Player Matchup

Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ItsBenAgain502
Sol
Level 64
God Stats
5W - 4L
1,136 SR
Queue Stats
271W - 279L
1,450 Elo+
Solo
Thor
Thor
Ventero_12
Thor
Level 66
God Stats
7W - 6L
1,456 SR
Queue Stats
247W - 250L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
bravasboi
Zhong Kui
Level 47
God Stats
4W - 1L
1,618 SR
Queue Stats
9W - 9L
1,434 Elo+
Solo
Aphrodite
Aphrodite
willowkayb
Aphrodite
Level 66
God Stats
95W - 66L
1,638 SR
Queue Stats
331W - 280L
1,461 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,455 Elo+

VS

Team Averages
Level 114
1,476 SR
1,491 Elo+
Fenrir
Fenrir
CZCW_AnTi
Fenrir
Level 121
God Stats
1W - 3L
1,316 SR
Queue Stats
57W - 62L
1,398 Elo+
Party 1
Cupid
Cupid
CZCW_TheOne
Cupid
Level 124
God Stats
0W - 2L
1,290 SR
Queue Stats
75W - 67L
1,518 Elo+
Party 1
Ymir
Ymir
MissLaraking12
Ymir
Level 73
God Stats
0W - 3L
1,199 SR
Queue Stats
154W - 147L
1,451 Elo+
Solo
Anubis
Anubis
XxSchabo92xX
Anubis
Level 147
God Stats
3W - 1L
1,877 SR
Queue Stats
94W - 98L
1,529 Elo+
Party 1
Lancelot
Lancelot
crazydevil064
Lancelot
Level 103
God Stats
1W - 4L
1,697 SR
Queue Stats
104W - 97L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 7
7,545
629
4,296
8,268
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 1
7,197
600
7,404
7,803
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 4
6,959
580
5,994
12,062
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Zhong Kui
bravasboi
Zhong Kui
14
6 / 1 / 0
8,557
713
7,490
7,454
6,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
willowkayb
Aphrodite
12
1 / 1 / 5
6,838
570
4,844
8,736
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CZCW_AnTi
Fenrir
9
0 / 2 / 1
4,903
409
3,421
10,164
6,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 0
6,089
507
2,400
7,607
2,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 1
6,135
511
2,068
9,946
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
1 / 4 / 1
6,547
546
8,219
8,780
4,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
crazydevil064
Lancelot
12
4 / 1 / 0
7,049
587
8,316
9,625
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
6
6
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
7
5.5
L
Fenrir
CZCW_AnTi
Fenrir
0
2
1
0.25
L
1
3
0
0.33
W
3
2
1
1.75
L
0
5
1
0.1
W
3
2
4
2.5
L
Anubis
1
4
1
0.38
W
Zhong Kui
bravasboi
Zhong Kui
6
1
0
6
L
Lancelot
crazydevil064
Lancelot
4
1
0
4
W
Aphrodite
willowkayb
Aphrodite
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
24,424
44,323
Taken
46,122
21,281
Mitigated
22,278
22,421
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,296
1,625
856
3,497
8,268
5,896
72
1,691
6,431
0
10,714
L
Fenrir
CZCW_AnTi
Fenrir
3,421
1,082
0
1,698
10,164
6,038
0
5,281
4,813
0
16,019
L
2,400
897
80
2,578
7,607
2,552
0
3,486
4,121
0
34,740
W
7,404
2,521
0
3,941
7,803
2,390
518
84
7,719
57,968
0
L
2,068
283
0
500
9,946
5,230
0
5,848
4,098
37,239
0
W
5,994
1,597
0
1,618
12,062
4,075
0
2,465
9,597
0
40,188
L
Anubis
8,219
352
0
3,036
8,780
4,366
0
2,999
5,781
56,146
0
W
Zhong Kui
bravasboi
Zhong Kui
7,490
801
0
5,101
7,454
6,181
587
1,826
5,376
68,101
0
L
Lancelot
crazydevil064
Lancelot
8,316
1,297
0
563
9,625
4,092
0
2,215
7,410
0
54,344
W
Aphrodite
willowkayb
Aphrodite
4,844
368
3,263
4,145
8,736
2,739
200
4,099
4,637
49,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
30,723
371
Minions Killed
316
0
Camps Cleared
0
1,182,483
Distance Traveled
1,227,383
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,545
629
10
1
0
246,290
4
L
Fenrir
4,903
409
25
2
0
246,664
0
L
Cupid
6,089
507
60
5
0
246,552
0
W
Sol
7,197
600
97
8
0
204,586
0
L
Ymir
6,135
511
67
6
0
221,111
0
W
Thor
6,959
580
63
5
0
259,786
0
L
Anubis
6,547
546
84
7
0
218,771
3
W
Zhong Kui
8,557
713
109
9
0
233,638
2
L
Lancelot
7,049
587
80
7
0
294,285
0
W
Aphrodite
6,838
570
92
8
0
238,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role