Player Matchup

Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond I
 
Chernobog
Diamond I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond III
Flakeslayer
Fafnir
Diamond III
Level 159
God Stats
0W - 1L
1,548 SR
Queue Stats
289W - 264L
1,982 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Vαsαgo
Tsukuyomi
Diamond II
Level 155
God Stats
3W - 1L
1,932 SR
Queue Stats
14W - 11L
2,263 MMR
Solo
Martichoras
Martichoras
Diamond I
zero1i
Martichoras
Diamond I
Level 114
God Stats
63W - 49L
1,649 SR
Queue Stats
570W - 549L
2,081 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,626 SR
1,865 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,603 SR
2,017 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
Anže
Bacchus
Diamond IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 92L
2,023 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
BlackCetus
Gilgamesh
Diamond II
Level 164
God Stats
8W - 4L
1,744 SR
Queue Stats
179W - 159L
2,067 MMR
Solo
Hachiman
Hachiman
Diamond II
GokuBis
Hachiman
Diamond II
Level 141
God Stats
34W - 37L
1,616 SR
Queue Stats
258W - 221L
2,296 MMR
Party 1
Camazotz
Camazotz
Diamond I
GotenKan
Camazotz
Diamond I
Level 154
God Stats
49W - 32L
1,655 SR
Queue Stats
364W - 333L
2,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 5 / 0
8,600
538
10,623
19,226
21,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
 
Chernobog
14
0 / 3 / 0
8,154
510
6,424
12,593
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
1 / 4 / 1
7,497
469
4,089
15,885
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Vαsαgo
Tsukuyomi
11
1 / 6 / 1
7,131
446
4,516
16,292
6,661
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
zero1i
Martichoras
14
1 / 3 / 1
8,219
514
6,986
11,676
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboRavanaSusanoHe Bo

VS

Bans
VamanaAphroditeThorSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
9 / 0 / 4
10,391
649
11,263
7,786
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Anže
Bacchus
13
4 / 0 / 12
8,911
557
8,992
9,462
11,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gilgamesh
BlackCetus
Gilgamesh
14
2 / 2 / 7
9,062
566
10,691
19,140
14,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Hachiman
GokuBis
Hachiman
15
1 / 2 / 3
8,979
561
6,572
8,836
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
GotenKan
Camazotz
16
4 / 0 / 10
9,326
583
11,607
15,162
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
20
21
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
L
Chernobog
 
Chernobog
0
3
0
0
W
Thoth
 
Thoth
9
0
4
11
W
Bacchus
Anže
Bacchus
4
0
12
10
W
Gilgamesh
BlackCetus
Gilgamesh
2
2
7
2.75
L
Fafnir
1
4
1
0.38
W
Hachiman
GokuBis
Hachiman
1
2
3
1.25
W
Camazotz
GotenKan
Camazotz
4
0
10
9
L
Tsukuyomi
Vαsαgo
Tsukuyomi
1
6
1
0.25
L
Martichoras
zero1i
Martichoras
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
49,125
75,672
Taken
60,386
56,484
Mitigated
38,680
18,515
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,623
3,984
0
5,243
19,226
21,128
0
1,780
17,446
0
70,521
L
Chernobog
 
Chernobog
6,424
3,749
0
3,363
12,593
4,950
902
6,104
6,459
0
87,547
W
Thoth
 
Thoth
11,263
596
0
1,568
7,786
3,238
0
907
6,879
93,529
0
W
Bacchus
Anže
Bacchus
8,992
1,178
2,080
2,993
9,462
11,118
462
1,294
8,168
25,033
0
W
Gilgamesh
BlackCetus
Gilgamesh
10,691
3,026
0
4,729
19,140
14,464
0
993
18,111
0
66,130
L
Fafnir
4,089
922
0
3,097
15,885
17,862
301
5,970
9,797
14,435
0
W
Hachiman
GokuBis
Hachiman
6,572
3,636
0
4,547
8,836
3,729
574
709
8,127
0
81,978
W
Camazotz
GotenKan
Camazotz
11,607
4,480
0
6,804
15,162
6,131
0
780
14,382
0
80,534
L
Tsukuyomi
Vαsαgo
Tsukuyomi
4,516
1,577
0
3,854
16,292
6,661
0
5,134
11,090
0
45,553
L
Martichoras
zero1i
Martichoras
6,986
2,198
0
2,958
11,676
5,883
0
1,647
10,029
0
74,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
46,669
498
Minions Killed
539
0
Camps Cleared
0
1,562,213
Distance Traveled
1,680,479
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,600
538
117
7
0
311,007
0
L
Chernobog
8,154
510
158
10
0
299,634
4
W
Thoth
10,391
649
165
10
0
359,660
0
W
Bacchus
8,911
557
17
1
0
308,805
3
W
Gilgamesh
9,062
566
107
7
0
309,252
1
L
Fafnir
7,497
469
24
2
0
329,757
5
W
Hachiman
8,979
561
137
9
0
309,222
4
W
Camazotz
9,326
583
113
7
0
393,540
2
L
Tsukuyomi
7,131
446
70
4
0
344,955
0
L
Martichoras
8,219
514
129
8
0
276,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role