Player Matchup

Artemis
Artemis
Anlocu
Artemis
Level 37
God Stats
6W - 4L
1,760 SR
Queue Stats
267W - 294L
1,438 Elo+
Party 2
Hera
Hera
FrEsHmEaTbOy
Hera
Level 143
God Stats
1W - 3L
1,186 SR
Queue Stats
448W - 462L
1,441 Elo+
Solo
Sobek
Sobek
SyniD28
Sobek
Level 101
God Stats
2W - 3L
1,159 SR
Queue Stats
167W - 171L
1,444 Elo+
Party 1
Ymir
Ymir
TheEvil-27
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,367 Elo+
Party 1
Pele
Pele
Xfranmi_11X
Pele
Level 65
God Stats
9W - 9L
1,492 SR
Queue Stats
309W - 309L
1,457 Elo+
Party 2
Team Averages
Level 82
1,420 SR
1,430 Elo+

VS

Team Averages
Level 76
1,499 SR
1,433 Elo+
Eset
Eset
AkoProto
Eset
Level 67
God Stats
3W - 0L
1,827 SR
Queue Stats
208W - 206L
1,448 Elo+
Party 3
Bacchus
Bacchus
DBZlesso2_08
Bacchus
Level 67
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 1L
1,453 Elo+
Solo
Ishtar
Ishtar
ItsMagneticMan
Ishtar
Level 53
God Stats
10W - 10L
1,290 SR
Queue Stats
92W - 94L
1,419 Elo+
Party 3
Surtr
Surtr
X_ShadowMagnum_X
Surtr
Level 102
God Stats
1W - 2L
1,208 SR
Queue Stats
58W - 74L
1,423 Elo+
Party 3
Fenrir
Fenrir
l3ORG_18
Fenrir
Level 92
God Stats
13W - 9L
1,437 SR
Queue Stats
207W - 212L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anlocu
Artemis
6
0 / 1 / 0
4,226
423
1,676
2,479
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
4,877
488
3,194
3,588
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
SyniD28
Sobek
10
2 / 1 / 0
5,251
525
3,923
10,160
6,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,579
458
837
5,344
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 0
5,447
545
2,768
6,935
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 0 / 0
5,612
561
1,451
4,845
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
DBZlesso2_08
Bacchus
9
0 / 0 / 4
5,691
569
2,366
4,041
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 0 / 0
5,823
582
3,232
3,305
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 0
5,976
598
5,620
7,739
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
l3ORG_18
Fenrir
9
1 / 0 / 1
5,470
547
1,589
7,355
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
0
0
0
0
L
Artemis
Anlocu
Artemis
0
1
0
0
W
Bacchus
DBZlesso2_08
Bacchus
0
0
4
2
L
0
1
0
0
W
4
0
0
4
L
Sobek
SyniD28
Sobek
2
1
0
2
L
0
3
0
0
W
1
2
0
0.5
L
0
0
0
0
W
Fenrir
l3ORG_18
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,398
Damage
14,258
28,506
Taken
27,285
15,619
Mitigated
13,161
9,202
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
1,451
0
0
1,469
4,845
1,584
0
2,873
1,964
39,301
0
L
Artemis
Anlocu
Artemis
1,676
484
0
721
2,479
837
0
1,027
1,452
0
19,795
W
Bacchus
DBZlesso2_08
Bacchus
2,366
296
0
1,936
4,041
3,128
428
315
3,726
14,609
0
L
3,194
395
0
750
3,588
1,007
0
955
2,633
32,584
0
W
3,232
2,272
0
1,904
3,305
1,094
778
664
2,641
0
37,387
L
Sobek
SyniD28
Sobek
3,923
482
0
5,783
10,160
6,785
19
137
10,023
32,697
0
L
837
89
0
562
5,344
4,675
0
1,289
4,055
11,532
0
W
5,620
2,215
0
1,258
7,739
4,662
0
3,869
3,870
364
37,382
L
2,768
876
0
1,386
6,935
2,315
0
665
6,270
0
45,582
W
Fenrir
l3ORG_18
Fenrir
1,589
269
0
2,256
7,355
2,693
0
375
6,972
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
28,572
232
Minions Killed
282
0
Camps Cleared
0
888,325
Distance Traveled
987,460
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,612
561
80
8
0
200,700
0
L
Artemis
4,226
423
38
4
0
111,266
0
W
Bacchus
5,691
569
14
1
0
211,038
0
L
Hera
4,877
488
57
6
0
202,070
2
W
Ishtar
5,823
582
68
7
0
156,789
3
L
Sobek
5,251
525
44
4
0
191,506
1
L
Ymir
4,579
458
19
2
0
153,502
0
W
Surtr
5,976
598
70
7
0
191,793
0
L
Pele
5,447
545
74
7
0
229,981
0
W
Fenrir
5,470
547
50
5
0
227,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role