
180
3,876
5,963
32,107
0
W
2,346
1,143
0
500
8,339
3,180
0
1,786
6,553
0
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
33,683
278
Minions Killed
342
0
Camps Cleared
0
1,063,381
Distance Traveled
1,016,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,232
567
61
6
0
230,061
0
W
Xbalanque
5,529
503
50
5
0
193,359
0
W
Anubis
7,879
716
88
8
0
205,270
2
W
Sylvanus
6,059
551
36
3
0
199,716
0
W
Sun Wukong
8,084
735
112
10
0
225,542
1
L
Baron Samedi
6,933
630
88
8
0
220,329
0
L
Thanatos
4,701
427
34
3
0
189,231
0
L
Medusa
5,418
493
38
3
0
216,014
0
L
Hades
6,032
548
57
5
0
207,746
0
W
Set
6,132
557
56
5
0
192,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role