Player Matchup

Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Juippi
Baba Yaga
Level 158
God Stats
1W - 1L
1,453 SR
Queue Stats
92W - 71L
1,594 Elo+
Solo
Fenrir
Fenrir
Orkichrist
Fenrir
Level 154
God Stats
1W - 2L
1,176 SR
Queue Stats
78W - 71L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
iplaysmite23
Gilgamesh
Level 139
God Stats
4W - 3L
1,332 SR
Queue Stats
255W - 252L
1,491 Elo+
Solo
Apollo
Apollo
korneto2001
Apollo
Level 127
God Stats
2W - 0L
1,372 SR
Queue Stats
14W - 16L
1,509 Elo+
Solo
Team Averages
Level 147
1,366 SR
1,525 Elo+

VS

Team Averages
Level 136
1,525 SR
1,517 Elo+
Sylvanus
Sylvanus
BlueyAuto
Sylvanus
Level 113
God Stats
8W - 8L
1,298 SR
Queue Stats
29W - 22L
1,533 Elo+
Party 1
Poseidon
Poseidon
CBXND
Poseidon
Level 151
God Stats
9W - 9L
1,324 SR
Queue Stats
337W - 297L
1,574 Elo+
Party 1
Ishtar
Ishtar
FerniFair
Ishtar
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 36L
1,408 Elo+
Solo
Anubis
Anubis
haannaa
Anubis
Level 141
God Stats
64W - 48L
1,628 SR
Queue Stats
157W - 167L
1,528 Elo+
Solo
Loki
Loki
皮太厚丶
Loki
Level 194
God Stats
3W - 3L
1,875 SR
Queue Stats
399W - 415L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
11 / 4 / 2
11,145
619
10,689
13,330
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Juippi
Baba Yaga
18
5 / 0 / 9
11,080
616
14,107
11,801
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Orkichrist
Fenrir
15
7 / 5 / 8
10,406
578
7,070
21,630
20,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
iplaysmite23
Gilgamesh
16
1 / 5 / 4
10,200
567
10,577
22,170
21,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
17
5 / 3 / 7
10,678
593
10,095
13,726
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlueyAuto
Sylvanus
14
2 / 4 / 6
9,282
516
8,143
15,563
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
CBXND
Poseidon
17
8 / 4 / 3
10,745
597
14,787
12,585
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
FerniFair
Ishtar
13
2 / 8 / 2
8,785
488
5,959
13,443
4,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
haannaa
Anubis
14
2 / 7 / 5
9,003
500
9,819
13,609
7,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 6 / 3
10,294
572
9,858
16,280
6,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
29
Kills
16
17
Deaths
29
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
4
2
3
L
Sylvanus
BlueyAuto
Sylvanus
2
4
6
1.25
L
Poseidon
CBXND
Poseidon
8
4
3
2.38
L
Ishtar
FerniFair
Ishtar
2
8
2
0.38
W
Baba Yaga
Juippi
Baba Yaga
5
0
9
9.5
W
Fenrir
Orkichrist
Fenrir
7
5
8
2.2
L
Anubis
haannaa
Anubis
2
7
5
0.64
W
Gilgamesh
iplaysmite23
Gilgamesh
1
5
4
0.6
W
Apollo
5
3
7
2.83
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
48,566
82,657
Taken
71,480
58,104
Mitigated
37,572
13,540
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,689
1,793
0
480
13,330
5,630
879
5,225
8,105
0
79,509
L
Sylvanus
BlueyAuto
Sylvanus
8,143
1,972
1,277
5,387
15,563
14,394
0
4,865
10,486
26,278
0
L
Poseidon
CBXND
Poseidon
14,787
3,121
0
750
12,585
4,196
0
1,568
10,317
102,377
0
L
Ishtar
FerniFair
Ishtar
5,959
3,731
0
2,392
13,443
4,993
535
1,147
12,141
0
58,069
W
Baba Yaga
Juippi
Baba Yaga
14,107
866
0
3,101
11,801
4,835
346
6,213
5,588
97,939
0
W
Fenrir
Orkichrist
Fenrir
7,070
1,834
0
2,440
21,630
20,962
0
9,580
12,049
111
33,873
L
Anubis
haannaa
Anubis
9,819
349
0
3,564
13,609
7,009
0
6,279
7,330
71,430
0
W
Gilgamesh
iplaysmite23
Gilgamesh
10,577
3,958
0
2,327
22,170
21,201
0
6,642
15,458
573
71,736
W
Apollo
10,095
5,742
0
5,192
13,726
5,476
4,860
5,267
8,414
0
80,107
L
9,858
1,902
0
4,166
16,280
6,980
651
919
15,229
0
83,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
48,109
566
Minions Killed
532
0
Camps Cleared
0
1,865,437
Distance Traveled
1,689,710
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,145
619
114
6
0
446,674
6
L
Sylvanus
9,282
516
30
2
0
346,013
1
L
Poseidon
10,745
597
144
8
0
412,849
1
L
Ishtar
8,785
488
99
6
0
291,130
0
W
Baba Yaga
11,080
616
137
8
0
392,071
6
W
Fenrir
10,406
578
45
3
0
345,386
0
L
Anubis
9,003
500
128
7
0
307,566
8
W
Gilgamesh
10,200
567
135
8
0
309,642
1
W
Apollo
10,678
593
135
8
0
371,664
5
L
Loki
10,294
572
131
7
0
332,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role