Player Matchup

Ymir
Ymir
ELBUSTEADO
Ymir
Level 121
God Stats
3W - 7L
1,539 SR
Queue Stats
113W - 117L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
TheF0rbidden
Danzaburou
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,591 Elo+
Solo
Thor
Thor
cachurro699
Thor
Level 158
God Stats
2W - 1L
1,381 SR
Queue Stats
124W - 127L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
lllsarrilll
Erlang Shen
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,599 Elo+
Party 2
Ix Chel
Ix Chel
thelarg
Ix Chel
Level 146
God Stats
3W - 3L
1,529 SR
Queue Stats
144W - 137L
1,493 Elo+
Party 2
Team Averages
Level 117
1,490 SR
1,533 Elo+

VS

Team Averages
Level 129
1,555 SR
1,543 Elo+
Scylla
Scylla
BlueyAuto
Scylla
Level 113
God Stats
3W - 1L
1,554 SR
Queue Stats
29W - 22L
1,517 Elo+
Party 1
Tyr
Tyr
CBXND
Tyr
Level 151
God Stats
7W - 2L
1,460 SR
Queue Stats
337W - 297L
1,559 Elo+
Party 1
Mulan
Mulan
LORDLEEAN
Mulan
Level 107
God Stats
24W - 22L
1,563 SR
Queue Stats
206W - 193L
1,469 Elo+
Solo
Apollo
Apollo
Mrjosecom915
Apollo
Level 122
God Stats
6W - 6L
1,419 SR
Queue Stats
134W - 108L
1,597 Elo+
Solo
Freya
Freya
UnvoicedThread
Freya
Level 154
God Stats
1W - 1L
1,777 SR
Queue Stats
160W - 140L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,138
512
3,242
9,626
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TheF0rbidden
Danzaburou
7
0 / 3 / 1
5,131
428
2,448
6,231
2,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 4 / 1
6,571
548
6,001
10,135
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
lllsarrilll
Erlang Shen
9
0 / 2 / 0
5,300
442
3,484
7,521
6,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
thelarg
Ix Chel
11
1 / 0 / 2
6,169
514
7,373
7,125
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlueyAuto
Scylla
11
1 / 2 / 2
6,259
522
3,966
5,868
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
CBXND
Tyr
10
2 / 1 / 3
6,465
539
5,657
10,064
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
LORDLEEAN
Mulan
12
2 / 0 / 1
7,329
611
6,352
9,423
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
11
3 / 2 / 1
6,744
562
3,686
10,688
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
7,068
589
7,251
5,816
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
BlueyAuto
Scylla
1
2
2
1
W
Tyr
CBXND
Tyr
2
1
3
3.5
L
2
2
2
1.5
W
Mulan
LORDLEEAN
Mulan
2
0
1
2.5
W
Apollo
3
2
1
1.75
L
Danzaburou
TheF0rbidden
Danzaburou
0
3
1
0.17
W
3
1
2
4
L
3
4
1
0.88
L
Erlang Shen
lllsarrilll
Erlang Shen
0
2
0
0
L
Ix Chel
thelarg
Ix Chel
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
26,912
40,638
Taken
41,859
22,369
Mitigated
22,291
7,289
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BlueyAuto
Scylla
3,966
134
0
500
5,868
1,945
0
2,910
2,958
49,270
0
W
Tyr
CBXND
Tyr
5,657
835
0
4,457
10,064
7,928
0
4,228
5,732
0
25,315
L
3,242
990
217
1,461
9,626
6,797
0
3,759
5,413
10,963
0
W
Mulan
LORDLEEAN
Mulan
6,352
2,737
0
2,458
9,423
6,143
0
1,472
7,951
0
53,874
W
Apollo
3,686
2,052
0
4,350
10,688
3,854
0
1,446
9,242
0
50,412
L
Danzaburou
TheF0rbidden
Danzaburou
2,448
1,993
0
1,689
6,231
2,186
0
3,501
2,518
0
22,883
W
7,251
2,566
0
2,674
5,816
2,421
405
752
5,064
49,073
0
L
6,001
936
0
506
10,135
4,089
0
1,245
8,806
0
51,815
L
Erlang Shen
lllsarrilll
Erlang Shen
3,484
2,289
0
1,840
7,521
6,496
0
0
7,111
0
28,264
L
Ix Chel
thelarg
Ix Chel
7,373
650
395
1,181
7,125
2,801
0
2,238
4,879
51,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,309
Gold Earned
33,865
286
Minions Killed
367
0
Camps Cleared
0
991,728
Distance Traveled
1,151,958
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,259
522
92
8
0
227,506
1
W
Tyr
6,465
539
9
1
0
252,627
2
L
Ymir
6,138
512
7
1
0
176,078
0
W
Mulan
7,329
611
93
8
0
202,237
0
W
Apollo
6,744
562
77
6
0
237,126
0
L
Danzaburou
5,131
428
51
4
0
143,566
0
W
Freya
7,068
589
96
8
0
232,462
5
L
Thor
6,571
548
91
8
0
252,734
0
L
Erlang Shen
5,300
442
45
4
0
168,587
0
L
Ix Chel
6,169
514
92
8
0
250,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role