Player Matchup

Vamana
Vamana
GobboGobberson
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,396 Elo+
Party 1
Chronos
Chronos
Killerewok
Chronos
Level 151
God Stats
2W - 3L
1,494 SR
Queue Stats
364W - 387L
1,496 Elo+
Solo
Yemoja
Yemoja
Sir0liro
Yemoja
Level 145
God Stats
10W - 5L
1,437 SR
Queue Stats
239W - 223L
1,433 Elo+
Solo
Thanatos
Thanatos
Slim Bippy
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,267 Elo+
Party 1
Ravana
Ravana
austmonster1
Ravana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,300 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,379 Elo+

VS

Team Averages
Level 116
1,472 SR
1,477 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bigtigblack109
Discordia
Level 178
God Stats
25W - 15L
1,457 SR
Queue Stats
756W - 803L
1,454 Elo+
Solo
Artemis
Artemis
SinlessTwo
Artemis
Level 165
God Stats
3W - 2L
1,405 SR
Queue Stats
162W - 184L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
8,648
665
11,188
17,917
19,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Killerewok
Chronos
17
3 / 4 / 7
9,921
763
7,889
15,472
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Sir0liro
Yemoja
17
1 / 2 / 7
9,502
731
6,367
16,405
15,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Slim Bippy
Thanatos
17
8 / 6 / 4
10,721
825
7,348
15,065
8,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
17
3 / 4 / 7
9,849
758
13,880
17,235
15,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
7 / 4 / 9
10,739
826
15,496
19,448
18,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
 
Yemoja
17
0 / 1 / 11
10,387
799
11,030
9,778
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Shiva
 
Shiva
17
3 / 3 / 14
10,219
786
9,313
13,308
17,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Bigtigblack109
Discordia
15
4 / 4 / 7
10,224
786
15,981
7,506
2,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SinlessTwo
Artemis
18
6 / 3 / 11
10,940
842
23,063
11,425
5,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
15
Kills
20
20
Deaths
15
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
9
2.88
W
Yemoja
 
Yemoja
0
1
11
5.5
W
Shiva
 
Shiva
3
3
14
3.33
W
Discordia
Bigtigblack109
Discordia
4
4
7
1.88
L
0
4
10
1.25
L
Chronos
Killerewok
Chronos
3
4
7
1.63
W
Artemis
SinlessTwo
Artemis
6
3
11
3.83
L
Yemoja
Sir0liro
Yemoja
1
2
7
2.25
L
Thanatos
Slim Bippy
Thanatos
8
6
4
1.67
L
Ravana
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,672
Damage
74,883
82,094
Taken
61,465
66,896
Mitigated
51,722
31,618
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,496
3,475
1,837
5,385
19,448
18,661
1,949
5,049
13,999
0
28,987
W
Yemoja
 
Yemoja
11,030
1,359
3,074
3,421
9,778
7,916
0
1,302
8,000
20,878
0
W
Shiva
 
Shiva
9,313
461
1,207
3,655
13,308
17,260
0
2,554
10,232
2,422
12,928
W
Discordia
Bigtigblack109
Discordia
15,981
780
347
277
7,506
2,737
2,055
1,381
6,032
31,672
0
L
11,188
4,740
659
2,073
17,917
19,987
256
5,175
12,502
0
21,894
L
Chronos
Killerewok
Chronos
7,889
2,570
2,000
1,551
15,472
7,761
2,372
6,073
9,399
27,168
0
W
Artemis
SinlessTwo
Artemis
23,063
9,558
110
2,573
11,425
5,148
3,554
3,968
7,307
0
48,851
L
Yemoja
Sir0liro
Yemoja
6,367
1,584
10,698
5,443
16,405
15,381
443
6,877
9,381
15,805
0
L
Thanatos
Slim Bippy
Thanatos
7,348
508
0
4,310
15,065
8,370
1,203
4,491
10,298
0
14,475
L
Ravana
13,880
2,940
803
4,081
17,235
15,397
613
6,063
11,172
0
27,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
52,509
129
Minions Killed
135
0
Camps Cleared
0
1,132,463
Distance Traveled
1,156,020
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,739
826
22
2
0
261,531
0
W
Yemoja
10,387
799
17
1
0
249,226
0
W
Shiva
10,219
786
11
1
0
238,397
0
W
Discordia
10,224
786
33
3
0
199,106
0
L
Vamana
8,648
665
12
1
0
241,180
0
L
Chronos
9,921
763
50
4
0
240,360
0
W
Artemis
10,940
842
52
4
0
207,760
0
L
Yemoja
9,502
731
18
1
0
215,754
1
L
Thanatos
10,721
825
16
1
0
200,509
0
L
Ravana
9,849
758
33
3
0
234,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role