Player Matchup

Ymir
Ymir
Nahidevran
Ymir
Level 239
God Stats
10W - 5L
1,736 SR
Queue Stats
475W - 233L
1,754 Elo+
Party 1
Chernobog
Chernobog
Rampant v2
Chernobog
Level 206
God Stats
3W - 0L
1,681 SR
Queue Stats
166W - 75L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
TogetherForever
Aphrodite
Level 280
God Stats
16W - 2L
1,825 SR
Queue Stats
323W - 161L
1,730 Elo+
Party 1
Chang'e
Chang'e
Vahidevran
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,687 Elo+
Party 1
Loki
Loki
evixp
Loki
Level 157
God Stats
3W - 3L
1,436 SR
Queue Stats
321W - 157L
1,790 Elo+
Party 1
Team Averages
Level 182
1,635 SR
1,733 Elo+

VS

Team Averages
Level 68
1,533 SR
1,470 Elo+
Bacchus
Bacchus
Babu_Toe_Baby97
Bacchus
Level 47
God Stats
28W - 29L
1,538 SR
Queue Stats
64W - 79L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
SABR ALLDIE
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,734 Elo+
Solo
Persephone
Persephone
cacamelon
Persephone
Level 68
God Stats
299W - 280L
1,521 SR
Queue Stats
377W - 377L
1,445 Elo+
Solo
Fenrir
Fenrir
mad_horseman
Fenrir
Level 76
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 135L
1,313 Elo+
Solo
Kukulkan
Kukulkan
riverangel1977
Kukulkan
Level 120
God Stats
4W - 4L
1,605 SR
Queue Stats
27W - 25L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 22
10,567
1,321
8,857
13,987
18,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Rampant v2
Chernobog
16
7 / 0 / 14
10,441
1,305
22,797
5,594
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
TogetherForever
Aphrodite
16
1 / 0 / 21
9,111
1,139
8,566
7,694
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chang'e
Vahidevran
Chang'e
16
9 / 0 / 12
11,025
1,378
8,161
7,439
3,894
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
evixp
Loki
16
7 / 1 / 15
9,974
1,247
16,367
10,049
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

348

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,006
1,001
7,231
21,200
20,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SABR ALLDIE
Gilgamesh
13
0 / 11 / 1
8,044
1,006
11,090
20,245
9,905
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
cacamelon
Persephone
13
0 / 3 / 1
8,371
1,046
4,975
6,515
4,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
0 / 5 / 0
7,842
980
2,390
11,520
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
13
1 / 6 / 0
8,561
1,070
11,120
10,334
4,419
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
3
27
Kills
1
1
Deaths
27
84
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
0
22
14
W
Chernobog
Rampant v2
Chernobog
7
0
14
14
L
Gilgamesh
SABR ALLDIE
Gilgamesh
0
11
1
0.05
W
Aphrodite
TogetherForever
Aphrodite
1
0
21
11.5
W
Chang'e
Vahidevran
Chang'e
9
0
12
15
L
Persephone
cacamelon
Persephone
0
3
1
0.17
W
Loki
evixp
Loki
7
1
15
14.5
L
Fenrir
0
5
0
0
L
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,748
Damage
36,806
44,763
Taken
69,814
39,279
Mitigated
45,301
27,007
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,231
1,417
0
3,193
21,200
20,453
0
6,897
14,303
20,186
0
W
8,857
2,153
1,783
1,814
13,987
18,764
0
7,139
6,230
13,729
0
W
Chernobog
Rampant v2
Chernobog
22,797
13,288
0
2,322
5,594
3,077
0
1,947
3,602
0
45,611
L
Gilgamesh
SABR ALLDIE
Gilgamesh
11,090
4,859
0
461
20,245
9,905
0
7,775
12,470
0
16,798
W
Aphrodite
TogetherForever
Aphrodite
8,566
614
4,539
4,738
7,694
6,666
0
4,477
3,189
17,907
0
W
Chang'e
Vahidevran
Chang'e
8,161
1,562
7,122
4,333
7,439
3,894
0
4,546
2,765
26,149
0
L
Persephone
cacamelon
Persephone
4,975
75
0
110
6,515
4,574
0
2,829
3,671
20,425
0
W
Loki
evixp
Loki
16,367
4,600
0
356
10,049
6,878
0
5,217
4,832
0
33,902
L
Fenrir
2,390
0
0
274
11,520
5,950
0
3,519
8,001
0
5,941
L
Kukulkan
11,120
521
0
6
10,334
4,419
0
4,549
5,785
34,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,118
Gold Earned
40,824
168
Minions Killed
137
9
Camps Cleared
5
774,137
Distance Traveled
729,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,006
1,001
27
3
1
170,736
0
W
Ymir
10,567
1,321
14
2
2
159,069
0
W
Chernobog
10,441
1,305
69
9
3
130,865
0
L
Gilgamesh
8,044
1,006
10
1
1
135,377
0
W
Aphrodite
9,111
1,139
30
4
0
173,036
0
W
Chang'e
11,025
1,378
32
4
2
140,235
1
L
Persephone
8,371
1,046
39
5
1
129,631
0
W
Loki
9,974
1,247
23
3
2
170,932
0
L
Fenrir
7,842
980
14
2
1
141,367
0
L
Kukulkan
8,561
1,070
47
6
1
151,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role