Player Matchup

Anubis
Anubis
CLLPNG
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Dantasy
Aphrodite
Level 43
God Stats
7W - 13L
1,331 SR
Queue Stats
95W - 82L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
WOCKESHAAAAAA
Sun Wukong
Level 34
God Stats
0W - 2L
1,270 SR
Queue Stats
23W - 25L
1,470 Elo+
Party 1
Hachiman
Hachiman
Wolfswift3030
Hachiman
Level 64
God Stats
32W - 38L
1,500 SR
Queue Stats
638W - 666L
1,464 Elo+
Solo
Fenrir
Fenrir
jaypsx1
Fenrir
Level 28
God Stats
1W - 3L
1,529 SR
Queue Stats
8W - 14L
1,482 Elo+
Party 1
Team Averages
Level 36
1,426 SR
1,480 Elo+

VS

Team Averages
Level 78
1,398 SR
1,393 Elo+
Ymir
Ymir
CrimZenCATI
Ymir
Level 121
God Stats
2W - 4L
1,523 SR
Queue Stats
452W - 427L
1,404 Elo+
Party 3
Surtr
Surtr
DexterLokoF
Surtr
Level 116
God Stats
3W - 1L
1,641 SR
Queue Stats
90W - 79L
1,472 Elo+
Solo
Thanatos
Thanatos
Frog367
Thanatos
Level 80
God Stats
5W - 3L
1,422 SR
Queue Stats
44W - 47L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
Irisrose7
Baron Samedi
Level 68
God Stats
9W - 4L
1,138 SR
Queue Stats
143W - 129L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
ZoroCATI
Danzaburou
Level 7
God Stats
35W - 26L
1,264 SR
Queue Stats
110W - 113L
1,185 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLLPNG
Anubis
11
1 / 11 / 2
7,210
424
6,385
14,558
7,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Dantasy
Aphrodite
10
0 / 4 / 3
7,021
413
4,825
14,293
12,565
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
WOCKESHAAAAAA
Sun Wukong
14
0 / 4 / 2
8,480
499
7,464
14,889
10,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Wolfswift3030
Hachiman
13
2 / 3 / 0
8,206
483
3,850
9,354
3,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
jaypsx1
Fenrir
13
4 / 3 / 1
8,113
477
7,831
15,538
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,695
511
6,183
10,789
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 0
8,644
508
5,569
12,394
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Frog367
Thanatos
14
4 / 0 / 6
8,872
522
6,948
9,635
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Irisrose7
Baron Samedi
14
7 / 4 / 11
9,497
559
14,562
11,556
7,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZoroCATI
Danzaburou
14
11 / 1 / 5
9,811
577
12,759
11,673
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
25
25
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
CLLPNG
Anubis
1
11
2
0.18
W
1
1
12
7
L
Aphrodite
Dantasy
Aphrodite
0
4
3
0.38
W
2
3
0
0.67
W
Thanatos
Frog367
Thanatos
4
0
6
7
W
Baron Samedi
Irisrose7
Baron Samedi
7
4
11
3.13
L
Sun Wukong
WOCKESHAAAAAA
Sun Wukong
0
4
2
0.25
L
Hachiman
Wolfswift3030
Hachiman
2
3
0
0.67
W
Danzaburou
ZoroCATI
Danzaburou
11
1
5
13.5
L
Fenrir
jaypsx1
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
46,021
68,632
Taken
56,047
41,733
Mitigated
37,529
20,200
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CLLPNG
Anubis
6,385
342
0
512
14,558
7,823
0
8,322
6,236
38,381
0
W
6,183
1,129
0
1,851
10,789
9,478
198
3,751
7,038
31,810
0
L
Aphrodite
Dantasy
Aphrodite
4,825
998
2,694
6,317
14,293
12,565
0
4,853
9,440
33,749
0
W
5,569
1,170
0
2,226
12,394
10,970
243
0
12,394
12,053
52,086
W
Thanatos
Frog367
Thanatos
6,948
1,655
0
7,041
9,635
4,819
697
1,162
8,473
0
53,373
W
Baron Samedi
Irisrose7
Baron Samedi
14,562
1,078
1,789
4,467
11,556
7,726
622
4,255
7,301
60,043
0
L
Sun Wukong
WOCKESHAAAAAA
Sun Wukong
7,464
1,385
0
3,905
14,889
10,822
263
1,655
12,366
0
72,041
L
Hachiman
Wolfswift3030
Hachiman
3,850
2,056
0
3,822
9,354
3,214
1,746
968
8,386
0
53,722
W
Danzaburou
ZoroCATI
Danzaburou
12,759
7,752
0
2,933
11,673
4,536
2,329
2,595
9,078
0
56,914
L
Fenrir
jaypsx1
Fenrir
7,831
1,892
0
2,950
15,538
7,309
0
6,174
9,332
0
58,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
45,519
374
Minions Killed
314
0
Camps Cleared
0
1,470,962
Distance Traveled
1,641,783
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,210
424
64
4
0
277,315
0
W
Ymir
8,695
511
37
2
0
332,746
0
L
Aphrodite
7,021
413
21
1
0
286,237
0
W
Surtr
8,644
508
90
5
0
319,522
6
W
Thanatos
8,872
522
68
4
0
401,877
2
W
Baron Samedi
9,497
559
69
4
0
249,826
0
L
Sun Wukong
8,480
499
126
7
0
319,391
0
L
Hachiman
8,206
483
79
5
0
218,493
0
W
Danzaburou
9,811
577
50
3
0
337,812
0
L
Fenrir
8,113
477
84
5
0
369,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role