Player Matchup

Bastet
Bastet
Jayy_Sei180
Bastet
Level 191
God Stats
7W - 4L
1,501 SR
Queue Stats
736W - 727L
1,509 Elo+
Solo
Yemoja
Yemoja
KeyoyaS
Yemoja
Level 83
God Stats
1W - 2L
1,858 SR
Queue Stats
87W - 103L
1,430 Elo+
Solo
Xbalanque
Xbalanque
Krakentotheface
Xbalanque
Level 16
God Stats
3W - 1L
1,711 SR
Queue Stats
29W - 6L
1,500 Elo+
Solo
Surtr
Surtr
SoLo x FREAK
Surtr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
zHybrid
Agni
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
125W - 99L
1,580 Elo+
Solo
Team Averages
Level 89
1,614 SR
1,504 Elo+

VS

Team Averages
Level 60
1,588 SR
1,507 Elo+
Olorun
Olorun
Muusha
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Willy Will 90
King Arthur
Level 157
God Stats
5W - 4L
1,647 SR
Queue Stats
150W - 148L
1,538 Elo+
Solo
Arachne
Arachne
Yungshotto
Arachne
Level 85
God Stats
3W - 5L
1,553 SR
Queue Stats
41W - 52L
1,460 Elo+
Solo
Terra
Terra
nickyourestupid
Terra
Level 35
God Stats
7W - 9L
1,741 SR
Queue Stats
126W - 123L
1,534 Elo+
Solo
Martichoras
Martichoras
sulix36
Martichoras
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 3 / 12
7,930
721
7,952
15,994
9,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
KeyoyaS
Yemoja
16
2 / 0 / 12
8,611
783
6,728
5,652
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
Krakentotheface
Xbalanque
17
8 / 0 / 4
9,647
877
17,180
9,688
4,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 7
7,647
695
4,844
10,119
8,503
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
zHybrid
Agni
17
6 / 0 / 5
9,395
854
19,536
9,209
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Muusha
Olorun
13
0 / 5 / 2
7,441
676
4,878
13,398
5,549
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Willy Will 90
King Arthur
15
0 / 3 / 4
7,786
708
6,392
14,026
12,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Yungshotto
Arachne
14
2 / 3 / 1
7,664
697
2,886
10,467
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 1
8,256
751
16,963
15,057
13,910
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
sulix36
Martichoras
13
0 / 6 / 3
7,421
675
4,729
13,655
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
18
Kills
6
6
Deaths
18
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
3
12
2.33
W
Yemoja
KeyoyaS
Yemoja
2
0
12
8
W
Xbalanque
Krakentotheface
Xbalanque
8
0
4
10
L
Olorun
Muusha
Olorun
0
5
2
0.2
W
1
3
7
1.5
L
King Arthur
Willy Will 90
King Arthur
0
3
4
0.67
L
Arachne
Yungshotto
Arachne
2
3
1
0.83
L
4
1
1
4.5
L
Martichoras
sulix36
Martichoras
0
6
3
0.25
W
Agni
zHybrid
Agni
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,240
Damage
35,848
50,662
Taken
66,603
28,943
Mitigated
42,694
16,109
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,952
1,897
0
3,825
15,994
9,000
28
4,988
10,746
157
14,737
W
Yemoja
KeyoyaS
Yemoja
6,728
997
4,107
656
5,652
2,987
0
2,669
2,948
20,734
0
W
Xbalanque
Krakentotheface
Xbalanque
17,180
12,227
0
5,458
9,688
4,311
2,522
3,722
5,775
0
59,693
L
Olorun
Muusha
Olorun
4,878
1,625
510
1,403
13,398
5,549
438
4,677
8,721
23,410
0
W
4,844
1,265
0
773
10,119
8,503
0
5,379
4,740
191
8,970
L
King Arthur
Willy Will 90
King Arthur
6,392
387
0
2,020
14,026
12,075
0
5,802
8,224
568
28,100
L
Arachne
Yungshotto
Arachne
2,886
2,183
0
1,605
10,467
5,486
0
4,757
5,710
0
12,139
L
16,963
1,089
336
3,929
15,057
13,910
0
5,626
9,145
32,744
1,662
L
Martichoras
sulix36
Martichoras
4,729
1,516
0
847
13,655
5,674
1,068
5,385
8,270
0
24,383
W
Agni
zHybrid
Agni
19,536
1,401
0
1,290
9,209
4,142
122
3,789
5,420
53,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
38,568
247
Minions Killed
209
0
Camps Cleared
0
1,026,461
Distance Traveled
1,058,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,930
721
21
2
0
206,836
0
W
Yemoja
8,611
783
33
3
0
214,047
0
W
Xbalanque
9,647
877
93
8
0
185,560
0
L
Olorun
7,441
676
40
4
0
198,208
0
W
Surtr
7,647
695
10
1
0
197,279
0
L
King Arthur
7,786
708
47
4
0
244,868
0
L
Arachne
7,664
697
18
2
0
215,327
0
L
Terra
8,256
751
49
4
0
240,346
0
L
Martichoras
7,421
675
55
5
0
160,199
0
W
Agni
9,395
854
90
8
0
222,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role